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PvP Season 13 Ending Soon
2013/08/13 at 11:17 AM
Season 13 is planned to end on August 27th--while this isn't confirmation of a Patch 5.4 release date, generally the end of a season is close to the start of a new patch.
Many weapons have been brought to bear and countless spells have been cast in this action-packed PvP season—now the time has come for the victors to reap their rewards!
On Tuesday, August 27, the 13th Arena and Rated Battleground Season is scheduled to end. On that day we'll begin an approximately one week process to determine end-of-season reward eligibilities.
Qualified players should note the following in order to ensure you receive your just rewards:
Please refrain from transferring your characters to another realm or faction until after PvP Season 13 has ended.
The awarding of PvP Season 13 titles and mounts will occur approximately two weeks after the season ends.
will be converted to
at the end of the season, and any Honor above 4,000 will be converted to gold at a rate of 35 silver per point. A few other things to keep in mind once the season has ended:
cap will remain at 4,000.
Talk Azeroth - Episode 5 - Cross-Realm Arena, Recent Hotfixes
2013/07/05 at 1:26 PM
We've got another episode of Talk Azeroth with Olivia up, as well as some recent hotfixes for the holiday weekend!
This week on Talk Azeroth Episode Five, Olivia gives everyone a lesson in what she calls the After Eight challenge, before firing up the show. If you think you can do it faster, prove it!
Moving into the show, Olivia starts off by picking up your viewer questions from previous episodes. If you have a viewer question, you can now email them over to Olivia direct on Olivia@zam.com, or tweet her at
. The questions this week touch on Virtual Realms, as well as a couple of thoughts on the Arena Tie-Break System.
This weeks' show deals with some huge PvP news, the introduction of cross-realm arenas and the removal of teams. Olivia explains the existing system, as well as the changes, before thinking through the pros and cons of the new system, including flexibility, rating, rankings, MMR and potential exploits, as well as the camaraderie of teams and whether it's really important.
Click the cut for the recent hotfixes!
Patch 5.4 Arena Update: Cross-Realm Arenas, No Premade Teams Needed
2013/07/01 at 11:08 AM
As revealed at the
Fansite Dev Roundtable
on Friday, some big changes are coming to arenas in 5.4. The team requirement is lifted, and you can compete with cross-realm friends!
<div class="detail"><p>Big changes are coming to World of Warcraft’s Arenas that will make participating more convenient and competitive than ever before, and some of those changes may begin appearing on the PTR very soon.</p></br>
<p>Today, competition is limited to the realms within your Battlegroup, and your ability to participate in the Arena system requires having a static team with friends on the same realm. In the upcoming Patch 5.4, we’re building on technological improvements we’ve made over time (such as region-wide matchmaking) to expand the pool of competitors and improve the Arena experience for all World of Warcraft players.</p></br>
<p>One of the first things you’ll notice in Patch 5.4 is that you’ll no longer need to join or create an Arena team to compete. Instead, queuing will work much as it does for Rated Battl
Talk Azeroth - Episode 04 - Arena Tie-Break System
2013/06/27 at 11:45 AM
This week Olivia takes a look at the proposed changes to the arena tie-break system. She starts off with a look at where we're at right now, explaining the current system, before running viewers through the new tie-break system, and then dives head-first into the potential issues with the systems old and new, while also examining why Blizzard decided to shift away from the old system in the first place.
The new system, she asserts, provides a fairer look at arena matches, likening them to boxing. The pugilistic metaphor continues as Olivia discusses how the current system is much like demanding a TKO to win any boxing match, while technical victories are completely absent.
However there is a downside, as Olivia explores, with the way the system changes the psychology of the arena, as players might look to play the system rather than play the game.
5.4 PTR: Season 14 3D Weapon Models, Vale of Eternal Blossoms and Orgrimmar Zone Changes
2013/06/12 at 8:16 PM
datamining the 5.4 files
Blizzard's 5.4 PTR Patch Notes
yesterday, the 5.4 PTR is now playable!
One huge change we noticed when logging on the PTR was that Vale of Eternal Blossoms is radically different. It's been infested by the Sha, with most of the zone drastically changed. The capital cities are still functional, but the Golden Lotus hubs appear to be phased out. All of the water is drained and in its place are sha-touched wildlife (that award Golden Lotus rep when killed) and corpses of Golden Lotus NPCs. In addition, there is a new raid portal at the bottom of a lake, with a summoning stone nearby for "Vale Raid."
Since the time of this post, we've updated our
Golden Lotus Reputation Guide
which documents all of the changes happening in 5.4 and how to get Exalted quickly before the patch!
Players can still kill elites for
One Many Army
, but they are visually altered with
and now have sil
News Roundup: Ghostcrawler Tweets, Patch 5.3 Tribute NPCs
2013/05/28 at 11:20 AM
5.3 Flavor NPCs
Patch 5.2 introduced some quirky world details like a
Fire Kitty disguise
, and it looks like Patch 5.3 is continuing this trend with some interesting additions. This weekend, users found several interesting NPCs added in Patch 5.3 in obscure locations!
First up there's
, the epitome of a successful classic-era rogue. She wears full
Thunderfury, Blessed Blade of the Windseeker
besides her. The
used to be a reward from a long LBRS questline in vanilla.
Next to her are clickable pots of
Assassin's Grade Blinding Powder
Assassin's Grade Flash Powder
that gives your character a brown crafting animation. They're references to the removed Rogue reagent
, originally needed for
, originally needed for
. Using these pots resets cooldowns on those two abilities if they've been used recently.
She can be found at 73.6, 54.4 off the coas
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