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Mists of Pandaria: Temple of the Jade Serpent Preview
2012/03/30 at 12:09 AM
Table of Contents
Sha of Doubt
We ran through the
Temple of the Jade Serpent
today--it's a pretty quick instance but each wing is richly detailed. You can also buy all glyphs for from a vendor right inside the instance. All bosses dropped ilvl 425 loot, but they were reskins of 4.3 gear and didn't have real names yet, like
Chestguard of Despair
The instanced version of the
Temple of the Jade Serpent
looks practically identical to the outdoor quest version--except it's been corrupted by the Sha. The library and water wings are accessible, as is the central area where questgivers and monks trained formerly. After questing through The Jade Forest, it's intriguing to find out how the temple ended up in such a state.
Corrupted Living Water
elementals scatter the hallway by the Fountain of the Overseeing, along with dead Jinyu. When they die, they leave a harmful pool with
Mists of Pandaria Beta Invites Being Sent Out to 100,000 Annual Pass Holders
2012/03/29 at 10:32 PM
Were you looking for a beta invite? Well refresh your inbox, according to Blizzard there will be 100,000 invites going out right now.
We appreciate that everyone who signed up for the Annual Pass is genuinely excited about seeing the new content and helping us test it for release. We definitely want to get all Annual Pass holders into the beta test as soon as humanly (and technologically) possible.
To do so, we need to make sure that our new systems remain stable as we add players. If we let everyone in at the exact same time, we risk damaging the stability of the service, and then no one would be able to play. We can’t let everyone in at the same time; however, all Annual Pass holders will be invited before any opt-ins.
We’re in the process of sending 100,000 invites to Annual Pass holders, and we recommend keeping an eye on your email and Battle.net account for an invite to come explore Pandaria.
Rest assured that we WILL get all of our Annual Pass holders into the beta test. Thank you for the passion and support you’ve shown for the game, and please be patient with us as we continue driving hard toward finishing up Mists of Pandari
Mists of Pandaria - Build 15508 - Warlock and Paladin Tier 14, Pandaren Totems, New Glyphs, and More
2012/03/28 at 11:57 PM
We have the tier 14 models, pandaren totems, and Mogu'shan statues--we also have new gear, updated glyphs, new pets, and more. Also, of course, there's always:
Varian Gets Punched Scene
We have our latest data push live on Wowhead, check it out.
New companion pets:
Reins of the Great Red Dragon Turtle
is being redone?
The drops are now in
heroic modes also got some more drops added
Koegler's Ritual Knife
Glyph of the Heavens
Some other glyphs have
Mists of Pandaria Preview: Pet Battle Abilities, Wild Pet Locations, and More
2012/03/27 at 5:44 PM
Table of Contents
Wild Pets Preview
Wild Pets Locations
Pet Abilities and Classes
Pet Battle Commands
Have you been anxiously awaiting pet battle news since BlizzCon's unveil?
Well, wait no more. After going through our database, we've compiled
a huge overview about pet battles
. There are several classes of pets with their own abilities which we also datamined: Beast, Critter, Dragon, Elemental, Flying, Humanoid, Mystical/Magical, Mechanical, Undead, and Water.
We also went in game and trac
Mists of Pandaria Spell Animations and Changes for Warlocks and More
2012/03/27 at 1:16 PM
There have been so many spell animation changes in Mists of Pandaria so far. We already touched on
the monk class
the druid class
changes, but in our latest videos, Krelumian covers other classes. This includes the warlocks who have some pretty huge changes--so many that we've broken it down in its own separate video!
Hit the break to see the details of every change broken down with images.
New Ghostcrawler Blog: Mists of Pandaria Looting Explained
2012/03/27 at 12:03 PM
Well, we knew after the bombshells Blizzard dropped both at the press event and later that week about LFR and looting, Ghostcrawler would have to explain it for us. And here it is.
Hey, how about that landslide of Mists of Pandaria information? It has taken a few days, and will probably take a few more, for the nuance of everything to really sink in. One of the topics we've been getting lots of questions about is the crazy new loot model we're introducing in Mists. We've answered several related questions in the forums, but thought it might be prudent to just put all the information in one place.I should clarify that the systems we're introducing are actually pretty simple in practice. I'm only going into a fair amount of detail because those are the kinds of questions we are getting. You don't have to understand all the particulars to participate, and we're certain that it will just all make sense once you are experiencing it in-game instead of hearing it described (that whole "show, don't tell" thing). Let's begin:
Here is how looting works in today's Raid F
Mists of Pandaria: Jade Forest Preview and News Round Up
2012/03/26 at 8:15 PM
We were lucky enough to preview the start of the Jade Forest questline in beta before the zone was later closed! Here's a peek at the cutscene for the Alliance--as covered in our
coverage, it's quite different than the cutscene for the Horde with a very angry Garrosh.
