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Guild Transfer Option Coming Soon
2011/03/23 at 11:43 AM
Transferring servers as a guild has always been needlessly hard. Your guild bank usually has too much gold to bring over and your guild ranks are disrupted when reformed--and with the guild reputation system that's now in place, it's become an even bigger nightmare. It seems that Blizzard finally intends to do something about this, as today they've announced that there is going to be a guild relocation and renaming feature coming sometime in the future to World of Warcraft.
If nothing else, this should provide some more incentive to take use of free server transfers that are offered time to time. And hey, who hasn't dreamed of renaming their guild before?
We want to give everyone an early heads-up regarding our plan to implement a guild relocation service for World of Warcraft. The idea is for a guild leader to be able to transfer a guild to another realm. The guild structure remains intact, including the guild leader, guild bank, ranks, and guild name (depending on availability).
Guild members who decide to relocate with their guild may initiate their own paid character transfer. Upon a successful transfer they will automatically be par
Blizzard Posts on Upcoming 4.1 Features (Including Guild Challenges!)
2011/03/07 at 11:37 AM
It looks like Patch 4.1 will include a feature we weren't expecting -
! I'm sure many of you remember the
heated discussion regarding guild reputation
on the official forums a while back, where many players suggested adding guild quests as a method of earning reputation and experience. Looks like Blizzard agreed! We don't have any details yet on these quests or what they'll entail or reward, but you can be sure that as soon as the information is available we'll bring it to you!
Warriors and clothies will be happy to learn that ZA/ZG will also feature appropriately itemized pre-raid ranged slot weapons, something that many players were extremely disappointed over the Justice Points vendor lacking. In addition, as a little something for archaeologists - players will appropriately leveled archaeology will be able to unlock the new Edge of Madness bosses in Zul'Gurub! Players may recall that in Classic Zul'Gurub, this event required an alchemist to farm annoying materials (
Blood of Heroes
, yecch) to create the potion required to start the event. Now, this awesome random b
Looking for Guild Feature Coming in 4.1
2011/02/25 at 2:36 PM
Blizzard has finally found the time to work on development and testing of a new, in-game Looking for Guild feature, which will hopefully come with patch 4.1! This tool (presumably triggered via a command such as /lfg) will function similarly to the Dungeon Finder and Looking for Raid tool (yes, that still exists) and will allow players to set certain criteria to find the guild thats right for them. I'd assume that recruiting guilds will be able to configure their guild's requirements and specify which roles they are seeking. Not very many details are available on this feature just yet, but when they are we'll definitely keep you guys updated! In the meantime, check out some preliminary screenshots of the tool as it exists currently on the PTR!
Click on an image to view larger! :)
Latest Cataclysm Hotfixes (Feb 15)
2011/02/15 at 10:43 PM
Just a few new hotfixes today - including a buff to raid boss kill guild reputation / experience gain! Awesome!
The amount of guild reputation and guild experience gained from killing a raid boss has been dramatically increased, as the previous rate felt too low compared to the difficulty of progressing through raid content. This change will require a realm restart to take effect, which will be next Tuesday's weekly scheduled maintenance at the latest.
Shield of Velen
are now consistent with other "royal" city guards in terms of health, level, and damage.
now costs 5% of base mana before stacking modifiers, down from 7%.
Dungeons & Raids
despawns and resets properly if the raid wipes during
While flying around the Vault of the Shadowflame,
no longer forces everyone to stand up if engaged.
News Roundup: Guild Advancement Guide, Ghostcrawler Blog Feedback, Sinestra Kill
2011/01/21 at 12:55 PM
Today's Blizzard posts include a very detailed guide on guilds and the advancement system, some constructive commentary on the idea behind Ghostcrawler's somewhat controversial
Wow, Dungeons Are Hard!
blog and a quick note on
's world first Heroic 25
Check out the full Blizzard posts after the break!
Blizzard on Guild Reputation 2: Electric Boogaloo
2011/01/20 at 4:50 PM
Looks like the discussion is heating back up in the guild reputation thread
we reported on
a few days ago. Blizzard poster Bashiok has replied to a few more posts in
, offering more insight into why guild reputation works the way it does and why these restrictions are necessary to prevent abuse. While I definitely agree that proper restrictions should be in place to prevent abuse of the system, I also know that Blizzard is more than capable of implementing changes
Many of you guys had some excellent suggestions to improve the guild reputation system (that guild leader-specified daily quest thing was great!) but sadly there has been no mention of any changes to it in the near future. Oh well, at least I'm almost Revered with my own guild. :(
Check out the latest Blue posts on the topic after the break!
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