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Patch 4.2 - PTR Build 14002 - New Items, Spell Changes, Icons, and Maps
2011/05/04 at 5:38 PM
The PTR is finally starting to come up and we have a lot of information to post. There are over a thousand latest additions, dozens of new icons, two new maps, and even tier 12 pieces starting to be datamined.
The legendary quest is being slowly revealed by the changes to our database. This looks like a very detailed quest chain, similar to the first caster staff legendary. will be the feat of strength, is part of the quest to create it, and it's likely that x60 and are what is collected to forge the staff.
There will be four new vanity pets: , , , and . The last one will be the guild reward for completing the legendary.
A lot of profession recipes have been added, similar to the craftable ones from TBC days. Some are BoP and some are BoE. , , , and are some examples.
Some pieces of tier gear were found, though they are not a set yet.
returns--it's a little le
Patch 4.2 PTR Patch Notes Now Available
2011/05/02 at 9:54 PM
As promised, the PTR is coming really soon. Like,
soon. Blizzard has hinted at this by posted the first wave of patch notes for it. This is exciting news for us here at Wowhead because it means our database will soon be overflowing with Firelands items and information! Read on to get a peek at what Blizzard has in store for us during this initial set of changes for 4.2. Personally, we think the most interesting change is definitely the crowd control changes because that's been needed for years. We also find the fact that Warriors will no longer require stances for certain abilities pretty interesting for both PvE and PvP situations.
As always, you can check out fully updated patch notes on Wowhead or click the break to read them right here in the post.
Patch 4.2 Firelands Preview
2011/04/27 at 2:18 PM
Patch 4.1 has only been live for a day, but 4.2 is being given some love right now from Blizzard. It looks like they're sticking to their promise of more frequent patches and content releases. They've just posted two preview videos of the upcoming content, including the new Firelands raid and
4.2 Raid Preview
4.2 Daily Quest Preview
Conquest Changes and Latest Cataclysm Hotfixes (April 26th)
2011/04/26 at 10:54 PM
Apparently conquest earned for rated PvP was changed to a flat amount regardless of team rating this patch. This was not included in the patch notes, but it's a fairly interesting change--one that's already generating a fair amount of negative feedback on Blizzard's official forums. They're looking into the amounts to see if they need to be changed; right now it's 135 conquest points for winning an arena match and 335 for a rated battleground.
Of course, that's if you can even login. Patch days generally mean hotfixes and today is no exception, but at least
are finally accessible if you're patient enough. There are no estimated deployment times for some of these hotfixes, however, Blizzard says sometime this morning they should be implemented for all servers.
Conquest Earned Changed to Flat Rating
In patch 4.1 the amount of Conquest earned for both Arenas and Rated Battlegrounds has been changed to a flat amount regardless of team rating, to 135 and 335 respectively. This change should of course have been in the patch 4.1 notes, but due to a fairly straight forward error, was not included.
The current r
Patch 4.1: Official Video and Wowhead Guide
2011/04/25 at 2:38 PM
There's an official video for Rise of the Zandalari: Patch 4.1 posted by Blizzard to share with you today.
The days when great troll empires stretched across ancient Kalimdor are long past. Millennia of war and internal strife have stripped these nations of their power, lands, and glory. As Azeroth recovers from the destruction of the Cataclysm, the world's divided troll populations face a bleak future. These dark times have spurred the trolls of the Zandalar, the historically wise and scholarly tribe from which all trolls originated, to take drastic action. They have embarked on a bold crusade to save their race by uniting trolls into a single mighty empire. With the Zandalari's aid, the fallen capitals of the Gurubashi and Amani nations -- Zul'Gurub and Zul'Aman -- are already rebuilding, replenishing their forces for a bloody campaign to expand their territories.
Yet Vol'jin and his Darkspear trolls are not aligned with the Zandalari. They have sworn to stand with their Horde comrades -- and even work with the Alliance -- should the trolls ignite a new war on Azeroth. Soon, Vol'jin might be forced to act on his p
Blizzard Details Patch 4.1: Rise of the Zandalari Features
2011/04/24 at 12:24 AM
Blizzard has posted a full Patch 4.1 preview, detailing all of the new changes and upcoming content we'll get with this latest patch! They've included links to previous blogs with extensive coverage of the various features we have to look forward to. Patch coming soon? Yes!
