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Transmog and 3D Models
Toy Box and UI Changes
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The wait is over, we'll be giving you a sneak peek at the new blood elf models tomorrow!
4 hr 41 min ago
2) Guards in Southshore & Tarren Mill were buffed because nostalgia! Time limit in the BG also shortened & points needed to win set to 300.
5 hr 46 min ago
Good morning! Two updates: 1) Honor gained for killing Marshal Tremblade or Warlord Volrath was reduced; previous amount was a bit too high.
5 hr 48 min ago
10 years ago today,
was born! Congrats to everyone who has contributed and been part of this amazing game and community.
1 day ago
, Chief Executive Officer
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Pilgrim's Bounty 2014 Guide (November 24 - December 1)
Garrison Timer App Update: Automatically Update Your Timers!
Wowhead Weekly Episode 18 - More Warlords Q&A, Garrison Calculator Updates, Nov 21 Hotfixes
WoW's 10th Anniversary (November 21 - January 6)
Garrison Timers Mobile App: Track Your Garrison Missions and Work Orders
Guide to Garrisons in Warlords of Draenor
Warlords of Draenor Follower Guide
Warlords of Draenor Legendary Ring Guide
Gearing up in Warlords of Draenor
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Blizzard Lays Off 600 Employees
2012/02/29 at 12:05 PM
Blizzard is letting go approximately six hundred employees globally with over 90% of them from non-development teams (
). According to Blizzard, the development cycle will not be impacted.
As a personal aside, to everyone let go, the Wowhead staff is thinking of you and we hope you land on your feet. Layoffs are horrible things to experience.
We announced today that we’re in the process of cutting a number of active positions, mostly non-development, throughout the company. I'm sure this announcement has sparked some questions from all of you, so I want take this opportunity to address those as best I can. Over the past several years, the company has grown rapidly and evolved to better serve you and the rest of our global community. Thanks to all of your support, we continue to serve by far the biggest subscription-based MMO community, as well as the most passionate eSports and online gaming communities, in the world.
In order to keep making epic game content while serving players effectively, we have to be smart about how we manage our resources. This means we sometimes have to make difficult decisions about how to best maintain the health of the company. We’re in the process of making some of those hard decisions now.
After evaluating our current organizational needs, we determined that while some areas of our business had been operating at the right levels and could benefit from further growth, other areas had become overstaffed. As a result, we need to scale down some of our departments and part with some of our colleagues and friends here at Blizzard. I know that you all understand how difficult this type of situation can be for anyone who might be affected, so I want to assure you that we'll be offering each impacted employee a severance package and other benefits.
I also want to emphasize that we remain committed to shipping multiple games this year, and that our development teams in particular remain largely unaffected by today's announcement. We're continuing to develop, iterate, and polish Blizzard DOTA, Diablo III, StarCraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, as well as other, unannounced projects. We'll have exciting news to share in the coming weeks regarding Diablo III's release date, and will soon be holding a private media event to showcase the latest work on Mists of Pandaria. It goes without saying that we're working hard to get all of these games in your hands as soon as possible.
You've all come to expect Blizzard to live up to our mission statement with every game, and deliver the most epic entertainment experiences ever. You can continue to expect that and nothing less from us as we move forward.
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