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Transmog and 3D Models
Toy Box and UI Changes
Zones, Quests, and Exploration
Or if it already is?
2 days ago
already works that way :)
1 day ago
, Senior Game Designer
We've pushed a hotfix to change Garrison profession Traders to a predictable daily order instead of being random.
3 days ago
"Exploration Mission Master" removed from "Don't Call Me Junior" meta achievement. UI not updated until a client patch.
3 days ago
With the changes in Everbloom, are you expecting people to be able to beat the current realm/world cm times?
4 days ago
We may need to clear the leaderboards and/or adjust target times to keep Everbloom CM competitive. We’re discussing.
4 days ago
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Darkmoon Faire (March 1 - 8): New Toys, Race Unlock Schedule, Achievements
Method's Mythic Gruul Guide, Voidtalon of the Dark Star Found
Liveblog: Raids and Dungeons Q&A With Lead Game Designer Ion “Watcher” Hazzikostas
New Recruit-a-Friend Mount: Cindermane Charger
Feb 27th and Feb 26th Hotfixes, Profession Trader Fix, Friday Update Arcade
Warlords of Draenor Follower Guide
Warlords of Draenor Legendary Ring Guide
Comprehensive Ashran Guide
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News by Tags
Voidtalon Mount Found
Raids and Dungeons Q&A Liveblog
New Recruit-a-Friend Mount and Guide
Black Forge LFR
Official 6.1 Patch Notes
Blizzard Lays Off 600 Employees
2012/02/29 at 12:05 PM
Blizzard is letting go approximately six hundred employees globally with over 90% of them from non-development teams (
). According to Blizzard, the development cycle will not be impacted.
As a personal aside, to everyone let go, the Wowhead staff is thinking of you and we hope you land on your feet. Layoffs are horrible things to experience.
We announced today that we’re in the process of cutting a number of active positions, mostly non-development, throughout the company. I'm sure this announcement has sparked some questions from all of you, so I want take this opportunity to address those as best I can. Over the past several years, the company has grown rapidly and evolved to better serve you and the rest of our global community. Thanks to all of your support, we continue to serve by far the biggest subscription-based MMO community, as well as the most passionate eSports and online gaming communities, in the world.
In order to keep making epic game content while serving players effectively, we have to be smart about how we manage our resources. This means we sometimes have to make difficult decisions about how to best maintain the health of the company. We’re in the process of making some of those hard decisions now.
After evaluating our current organizational needs, we determined that while some areas of our business had been operating at the right levels and could benefit from further growth, other areas had become overstaffed. As a result, we need to scale down some of our departments and part with some of our colleagues and friends here at Blizzard. I know that you all understand how difficult this type of situation can be for anyone who might be affected, so I want to assure you that we'll be offering each impacted employee a severance package and other benefits.
I also want to emphasize that we remain committed to shipping multiple games this year, and that our development teams in particular remain largely unaffected by today's announcement. We're continuing to develop, iterate, and polish Blizzard DOTA, Diablo III, StarCraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, as well as other, unannounced projects. We'll have exciting news to share in the coming weeks regarding Diablo III's release date, and will soon be holding a private media event to showcase the latest work on Mists of Pandaria. It goes without saying that we're working hard to get all of these games in your hands as soon as possible.
You've all come to expect Blizzard to live up to our mission statement with every game, and deliver the most epic entertainment experiences ever. You can continue to expect that and nothing less from us as we move forward.
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