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Shadowmoon Valley Leveling Guide, November 26th Hotfixes
2014/11/26 at 12:10 PM
November 26th Hotfixes
Today had several more hotfixes--be sure to check out the
large batch of hotfixes from yesterday
including spell tuning and buffs to crafted gear item levels.
We've just pushed live a hotfix that increases the healing done by Enveloping Mists by 50%. This most likely won't be added to the hotfix blog until after the weekend, but we wanted to be sure you were aware of it before then, as it's already active. :)
Due to an error, there were a few glyphs that were unable to be crafted via Inscription, which made them unobtainable. These glyphs are:
Glyph of the Sun
To make sure players have access to them, we've added them to the Inscription vendors in Stormshield and Warspear. Alliance players can purchase them from
, and Horde players can purchase them from
Update: We're also working on adding
(Shaman). Glyph of Cleanse will be added to the Inscription vendors like the other glyphs. Glyph of Frostbrand Weapon's item is missing from the game files, so we can't add it to the vendors via hotfix. Instead, it will be automatically taught to all Shaman level 75 or higher.
Shadowmoon Valley Leveling Guide
This guide provides a brief overview of
, a leveling zone intended for level 90-92 Alliance players in Warlords of Draenor.
It covers flightpaths, bonus quest locations, followers in the zone, rares and treasures that reward useful leveling loot, quests that reward
, and quest rewards.
Molten Core requiring 100 for the 10th anniversary event
, we hope this guide helps you level quickly or serves as a handy reference when leveling an alt!
Leveling from 1-60: Questing and Dungeons Guide
2014/03/08 at 11:41 AM
This guide covers how to level from 1-60 on the same continent--maybe you want to level an alt to 60 to get the Veteran bonus for
upcoming level boosts
, or just want something new!
Find out where to go and what zones you shouldn't pass up in our guide! We've even included some fun items to hunt for to give you reasons to check out certain zones over others.
Each section breaks down the questing experience by continent and faction, along with maps and descriptions of interesting things in each zone. We've also included a section for dungeons at the end in case you prefer to get some experience that way.
Leveling Guide: Experience Gains, RAF, Heirlooms, Gear Basics
2013/11/16 at 12:53 PM
With the new Recruit a Friend program unveiled this week, it's the perfect time to think about leveling! This guide covers ways to improve your leveling experience and useful beginner info for new Recruit-a-Friend players! Patch 5.4 made it pretty easy to get epics once you're 90, so let's talk about what you need to do to get there!
We've covered the basics like how to gain experience, transportation, and talents, as well as ways to speed up leveling like experience buffs and Recruit-a-Friend. We also look at some gear details, like heirlooms that increase experience gained, scaling enchants, and gems that can be used at different levels.
Click the cut to read the guide!
No Flying in Draenor Until 6.1
2013/11/13 at 8:25 PM
One of the controversial announcements in
Warlords of Draenor
is the decision to have Draenor be ground-mount only until Patch 6.1. This means no flying mounts, even if you're level 100, until the first major patch hits.
Bashiok explained the reasoning behind this today, citing the following:
Previous expansions did not allow players to fly when leveling up--Warlords of Draenor will work in the same way.
Blizzard is happy with how
Isle of Thunder
were max level zones with only ground mounts, and thinks level 100 players in Warlords will be similarly successful.
Flying trivializes combat--you can just leave combat at will. Imagine what dungeons or battlegrounds would be like if you could fly--the experience would be cheapened.
The pacing of outdoor zones is thrown off by flying combat. Zones suddenly appear much smaller since traveling is fast, mountains and other striking scenery is diminished when you can just fly there, and the sense of exploration is toned down.
To learn more about Warlords of Draenor, check out Wowhead's
comprehensive expansion guide
Click the cut for the full post!
Mists of Pandaria: Zones Overview
2012/09/25 at 3:30 PM
We've put together an overview of Pandaria's zones--learn what you should check out while leveling and what's worth returning for at 90. We've covered the following topics:
Quests and their ilvl rewards.
Dungeons and raids, as well as their minimum ilvl.
Rare Spawns, their vanity loot, and quirky quest rewards.
Faction hubs per zone and what their quartermasters sell.
Zone-specific trade goods (herbs, ore, fish) and battle pets.
Transmog sets from quest rewards.
Also be sure to check out our comprehensive
Mists of Pandaria Launch Guide
as well as our
new database features
, including an
interactive world map
The Jade Forest
: Intended for level 85-87. There is only one starting zone in Pandaria in contrast to past expansions.
: 372-384 with ra
Mists of Pandaria Launch Guide
2012/09/24 at 8:46 PM
Mists of Pandaria, the fourth World of Warcraft expansion,
went live on September 25th
. We've rounded up our daily beta previews and created a guide to
that's new--from Tier Armor to neon Pandaren hair streaks.
Our database is completely updated for Mists of Pandaria as well and we added several features earlier today, most notably an
interactive world map
visual database for battle pets
Read more about all the new features
Some quality-of-life changes and clarifications relevant to Mists' launch:
not need to log out at midnight PST
to play Mists. You will get a quest at midnight directing you to quest in the new zones, and will be able to create Pandaren on the character selection screen.
Quest rewards in Mists are
. This means th
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