in your browser.
Wowhead's BlizzCon Video Interview, Level Design Panel Video, Upcoming Legion Q&A, BlizzCon Roundup
2016/11/09 at 11:35 PM
Wrapping up our BlizzCon 2016 coverage, we have the video up of our Legion interview, as well as videos from Blizzard of cosplayers and the Level Design Panel. It's a good time to brush up on BlizzCon news as there will be a 7.1.5 Q&A on Friday, November 11th.
Updated Demon Hunter Tier 19, Rob Kazinsky Interview, Legion Class Feedback Posts
2016/04/24 at 3:48 PM
Next up for Legion news is a video preview of the new Demon Hunter Tier 19 and a slew of class feedback posts. For movie news, we spoke to Rob Kazinsky about his favorite memories of WoW! You can catch up on our past movie news on our new
Warcraft Movie Hub
BlizzCon 2015 Wowhead Interview with Cory "Mumper" Stockton
2015/11/06 at 9:19 PM
Wowhead had the opportunity to interview Cory "Mumper" Stockton, Game Designer on World of Warcraft Legion. Below is a summary of the interview conducted by Perculia and Panser.
Topics covered include the new transmog system, classes, items, the outdoor zone scaling system, and endgame outdoor objectives.
News Roundup: Gamereactor Interview, Gorefiend Cookies, Ghostcrawler Easter Egg, Archimonde Nerfs
2015/09/10 at 1:20 PM
Interviews are still being published from gamescom and earlier this week,
posted their video interview with Game Director Tom Chilton and Lead Game Designer Ion Hazzikostas.
We also have a fun project our Dungeon and Raid Strategy writer
finished: Gorefiend cookies! Our 3D modelviewer for
was used as a reference for the colors and teeth.
Check out the full post for interview highlights, cookie pictures, a Ghostcrawler Easter Egg, and September 10th hotfixes!
Patch 6.2 Interview with Lead Game Designer Ion Hazzikostas
2015/06/28 at 11:46 AM
Wowhead site manager, Perculia, and host of Downtime Tuesday, Panser, sit down with World of Wacraft lead game designer, Ion Hazzikostas, better known as WatcherDev to talk about the patch, lessons learned in WoD and more!
Topics covered include Hellfire Citadel, Garrisons, the Shipyard, Pepe disguises, 6.2 bugfixes, Tanaan Jungle, and toys! Check out the rest of the post for a full written summary as well.
Wowhead To Interview Ion Hazzikostas, Legendary Naval Mission Guide
2015/06/25 at 11:35 AM
Legendary Naval Missions Guide
Following the success of the
Warlords of Draenor Shipyard Guide
, we've made an in-depth guide to
completing naval missions for the legendary questline
This guide explains how to maximize success on each mission, extra requirements like rep grinding for blueprints, information on which equipment you need, and provides sample ship/ability setups for all missions.
Check out our guide to Legendary Naval Missions
as well as our
Patch 6.2 Survival Guide
for information on other patch content.
Wowhead Interview with Ion Hazzikostas
Wowhead Weekly is interviewing Lead Game Designer Ion Hazzikostas this weekend. Perc and Panser will be asking questions about the latest patch, as well as seeking clarifications on any topics from the
6.2 Developer Q&A
. If you have any questions you'd like to have asked, please leave your suggestions in the comments!
VentureBeat Interview with Ion "Watcher" Hazzikostas, Archimonde Transmog Loot
2015/05/15 at 10:32 AM
Archimonde Transmog Gear
drops three pieces of transmog gear that resemble his armor. They are
Demon Prince's Ascendant Crown
Mantle of the Eredar Lord
Demonbuckle Sash of Argus
. Click on the image below to view all three pieces in our 3D modelviewer.
This is in addition to the class-specific trinkets he drops, as well as
Edict of Argus
which are updated versions of iconic weapons! Check out our
6.2 Weapons Preview
for even more 3D models.
Lead Game Designer Ion "Watcher" Hazzikostas discussed the surge and wane of subscriptions with Warlords of Draenor with VentureBeat. You can
read the full interview here
and we have the highlights below.
Summary of Blizzard's Warlords of Draenor Reddit AMA, 12/4 & 12/5 Hotfixes
2014/12/04 at 6:33 PM
Today on Reddit's
, several of Blizzard's lead developers are doing an AMA -- an Ask Me Anything for those not familiar with Reddit. The devs are covering everything from Garrisons to PvP in Warlords of Draenor. We're highlighting the most interesting questions and answers below.
