By oliviadgrace on 2014/03/31 at 4:15 PM Pacific
By perculia on 2013/09/17 at 11:05 AM Pacific
Immerseus begins with 100 Corruption, displayed as a visible power bar, and the objective of the encounter is to cleanse him by reducing his Corruption level to 0. Each time Immerseus is reduced to zero health, he will Split into a mix of dark Sha Puddles and watery Contaminated Puddles. As the Puddles move back towards the center of the chamber, damage-dealers must destroy Sha Puddles, while healers try to heal Contaminated Puddles in order to fully purify them, before they reach the central pool.Following each Split, Immerseus will reform with reduced health and Corruption depending on how successful the raid was in dealing with the two types of Puddles. This cycle will repeat until Immerseus is cleansed.
As a water elemental, Immerseus attacks players directly.
Upon reaching zero health, Immerseus becomes unstable and bursts into a shower of Sha Puddles and Contaminated Puddles, which will attempt to reform in the pool at the center of the chamber. For each Sha Puddle killed and each Contaminated Puddle healed to full, Immerseus's Corruption is reduced by one.
Players must do battle with the brewmaster Rook Stonetoe, the rogue He Softfoot, and the priest Sun Tenderheart, as the three fallen protectors assault the raid simultaneously.At 66% and 33% health remaining, each protector will perform Desperate Measures, manifesting spirits of fallen allies to bring new and powerful attacks to bear against the raid until those spirits are defeated. Triggering Desperate Measures on multiple protectors at the same time is inadvisable.
Upon reaching 66% or 33% health remaining, Rook Stonetoe manifests evil forms of his closest friends, making Embodied Misery, Embodied Sorrow, and Embodied Gloom.Once all three spirits are defeated, Rook Stonetoe resumes fighting players.
In Heroic difficulty, every two casts, Corrupted Brew's travel time is reduced by half a second. This effect resets when Rook Stonetoe begins his Desperate Measures.
4In Non-Heroic Difficulty, Rook Stonetoe's Clash will not be cast during any Desperate Measures phase.
Upon reaching 66% or 33% health remaining, He Softfoot manifests a twisted spirit of his brother, creating Embodied Anguish, which fixates upon the raid member who has the Mark of Anguish.Once this spirit is defeated, He Softfoot resumes fighting players.
He Softfoot is a Master Poisoner and occasionally coats his weapons with various types of poisons.
In Heroic Difficulty, Master Poisoner abilities also take effect when using Garrote or Fixate.
4In Non-Heroic Difficulty, He Softfoot's Master Poisoner abilities will not be cast during any Desperate Measures phase.
Upon reaching 66% or 33% health remaining, Sun Tenderheart manifests an evil form of her protectors, making Embodied Despair and Embodied Desperation.Once both spirits are defeated, Sun Tenderheart resumes fighting players.
In Heroic difficulty, Calamity increases in magnitude by an additional 10% of maximum health each addtional time it is cast. This effect resets when Sun Tenderheart begins her Desperate Measures.
4In Non-Heroic Difficulty, Sun Tenderheart's Calamity will not be cast during any Desperate Measures phase.
When the fight begins, Norushen seals all players inside a Quarantine Zone and extracts a portion of each player's corruption to form an Amalgam of Corruption. The object of the encounter is to destroy this creature.Players must reduce their personal level of Corruption in order to inflict full damage to the Amalgam. Players can accomplish this by interacting with the nodes of Purifying Light that active around the room, which will pull them into another phase where they must face a role-specific challenge. Overcoming this challenge will Purify the player and allow them to inflict full damage to the Amalgam.
In Heroic Difficulties, players begin the encounter with 50 points of Corruption.
4 In Normal, Raid Finder, and Flexible Raid difficulties, Purified persists until the player is once again Corrupted.
In Heroic Difficulties, Purified persists for until cancelled. or until the player reaches 100 Corruption.
4 This ability is only used when the Amalgam is below 40% health remaining.
In Raid Finder Difficulty, players are automatically selected to Look Within. There are no Purifying Light objects to interact with.
Whenever players successfully defeat an element of corruption during the Test of Serenity it will be unleashed in the normal realm.
4 In LFR, Flexible, and Normal difficulties, Residual Corruption gives the player 25 Corruption.
In Heroic difficulties, Residual Corruption gives the player 25 Corruption.
In Heroic difficulties, the damage pulses from Residual Corruption give all affected targets 0 Corruption.
In Heroic difficulties, Expelled Corruption gives the victim 0 Corruption.
Players start the encounter with 0 points of Pride. Whenever hit by an ability from the Sha of Pride or one of its minions, players gain 5 Pride.As a player's Pride increases to 25, 50, 75 and 100, Swelling Pride will inflict additional effects on that player.
In 25-player mode, the Sha of Pride marks 5 players.
In 25-player mode, the Sha of Pride activates 4 prisons.
In 25-player mode, the Sha of Pride banishes 3 players with each cast.
The naval ships cannot land while the beachfront is still fortified with cannons. Take out the cannons to secure the landing.
Warlord Zaela sends her finest Dragonmaw soldiers to battle. Two guardians keep watch over the Towers above, protecting the Anti-Air turrets. Defeating these guardians will give players access to the Anti-Air turrets.Two well-timed Anti-Air turret shots will send Galakras spiraling towards the ground.
, 6, 7In 25 player mode, High Enforcer Thranok hooks 10 random players.
