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Transmog and 3D Models
Toy Box and UI Changes
Zones, Quests, and Exploration
Or if it already is?
1 day ago
already works that way :)
1 day ago
, Senior Game Designer
We've pushed a hotfix to change Garrison profession Traders to a predictable daily order instead of being random.
2 days ago
"Exploration Mission Master" removed from "Don't Call Me Junior" meta achievement. UI not updated until a client patch.
3 days ago
With the changes in Everbloom, are you expecting people to be able to beat the current realm/world cm times?
4 days ago
We may need to clear the leaderboards and/or adjust target times to keep Everbloom CM competitive. We’re discussing.
4 days ago
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Darkmoon Faire (March 1 - 8): New Toys, Race Unlock Schedule, Achievements
Method's Mythic Gruul Guide, Voidtalon of the Dark Star Found
Liveblog: Raids and Dungeons Q&A With Lead Game Designer Ion “Watcher” Hazzikostas
New Recruit-a-Friend Mount: Cindermane Charger
Feb 27th and Feb 26th Hotfixes, Profession Trader Fix, Friday Update Arcade
Warlords of Draenor Follower Guide
Warlords of Draenor Legendary Ring Guide
Comprehensive Ashran Guide
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News by Tags
Voidtalon Mount Found
Raids and Dungeons Q&A Liveblog
New Recruit-a-Friend Mount and Guide
Black Forge LFR
Official 6.1 Patch Notes
Warlords of Draenor New Weapons and Creature 3D Models
2014/05/22 at 8:43 PM
As part of the latest build of Warlords of Draenor, we've put together a summary of the weapons and NPCs from the data, organised by source and type accordingly. As ever, clicking on any of the images brings up a modelviewer window, allowing you to inspect the weapons and NPCs from all angles. We've also put together a short video highlighting some of our favorite animated weapons from the latest build.
Don't forget we've also got posts on
Item Highlights, Garrisons, Icons and more
, and all the
from the most recent build, as well as a
summary of all the Blizzard tweets on the build
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Warlords of Draenor Patch 6.0 Notes: Updated 4/18
2014/04/18 at 6:13 PM
New to today's patch notes are itemization changes, movement speed, raid utility balance, periodic effects, reforging, and combat resurrections.
Many of the class changes were
datamined recently in build 18156
. Also be sure to check out our recent Warlords of Draenor coverage, including the
datamined Garrison Buildings
updated character models
, and our
Pax East interview
Patch Note Highlights
The itemization details covering new secondary stats, changed stats on Mists of Pandaria items, and how items will change stats based on your specialization. Stats that are not currently active due to your spec will show up on tooltips but will be grey instead of green.
Movement speed bonuses have been changed to be additive.
Raid-wide defensive cooldowns have gotten too strong for some specs, so the effects have been removed or reduced.
Periodic damage and healing effects now dynamically recalculate their damage, healing, Critical chance, multipliers, and period on every tick.
Reforging is gone and an explanatory section has been added to the blog.
Combat resurrections have been changed due to the new Flex tech system. Under the old system, players would be encouraged to form small groups and take advantage of three battle rezzes.
The new system is: Upon engaging a boss, all combat resurrection spells will have their cooldowns reset and begin with 1 charge. Charges will accumulate at a rate of 1 per (90/RaidSize) minutes.
Existing sections had several changes as well, including:
Movement Speed enchants now increase Movement Speed by 10% (up from 8%).
Glyphs can be Exclusive or Spec-Specific. Exclusive glyphs can not be used at the same time as they modify the same ability, while other glyphs only work in one specialization. Our
Warlords of Draenor talent calculator
reflects this new glyph behavior.
Abilities unique to each hunter pet family have been revised to provide a standard buff, debuff, or ability. Blizzard has also provided a summary of what pets provide which buffs and debuffs.
Gift of the Ox
now has a chance to trigger only from auto attack Multistrikes, instead of from all auto attacks. It has a 100% chance to trigger while using a two-handed weapon, and a 62.5% chance to trigger while dual wielding.
Holy and Protection paladins had their changes elaborated upon in more detail in this version of the patch notes.
Inner Focus: No longer provides immunity to Dispels, Interrupts, and Silences. This effect will be returning as a Major Glyph.
Combo Points for Rogues are now shared across all targets. You no longer lose your Combo Points when switching targets.
Echo of the Elements
has been redesigned. The Shaman's spells and abilities have a chance to trigger Echo of the Elements, causing their next short-cooldown spell or ability to not trigger a cooldown.
is a new passive ability for Protection Warriors.
In addition, Technical Game Designer
has been answering some questions about the Patch Notes on twitter, so we've rounded them up below. You can keep up with the latest significant tweets on the
Blue Tweet Tracker
Movement speed is on a different enchant slot than boots:
<blockquote class="twitter-tweet" lang="en"><p><a href="
As the patch notes clearly say, yes. (Though the move speed enchant is likely to move to a different slot from Boots)</p>— Celestalon (@Celestalon) <a href="
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></scr
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