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Patch 6.1.2 Hotfixes for March 31st
2015/03/31 at 8:07 PM
The most recent round of hotfixes are up, featuring Blast Furnace changes to all difficulties and
nerfs to Mythic.
, there was a +5 item level increase to heirlooms and our database is updated for this hotfix.
You can also see hotfixes on database pages now! Just click on any of the links below and you'll see up to 4 recent hotfixes in the last four months.
Patch 6.1.2 Hotfixes for March 27th
2015/03/27 at 8:48 PM
After a relatively light week of hotfixes, we've got some late Friday night ones! As usual, you can visit a database page to see all the recent hotfixes listed on that page as well.
should now correctly drop the character from combat if another party member is in combat while in an Arena, Battleground, Rated Battleground, or outdoor PvP zone.
Garrisons, Followers, and Outposts
should no longer incorrectly despawn while in combat with the player after being summoned.
Legendary Ring Quest Line
An Inside Job
: Fixed an issue where
may sometimes fail to eliminate a target.
: Fixed an issue where the map marker for
Stolen Sha'tari Vault
was not updated correctly after defeating The Iron Maidens.
Raids and Dungeons
The Iron Maidens
The Iron Maidens (
Marak the Blooded
) should no longer incorrectly trigger a Dreadnaught phase if they reach 100 Energy and 20% health at around the same time.
Throne of Thunder
Durumu the Forgotten
: Fixed an issue where the cones of light may incorrectly spawn high above ground during the Light Spectrum phase.
Primal Gladiator's Medallion of Adaptation
should now convert into the correct faction version for characters that had undergone a Paid Faction Change.
6.1.2 Patch Notes, March 23rd Hotfixes
2015/03/23 at 8:19 PM
We've got the very short patch notes for 6.1.2, as well as some new hotfixes for March 23rd.
6.1.2 Patch Notes
Introducing the WoW Token
Coming soon to an Azeroth near you: the
, a new in-game item that allows players to simply and securely exchange gold and game time between each other.
Players will be able to purchase a
through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time.
The WoW Token feature will be enabled at a future date. Patch 6.1.2 adds in the framework needed for the WoW Token feature in the game client and is not active at this time. Check out WoW Token Coming Soon – Additional Details for more details on how the feature works.
Patch 6.1 Hotfixes for March 12th, Spirit Trinkets Buffed
2015/03/12 at 8:14 PM
In today's round of Patch 6.1 hotfixes,
Elementalist's Shielding Talisman
now have 33% more spirit.
Just to help clarify, on top of what Rygarius said: These changes were made because the items were under budget and not giving the appropriate amount of stats for their item level. There was a bug, so we fixed it.
a change made to make healers more interested in Spirit trinkets. We recognize that Spirit isn't the most appealing stat for healers at the moment, and are discussing how we want to handle that, but that's a separate issue than the one that prompted the changes to these trinkets.
Patch 6.1 Hotfixes for March 11th, Recent Blue Tweets, Legendary Questline Boost for Alts
2015/03/11 at 7:44 PM
In today's news, we have some more 6.1 hotfixes including players now deal 10% less damage against other players while in PvP combat. Also check out our database pages that are linked in the article--they now list their recent hotfixes on the page!
We also have some blue tweets covering a nice boost for alts working on the legendary questline (
full guide here
) and a statue players received who had delayed orders from the Blizzard Gear Store.
Bonus Roll Loot, Patch 6.1.2 PTR Build 19728 - The WoW Token; Live Hotfixes for March 5th
2015/03/05 at 7:48 PM
Spirit and Bonus Armor on Personal Loot
Community Manager Lore has made a post explaining changes related to personal loot for tanks and healers:
Both Spirit and Bonus Armor are intended to help restrict the number of people in a given raid who may be interested in a particular item. The OP makes a perfect argument as to why we want that distinction: he wanted the Blackiron Micro Crucible, but had resigned himself to only really having a shot at it from a bonus roll or a cache as there were so many others in his raid group who wanted it too. That's a crappy situation.
Bonus Armor is currently working well for creating that distinction. DPS specializations don't get anything from it, but it's far and away the best stat for tanks -- so much so that tanks will nearly always prefer an item that grants Bonus Armor over an item that doesn't, even if the item with no Bonus Armor is much higher in item level.
Prior to 6.1, we were getting a ton of feedback from tanks who were extremely disappointed to receive trinkets, rings, etc. with no Bonus Armor through their bonus rolls. It felt like a waste of a seal or cache to get something that your loot spec would realistically never equip. Plus, it's a bit of a false lead for inexperienced players; if Blizzard gave me a higher item level crit/multistrike amulet via bonus rolls, it must be an upgrade, right?
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