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Legendary - The WoW Video Podcast - 4.0.6.. RLY BLIZZ?
2011/01/12 at 9:00 PM
Woo! Blizz unleashed a tidal wave of changes to virtually every corner of WOW. It's gotten to the point where I'm worried that my Lil' Rag will have his cooking buff nerfed into the ground. In last night's episode (that we do live every Tuesday night at 9pm PST on
), we covered the meaty parts and were even able to squeeze in GC's "We aren't nerfing heroics" blog along with the "We are nerfing heroics" patch notes.
What changes have impacted you the most?
Would you considered the heroic changes a nerf, buff, or mix overall?
Ghostcrawler: Dungeons are Hard!
2011/01/11 at 3:12 PM
Ghostcrawler is back, and he has some choice words to say about dungeon difficulty!
I'd like to give you a summary here, but in general GC's posts have a tendency to be easily misinterpreted, so I'd hate to add to the confusion. :P
Come read the full post after the break!
Ready for Raiding: Flasks, Elixirs, Potions and You!
2011/01/07 at 6:39 PM
Do you want to be better at your class? Sure, we all do. The first step to a successful raid is to learn as much as possible about playing your class to its potential, and executing what you've learned in a clean and understanding fashion. The next step? Mind-altering and strength-modifying chemicals!
No raiding career is complete without the hundreds of hours spent farming raw materials for consumables! Right? Of course, some clever players opt to instead farm the Auction House, scoring the sweet deals and making good plays that earn them the money to supplement their raiding "habit." For everyone else though, it means knowing an
and getting them the herbs they need to help you! So what flasks do you need? What herbs do they take? Where is lizard help? Don't worry, Wowhead's got you covered.
I've put together a guide to help familiarize players with the new consumables available for Cataclysm content. This should serve as an informative introduction as well as a strong reference for all of your flask, elixir and potion needs! Be sure to check out the detailed guide, including run-downs of all-things liquid and c
Dungeon Finder: Friend, Foe or Fail?
2010/12/28 at 7:11 PM
Recently, a player on the official forums brought forth a strong opinion regarding the use and abuse of the Dungeon Finder. I'll admit, I haven't been using the Dungeon Finder much lately to find groups as I've been solely doing Heroics with my guildmates or premade server groups. Apparently, though, many players are reporting cases of abuse of the system, ending up in groups which are ruled by seemingly tyrannical leaders / groups who call the shots in rude and unfair ways. That is, when they're actually playing. Players are also reporting groups where people will queue up as a majority or tank / healer role, then refuse to actually
play the game
. I'm sorry, but if you're going to sit there and go through the trouble of logging into the game and queueing up for a dungeon, why the hell
How should players deal with this? Is it our responsibility to have to deal with attempting to kick players (which won't always work), or are changes to the Dungeon Finder by Blizzard the answer? Do you think the problem is in the Dungeon Finder's lack of penalty for such players? Would a karma system
work? Read on for a full look at the Dungeon Finder system and learn to
Are Heroics Too Hard? Blizzard Doesn't Think So (And Neither Do I, Hah!)
2010/12/28 at 12:58 PM
As many players hit level 85 and begin to queue for Heroic dungeons, there has been a resounding echo among the users of the official forums and pretty much everywhere else, all preaching a single thought: Heroic dungeons are too damn hard! Many of these players are skipping straight into Heroics as soon as their item level average permits, since (after all) this is the intended "ready" point for the content. But is it too low? Or are the Heroic themselves too difficult?
Today, Blizzard poster Zarhym responded to an angry poster, admitting that Wrath of the Lich King content was actually
and the Heroics are supposed to be as difficult and as much of a test of skill as they now are.
Players were conditioned at the end of Wrath of the Lich King to mow through Heroics at lightning speed. Not only were they too easy to begin with, by the time Dungeon Finder came out players greatly out-geared the majority of these dungeons.
The reality is that it makes sense for Heroics to be a true and necessary stepping stone into raiding. They are more difficult
Ghostcrawler Discusses Upcoming Major Class Changes
2010/12/27 at 11:49 PM
Now that many players are level 85, Blizzard has been receiving a ton of feedback (both positive and negative) regarding their classes, specs and other balancing / playability concerns. They've taken a lot of these concerns, with their own review, and Ghostcrawler has just posted a very inclusive and informative post detailing developer impressions of the current state of the game and various aspects of it, projecting potential and possible changes we'll see in the near future. Definitely worth a read!