Blizzard has also posted the official patch notes, which you can find right here on Wowhead!
Read on for Blizzard's full preview of Patch 4.1: Rise of the Zandalari!
Blizzard Spotlights 4.1's Guild Finder Feature
2011/04/21 at 8:08 PM
Blizzard have just released some specific details about the upcoming
system, which will be implemented in Patch 4.1! This feature first showed up on the PTR over two months ago, and we spotlighted it a bit in our
. Since then, the tool has been more refined and this preview shows what we can expect at launch!
Patch 4.1 - PTR Build 13875 - Spell Changes and New Item
2011/04/14 at 3:25 PM
A small PTR patch update was just issued--it's just a confirmation of what
Tuesday's patch notes told us
essentially. Since this is a release candidate build of the patch as was the prior one, there were no major changes and you can expect the patch soon; hopefully it will be out by the end of the month or in the first weeks of May.
There is also a new item, probably from the fishing dailies: . It can be opened and is blue quality.
Notable changes include:
now heals for 20% instead of 15% (this is a tooltip fix)
damage doubled (for cats only!)
had its effect on the GCD halved
Hit the jump to read these in full.
Patch 4.1 - PTR Build 13860 - Spell Changes
2011/04/12 at 8:05 AM
Another day, another patch on the PTR. These ones are a short list and there are no new items; this is likely because it's getting close for the patch to hit live and we're getting down to the final stages of minor changes before it can ship.
s had their previous PTR buff of reverted to from 30 seconds to 10
received three changes; a slightly longer cooldown on (up from 15 sec to 25) and changes to their that made it less effective with simultaneous buffs to (up from 15% to 18%)
s had changed from 36% to 48%
had its cooldown changed from 4 hours to 1, meaning levelers may actually use it!
Guild achievements have had their requirements significantly reduced and will be easier to obtain
Hit the jump to read these in full.
Patch 4.1 - Build 13850 - New Items, Icons, and Updated Map!
2011/04/07 at 5:45 PM
A new patch has hit the PTRs and with it comes a few new items worth mentioning, as well as some new / changed icons and an updated Wailing Caverns map! Yeah, that's right - Wailing Caverns.
You might remember that the last major
PTR Patch Notes update
mentioned removal of the "maze section" of
. The map has been updated to reflect this change.
We've also uncovered a few new items from this latest patch, including some which I'd assume are rewards players can obtain in the new goodie bags from the
Dungeon Finder's new Call to Arms system
Patch 4.1 - PTR Build 13850 - Spell Changes
2011/04/07 at 5:32 PM
A new PTR patch has just been released, and with it came a few minor class changes.
Notable changes include:
: Holy damage buffed from 9% to 15%.
: Nerfed, warlock still gains 3% per stack and the linked target only gains 1% per stack. Down from 3%.
: In addition to it's current function, guild challenges will also reward gold that is deposited directly into the guild bank.
: Changed to only heal the target if the dispel is successful.
Be sure to check out this latest batch of PTR patch 4.1 spell changes after the break!
Patch 4.1 Guild Challenges Detailed by Blizzard
2011/03/30 at 1:52 PM
Blizzard has just recently released extensive details about the new Guild Challenges that are coming with Patch 4.1. Unfortunately, they aren't as robust as many players had hoped, but there's always opportunity for an update down the line! These challenges (as
we mentioned before
) task players with completing dungeons, raids and rated battlegrounds in guild groups for a large guild experience and monetary reward (at the appropriate guild level / reputation level).
Patch 4.1 will go live with three guild challenges:
Guild Raid Challenge:
Kill any Cataclysm raid boss while in a guild group. Requires at least 8 (in 10-player) or 20 (in 25-player) guild members in raid. Can be completed 1 time per week, rewards 3000000 guild experience.
Guild Dungeon Challenge:
Complete any Cataclysm regular or heroic dungeon while in a guild group. Requires at least 3 guild members in party. Can be completed 7 times per week, rewards 300000 guild experience.
Guild Rated Battleground Challenge:
Win a Rated Battleground while in a guild group. Requires at least 8 guild members in raid. Can be completed 3
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