The Iron Juggernaut is freely mobile while in Assault mode.
The Iron Juggernaut plants itself in its current position, boring deep into the ground. It will no longer focus on a single target.
During Siege mode, the Iron Juggernaut releases crawler mines at an increased rate.
The Dark Shaman will drop Totems during the fight that grant them new abilities.
General Nazgrim will take on various stances during the battle.
Several of General Nazgrim's abilities require Rage to use. General Nazgrim will gain Rage from various abilities used during the battle.General Nazgrim prefers to use the ability with the highest Rage cost.
General Nazgrim will call for the aid of his forces during the battle.At 10% health, General Nazgrim will call in an additional wave of forces.
By perculia on 2013/09/13 at 4:14 PM Pacific
By perculia on 2013/09/03 at 11:55 AM Pacific
By perculia on 2013/08/22 at 11:10 AM Pacific
The first are Mogu Rune of Fate, which you can use in the Throne of Thunder raid for an extra shot at loot. The second are Timeless Coin, a new currency unique to the Timeless Isle. You can purchase many valuable items with these coins, including additional Timeless Caches. Finally, as you adventure across the island, you will inevitably come across Timeless armor tokens.These tokens work much like the Timeless Cache, in that using one of the appropriate armor type will grant you a piece of gear that fits your current loot specialization. However, unlike the Timeless Cache, these give you items for a specific slot. For example, you might find a token that’s specifically for cloth bracers, or for mail shoulders, or for a trinket, and so on. You’ll always know roughly what you’re getting when you use one of these tokens.Perhaps more importantly, they’re also Bind on Account. Pick up a token you don’t need? Got an alt you’d like to gear up, but would rather go exploring on your main? No problem. Thanks to the wonders of modern mailbox technology, you’ll be able to whisk that token off to any other character on the same account and realm, who can then use it to generate their own piece of ilvl 496 gear.Things don’t stop at 496, either. Particularly lucky (or persistent) players might find themselves in possession of a , an extremely powerful artifact that, when used on a Timeless armor token, causes it to create an even more powerful item rated at ilvl 535. Get your hands on a few of those pieces and you should be more than prepared to participate in the Siege of Orgrimmar raid.
By perculia on 2013/08/20 at 12:21 PM Pacific
By perculia on 2013/07/22 at 11:55 AM Pacific
By perculia on 2013/07/18 at 8:12 PM Pacific
The trial of Chi-Ji is a test of hope. Uncertain of the future of his people, Emperor Shaohao sought out the great Red Crane. The Great Crane challenged Shaohao to find the hope within himself, and cast off his uncertainty. Once the Sha of Doubt was vanquished, the Emperor became a beacon of hope for his people. To pass the trial of the Crane, warriors must believe in hope, even in the darkest of days.
The trial of Yu'lon is a test of wisdom and faith. With omens of a bleak future floating through his mind, Emperor Shaohao climbed to the summit of Mount Neverest to seek the council of the Jade Serpent. Yu'lon urged Shaohao to cast off the dark emotions that plagued him, and through his trials, Emperor Shaohao would become one with the land. To pass the trial of the Serpent, warriors must be wise in their choices.
The trial of Niuzao is a test of bravery and fortitude. When Emperor Shaohao was overcome with fear, the Black Ox counseled him to face his fears directly. After a protracted battle with the Sha of Fear, the Emperor emerged victorious. To pass the trial of the Ox, warriors must be resolute in the face of overwhelming danger.
The trial of Xuen is simultaneously a test of strength and a test of restraint. When Xuen gave Emperor Shaohao a 10-foot-pole and asked him to strike one of Xuen's warriors, the Emperor could not land a blow. For without restraint, anger and hatred run wild. To pass the trial of the Tiger, warriors must harness their power, while burying their thoughts of violence.
Ordos was once a shaman of the Yaungol who sacrificed himself to the flame, following the promises of the Fire Lords, in order to become a demigod. His flesh is eternally seared with fires, putting him in endless agony. Yaungol Fire-Keepers ritualistically set themselves ablaze to emulate the ascension of Ordos, and cast enchantments and prayers to ease his pain.
By perculia on 2013/07/03 at 11:54 AM Pacific
By perculia on 2013/03/19 at 12:35 PM Pacific
When one of Megaera's heads is destroyed, her body takes damage equal to the head's maximum health and two heads regrow in its place.
In Heroic Difficulty, Cinders creates a pool of flames at the target's location every 3 seconds.
In Heroic Difficulty, Icy Ground grows to twice its original size over 1 min.
In Heroic Difficulty, Megaera's Venomous Heads spit three globules of acid at a time.
Ji-Kun's young are located throughout the roost and progress through different stages of life. After a period of incubation Young Eggs of Ji-Kun will hatch into Hatchlings. When fed by Ji-Kun, the Hatchlings then mature into Fledglings. Both Fledgling Eggs and Mature Eggs will hatch into Juveniles.
In Normal difficulty, feathers grant 4 charges of Daedalian Wings. Players can have up to 4 charges at any time.
In Heroic difficulty, feathers grant 3 charges of Daedalian Wings. Players can have up to 3 charges at any time.
,6 In the Normal and Heroic versions of the Ji-Kun encounter, using Flight consumes one charge of Daedalian Wings.
,6 In Normal and Heroic difficulties, players cannot gain further charges of Daedalian Wings for 1 min.
In Raid Finder difficulty, players can pick up (and only need) one Feather of Ji-Kun.