We have a lot of players at 85 now doing everything from Heroic dungeons to rated Battlegrounds, and the class design team is starting to prepare our list of items to investigate for our next patch.
Before you dive down into the meat below (not really a pleasant image, that), be advised that we’re still early in the preliminary stages. The patch isn’t coming out tomorrow. I wrote this before the end of the year and other things may have cropped up in the meantime. Just because your class or pet problem isn’t mentioned below doesn
New Ghostcrawler Blog: Threat Needs To Matter
2010/12/16 at 11:52 AM
In his latest developer blog, Ghostcrawler talks about the threat mechanic, how it's intended to work, and how you (and the development team) know when there's a problem. He provides a bulleted list which is the major thrust of the essay, which I'll reproduce here:
If a tank is trying to generate threat on a single target, and it runs off to kill a DPS class, that’s a problem.
If a tank is trying to generate area threat on a group, and the tanked things are running off to kill healers, that’s a problem.
If Vengeance falling off causes the tank to lose threat, that’s a problem.
For more details, check after the break for the full transcript.
Cataclysm Mount Guide: Lions, Drakes and Camels, Oh My!
2010/12/15 at 4:01 PM
Heads up collectors! As I'm sure you've already noticed, the Cataclysm expansion added
tons of awesome stuff
to the World of Warcraft - including many new riding mounts available to fill your stables! Even if you've already got a
Mountain o' Mounts
, there's bound to be something you'll like in the 20+ mounts added with this latest expansion!
I've written up a guide for you guys on how to find, earn or otherwise acquire all of the new Cataclysm mounts! I mean, c'mon, look at some of these mounts - you know you want 'em!
Check out the fully detailed guide, including a list of all of the new mounts and detailed information on how to get them, after the break!
Holy Paladin Nerfs Explained
2010/12/14 at 4:12 PM
Nethaera just jumped on to the official forums to let us know about a holy paladin nerf:
no longer generates Holy Power when used with
Light of Dawn
isn't healing for as much.
Looks like paladin healers were spamming Holy Light on the tank to build up Holy Power, then using Light of Dawn to heal the rest of the raid for free.
These hotfixes were intentional and we wanted to share more information about the "why" for you all here:
Mana is supposed to matter for healers, and in the case of Holy paladins, that just wasn’t happening. We were seeing raid groups attempting to learn new bosses where the other healers were out of mana while the paladins were still at 90% of mana. We also thought the experience of paladins healing harder heroic dungeons was inconsistent with that of other healers, or our design intent. We thought it was only a matter of time before groups started going out of their way to stack paladins for raids or recruit them for dungeon runs, which of course is not our intent. For this reason, we thought it was important to address this point now rather than sitting on it until a fut
The Weekly Marmot - Preparing for Cataclysm Raiding
2010/12/14 at 3:29 PM
This week, as everyone starts to hit level 85, I go over some of the most important steps to take to get yourself ready for Tier 1 Cataclysm raiding. It's not just gearing up in heroics, kids!
Also, I introduce my most favoritest newest best friend EVER.
Extensive Tier 11 Guide Added To Cataclysm Guide
2010/12/13 at 9:08 PM
Just a quick note to mention that we've updated our
with a new section detailing the
Tier 11 armor sets
in full detail! Find out how to get all of the newest tier pieces, try 'em out on your favorite classes with our 3D Model Viewer and review set bonuses and other valuable information!
Now if you'll excuse me, I'll be over here still grinding dungeons to get my peasant druid into Heroics.
TankSpot Cataclysm Raid Videos - Argaloth and Omnitron
2010/12/13 at 3:21 PM
We've got some fresh new Cataclysm raid instruction videos from our friends at
! The first video features the new PVP raid boss
, a fierce pitlord who can be battled in
! We've also got an extensive look at the
Omintron Defense System
, a new council-type encounter which is the the first players will face in the new
Be sure to check out the full video transcripts after the break!
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