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For the Horde...?
2008/12/19 at 2:00 AM
If you can't tell from the artwork at the top – that Blood Elf on the left is me – I'm a Horde player. I was an Alliance player for all of seven levels before I made the switch, and made the switch for good. Now I have my Blood Elf paladin main, a Troll mage and an Undead warlock alt, and scattered other random characters (I know I still have a shaman somewhere). I picked a server, I picked a faction, and I stuck with it. I rolled Horde side on Draenor and I never looked back.
Or did I?
Sometimes...I...I'm not sure I feel comfortable saying this. Sometimes...
I wish I had rolled Alliance
Now That I'm 80...
2008/12/15 at 3:00 AM
Wrath of the Lich King has now officially been out for an entire month. For many players the mad rush to hit max level is done. For others there are still a few levels to go. In either case, there's one big question which plagues most minds when ascending the final plateau – What happens next?
What to do when reaching level eighty is at the core of our topic today. I'll start off with some examples of some interesting things one may have missed in their journey. Special items, factions, and dungeons – let's explore our options for max level in 3.0.
2008/12/09 at 8:00 PM
I have a secret. I don’t share it very often, because it’s the sort of thing that gets me odd looks. This is the kind of secret about which teenagers scream to their parents, “You just don’t understand!” before slamming the doors to their rooms. I am going to share this secret with you.
Are you ready? Do you promise not to laugh?
Do you at least promise to keep reading after you’re
Okay. Here goes.
I like PUGs.
It's Pronounced "Awe-tour"
2008/12/08 at 9:30 PM
First, a brief introduction to
The basic idea of this theory of film criticism is that a Director's personal vision can be seen in any film they create, and they are the primary author (auteur being french for “author”) of any such film. If you're curious about the theory, Google and Wikipedia can assist you with that, but lemme give a little example of it in action. (Thanks to Brian R. for the example)
How many of you know who directed “Reservoir Dogs”? A fair number, I imagine. How many of you know who directed “Finding Nemo”? My guess is virtually no one. “Reservoir Dogs”, during its entire run, grossed less than $3 million. “Finding Nemo” has grossed over $800 million worldwide.
Don't get me wrong, this isn't about the quality of the movies. They're both excellent movies, but Tarantino is a name you recognize, while even an animation buff like myself doesn't immediately recognize Andrew Stanton or Lee Unkrich.
How many of you know who Chris Metzen is?
The Furious Five: An Introduction
2008/12/06 at 7:00 AM
So in addition to the characters I normally play, I'm also part of something called a
. I don't know if this is already a widely used term, but if it isn't I'm inventing it now.
A group of characters who are specifically set aside for the purpose of playing with one another.
I belong to a five man static group that I've played with for months now. It's five players, most of which are IRL friends of mine, and we get together about once every two weeks and run an instance.
We've never levelled any other way since we were old enough to run
at level 13. We're now around level 60, so it's been a long trip--but with plenty of rest experience, it goes surprisingly smoothly. And it's
--I have my main and my alts to play when I want to do something by myself, but I always get the chance to run an instance with my close friends every week or two. I strongly recommend it for anyone who has friends.
Here's the roster of the group I run with...
Basic Example of Threat & Aggro
2008/12/04 at 10:15 PM
In today's class we're going to review the basics of threat mechanics--what threat, aggro, and hate are. These terms are familiar to most players, but are often misunderstood. A proper understanding can aid tactics and lesson confusion in-game.
Of course, this is also a great introduction to tanking. Wondering how these big, armor-clad warriors, paladins, druids, or death knights got so mean and hated by creatures everywhere? Well then, sit down and open your books to page three hundred, seventy-six. This is Insensitivity Training 101!
A Game for the Obsessive Compulsive
2008/12/02 at 11:30 PM
So having been busy with the site since the expansion came out, I'm actually not NEARLY as high level as I should be. My paladin was level 73 at the time of this writing, which is pretty tame considering the rate at which people are tearing through the new content. But as time goes on, I've realized that I have a problem with WotLK.
I've heard complaints that it's too easy, or that the new gear isn't good enough to replace the old, or other things along those lines. But the difficulty that
have is with instancing.
The instances in WotLK are
. I mean, I don't know if there are any people out there who haven't done them yet, but they're just
. The environments are bigger and more interesting. The fights are more nuanced, and more fun. They feel more connected to the game world--you don't feel as much like you're stepping out of Azeroth and into instance-land. You can see the Howling Fjord from the balcony of Utgarde Keep. There are cinematic sequences embedded in the instances to draw you further in--not long ones, just enough to hype you up and keep you interested.
So what's the problem? The problem i
2008/11/27 at 2:30 PM
So it's that time of year again here in the US--time for us to gain another 10 pounds, and to start thinking about what we're thankful for.
I started thinking about this recently and it occurred to me that in a very real way, one of the things I'm thankful for is WoW. I hate to sound like a sap, of course, and I know that there are some people out there who have met friends, significant others, even spouses via WoW--or people who have real social lives thanks to WoW friends, etc. I read those stories and I can't help but smile. But that's not
story. My story is a little different.
Another Warcraft RTS?
2008/11/26 at 6:30 PM
recently put up a
in the Randomness forum which asked if Blizzard was planning on a fourth real time strategy (RTS) in the Warcraft series. I quickly drafted a reply after reading through the others, then realized this would make great blogging material! The question I sought to answer was: how exactly is Blizzard going to create another RTS game, and still fit it into the Warcraft universe and timeline?
After some thought, I was able to come up with five possibilities.
The Future of Storytelling
2008/11/26 at 12:15 AM
Someone recently brought the following to my attention:
It's a fascinating interview with
, but for those not interested in reading the entire article, I was drawn to a particular moment when he says “Storytelling in MMO's is the future”. Considering the limitations of running an MMO in a static, unchanging, endlessly repeating world, I found this to be an interesting philosophy.
Friday is Casual Day
2008/11/21 at 4:45 PM
To an extent, I have always been a social person. When given the option, I prefer to be hanging out with friends as opposed to doing something alone. I discovered video games before I turned 10 years old during a social gathering where some friends of mine were playing Super Mario Brothers on the
. I was instantly enamored by the concept of electronic gaming and that fascination has carried on into my adult years. The social aspect of gaming has remained important, even to this day. Sure, I play a video game by myself every once in a while, but I have way more fun when I am competing with or against friends, or even when we're simply watching one another play a game.
World of Warcraft is no exception.
What's Your Game?
2008/11/20 at 8:30 PM
So Blizzard has added two more celebrity WoW commercials to their lineup for World of Warcraft, one featuring Ozzy Osbourne (the Prince of Darkness) and one featuring Steve Van Zandt (of
, and of Bruce Springstreen's
E Street Band
Now I love these commercials as much as the next guy. But to me, the genius of this whole thing is much bigger than just some good commercials.
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