Answering the community's questions today are:
- Tom Chilton - Game Director
- Ion Hazzikostas - Lead Game Designer
- Cory Stockton - Lead Game Designer
- Brian Holinka - Senior Game Designer
- Jonathan Brown - Community Manager
- Micah Whipple - Community Manager
- Josh Allen - Community Manager
Also don't forget to check out our
--comment on the
with your favorite
Warlords Dungeon or Raid guide
on Wowhead to win a
Magic Rooster Egg
Wowhead Interview with Lead Game Designers Cory Stockton and Ion Hazzikostas, Oct 17th Hotfixes
2014/10/17 at 2:33 PM
We're giving away two BlizzCon ticket-holder exclusive Faerie Dragon Plushies and four BlizzCon Virtual Tickets! All you have to do to win is tell us what
new thing you're enjoying most in patch 6.0.2
in the comments below!
More details after the Video
Olivia Grace and Perculia interviewed Lead Game Designers Cory Stockton and Ion Hazzikostas at 1 pm PDT, the livestream is over but we have the YouTube video below.
The hour-long interview covered the pre-expansion patch, itemization in Warlords of Draenor, Garrisons, Legendary Questline, World Events, and Professions.
We also have some hotfixes for October 17th at the end of the blog, covering hunter buffs, fixes to some old-world encounters, and a fix for raid items that were losing item levels.
5.4.7 Hotfixes, Transcript of Wowhead's Interview, WoD Press Images, PAX Beta Keys
2014/04/14 at 12:23 PM
Raids, Dungeons, and Scenarios
Siege of Orgrimmar
should no longer be incorrectly awarded from the Spoils of Pandaria encounter.
: Resolved an issue that could prevent players from being able to loot
The Lich King
if NPCs dealt fatal damage to him.
: Added additional safeguards to the
encounter to address issues that could cause him to sometimes not grant loot if he's defeated too quickly.
Insane in the Membrane
: Resolved an issue where Exalted status with the various Steamwheedle Cartel factions, as well as Honored status with the
faction, were not properly being credited if those reputations subsequently decreased. Players should now be able to earn this achievement if they have ever brought those five reputations to the required levels.
PAX East News
We've rounded up several of the interviews that took place at PAX East, as well as our own with a brand new transcript. As we find more news from the weekend, we'll add that in, so do keep checking back!
Transcript of Wowhead's PAX East Inte
Warlords of Draenor: Wowhead interviews Blizzard developers
2014/04/12 at 3:55 PM
interviewed Lead Class Designer Kris Zierhut and Game Designer Steve Burke on Warlords of Draenor.
Topics discussed include:
Bad Luck Protection and the prevention of looting duplicate items
Engineering tinkers as sellable items and the impact on raidint
Garrisons and how they're tied to overall gameplay - your Garrison can be attacked by NPCs, and you get rewards for defending it
Followers—interesting ways to recruit them, specialize in different types of rewards.
Incentivizing Proving Grounds
Challenge Modes Strengths and weaknesses of Timeless Isle
You can listen to the audio below. Obviously, as it's a convention, there is some background noise for which we apologise.
Edit: transcript is now up too! We have tried to be as exact as possible, but due to the poor audio quality at points, there are a few summarized bits.
Hit the break for the Transcript!
Technical Game Designer Chadd "Celestalon" Nervig Talks Warlords of Draenor
2014/04/05 at 1:10 PM
Update! 3:30 EST, the
Warlords of Draenor talent calculator
is now updated with datamined talent changes.
I was fortunate enough to be invited to Blizzard Campus to interview Technical Game Designer Chadd "Celestalon" Nervig on Warlords of Draenor. You can
read the full interview over at WoW Insider
, but I've created a summary for Wowhead which you can read below. Please note that while the WoW Insider transcript is just that, I have used my own phrasing here.
Timeline and the "Alpha" term
Celestalon wanted to be very clear that this was not the final set of patch notes. There's already another 5,000+ word set being created by Rygarius, as well as blogs. It's definitely not the case that these are set in stone.
Players shouldn't take the "Alpha" as meaning that Blizzard is not that far along in content, and not assume that there's a certain time period of Beta to follow.
"Alpha" more relates to how many people are being invited. Mists had a lot of people, thanks to the Annu
Other ZAM Sites
Final Fantasy XI
© 2017 ZAM Network LLC