We've also got screenshots of the initial Alliance and Horde questing hubs in The Jade Forest, as well as some of the Temple of the Jade Serpent!
Be sure to check out our recent Mists of Pandaria beta coverage--this weekend alone we
updated our talent calculator
to have talents and abilities for ALL classes, including monks, as well as footage of redone
Mists of Pandaria Preview: New Scholomance and Monk Talent Calculator Updates
2012/03/25 at 2:21 PM
Content manager Krelumian managed to get footage of my paladin doing Scholomance and turn it into a video, so we figured we'd post it here for everyone to see as a new post!
our talent calculator now has abilities and specializations live for the monk
A lot of you requested it yesterday and Aryu worked hard last night to make sure it was up on a weekend.
Be sure to check out our other two previews of redesigned dungeons:
becomes the Scarlet Halls & Cathedral, where many new things are happening.
has a new evil lurking underneath Orgrimmar.
Familiar faces like
are back with updated mechanics, but some other bosses like Ras Frostwhisper[/b
Mists of Pandaria Preview: The Scarlet Halls and Cathedral Redesigns
2012/03/24 at 9:01 AM
We got to check out two wings of
formerly four instances, SM is now reduced down to two
. This instance has been entirely retooled: bosses are redesigned and renamed, large areas are removed, sides commonly known as the Library and the Armory were merged to become
the Scarlet Halls
while the Graveyard and Cathedral became
the Scarlet Cathedral
In short, a lot of HUGE changes! We've also updated this post because our instance was bugged last time.
Watch the video for our complete run through--my character with Krelumian narrating--or click the tabs to see a detailed breakdown on what the changes are.
The Scarlet Crusade is having a war and they're losing it pretty badly in the remnants of what many players referred to as
the Graveyard side
. Undead pour in and corpses burn in large, decaying piles throughout the somber scene. The area has also been pruned of
and his torture scene as well as trash mobs.
This is now part of Scarlet Cathedral
. It transitions seamlessly into where the Cathedral area was.
High Inquisitor Whitemane
Mists of Pandaria Preview: New Ragefire Chasm
2012/03/23 at 11:10 AM
We hopped on the PTR and ran all the redone instances that we could this morning. These are very much works in progress as instances, but they looked really cool and had some fairly significant changes.
A common theme I noticed in pretty much every instance was a desire for there to be useable items that made the 5-mans more dynamic. In RFC, players were charged with rescuing orcs from sticky situations--from dangling off a ledge to being devoured by an elemental hound. Meanwhile, in SM, certain mobs would drop explosives which players could detonate and there was also the option to use archery targets as shields from a barrage of flaming arrows. Cool stuff, can't wait to see it more developed--and to see what it means for level 90 5-mans!
Those poor Troggs. What did they do to anyone? I mean, besides killing and maiming low level Horde players?
In short, Ragefire Chasm is redone
. Trogg corpses litter the molten floors of the instance--they aren't the enemies anymore. Instead it's a new cult, former members of the Horde called the Dark Shaman. Garrosh has orde
Mists of Pandaria Day Two: Quest Armor Sets, Challenge Mode Sets, and 3D Models
2012/03/23 at 3:33 AM
We datamined dozens of new models today from the Mists of Pandaria beta, including striking new armor pieces from questing and Challenge Modes. The whole content team has been hard at work putting together videos of all the models below--some of the quest reward sets are really distinctive, and there's a bunch of asymmetrical shoulder designs, which players love. You can preview all the models in our 3-D Model Viewer as well!
Be sure to check out our
Mists of Pandaria database
video of Brewmaster Monk ability animations
, and our
detailed guide to new glyphs, guild perks, achievements, and more
Brewmaster Monk Ability Animations, Pandaren Racials, Character Customization, and More
2012/03/22 at 10:02 PM
Mists of Pandaria Talent Changes
We saw some of the awesome Pandaren racials and default abilities at BlizzCon--and now there's even more, thanks to the addition of auto-attack.
: You take half falling damage.
: Your love of food allows you to receive double the stats from Well Fed effects.
: The Monk's Jab ability will change depending on what weapon is equipped, altering the Monks fighting style appearance. Damage and resource cost remain the same.
: Your Cooking skill is increased by X.
: Your rested experience bonus lasts twice as long as normal.
: You have a 10% chance to gain Tiger Strikes when you auto-attack, increasing your attack speed by X% and causing your next 4 auto-attacks to cause an extra attack.
: Dual-wield one-handed weapons: Auto-attack damage increased by 40%. Two-handed weapons: Melee attack speed increased by 40%.
Pandaren Character Selection Screen
We took a video of the character creati
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