in your browser.
Warlords of Draenor™ Beta Patch Notes: August 27 and Class Blue Tweets
2014/08/27 at 7:34 PM
The latest Warlords of Draenor Patch Notes have been posted, and we have a TL;DR for different classes, with the full notes after.
Remember that these are not necessarily in line with the current beta build, or the associated datamining.
We've also updated our
Warlords of Draenor Class Guides
with the latest patch notes! They also cover new tier models, spell effects, and datamined spell changes.
now increases the benefit of Well Fed effects by 75% (down from 100%).
now has a range of 15 yards (down from 30 yards).
now has a 1.5 second cast time.
is now available to Discipline and
now requires 5 Combo Points in order to interrupt spell casting (up from 3 Combo Points).
no longer removes movement-impairing effects.
Pillar of Frost
now increases Strength by 15% (down from 20%).
now increases attack speed by 20%
(down from 45%), and haste by 5% (up from 0%).
now increases the damage of
by 50% (up from 40%) and melee damage by 35% (up from 30%) while wielding a two-handed weapon, and increases the damage of
by 50% (up from 35%) while dual-wielding.
now deals 4% additional weapon damage (up from 2%), and increases Frost damage by 2%
per stack (down
now increases all damage dealt by 15%
, instead of increasing rune regeneration rate.
now increases your
critical strike chance
, Multistrike chance, haste, and Stamina by 10% (up from 9% to Stamina only), reduces the chance for attacks to be parried by 3%, increases the damage of
by 100%, and grants 1 Runic Power per second while in combat.
no longer has an initial tick, and now costs 30
Runic Power/second for Blood, 10 Runic Power/second for Frost, and 20 Runic Power/second for Unholy.
no longer provides pushback protection
, but its cooldown has been reduced to 30 seconds.
, while active, increases single-target damage and healing caused by healing spells by 30% (up from 25%), and all single-target damage spells also heal a nearby friendly target for 40% of the damage done (up from 25%). Its healing now targets allies within 40 yards of the
(instead of within 40 yards of the target).
now has a 20% chance to trigger (up from a 15% chance), but now only grants 1 charge each time it triggers (down from 2 charges).
's effects have been incorporated into
's cooldown is reset if it is dispelled.
now has a 6% chance to trigger for every 10 Focus spent (instead of a flat 30% chance).
has a 20% chance to trigger (down from 30%).
We've changed the combat rotations of each
specialization (primarily through Ability Pruning) with the goal of them being a platform to build upon with talents. To facilitate this, we've modified several talents to add additional rotational depth.
s had many talent options which added abilities to their rotation, but most of them had quite simple usage, with little interaction with your rotation or other abilities. Now, there should be more of a variety; still some simple talents, but also some talents that create a more engaging combat rotation.
now has a 20 second cooldown (down from 30 seconds), costs 60 Focus (up from 30 Focus), and its damage has been increased by 100%.
Murder of Crows has been changed. Its duration, cost, and cooldown have been reduced by 50%. It no longer has a shorter cooldown when used on low health targets. Instead, its cooldown is reset if the target dies.
has been replaced with a new passive ability, Steady Focus.
Steady Focus increases Focus Regeneration by 50% for 10 seconds after using
twice in a row, or after using
increases Multistrike damage by 20%
the chance to Multistrike by 10%
, and causes the
to gain 15% health over 10 seconds after killing a target.
can no longer be used to heal the Mage's Water Elemental.
The Brain Freeze effect now increases
's damage by 25%
, and can now stack up to 2 times. It also no longer triggers from the Bomb Talents, and instead has a 10% chance to trigger from
casts. Each Multistrike of Frostbolt increases that cast's chance by an additional 25%. (Total of 60% on double-Multistrikes).
now triggers every 15 seconds (up from every 20 seconds), and also triggers from
(for Mistweavers only), but no longer triggers from
Crackling Jade Lightning
no longer causes
to apply to
Flash of Light
. For Holy Paladins, it now increases the healing of
Flash of Light
on others by 35% per stack (up from 20%). For Retribution and Protection Paladins, the effect on
Flash of Light
Beacon of Light
now has a small Mana cost.
Beacon of Light
's effects have been changed and merged into baseline
Beacon of Light
Beacon of Light
Flash of Light
Beacon of Light
target to refund 40% of the spell's Mana cost instead of generating 1 Holy Power.
Shadow Word: Pain
's initial damage is now considered direct damage, not periodic damage.
are no longer able to trigger from this initial direct damage.
increases the amount of the Multistrike stat gains from all sources by 5%, and increases the damage and healing of Multistrikes by 20%
a 25% chance to generate an extra Combo Point (up from 20%)
deals 20% more damage
, but no longer advances
damage and multistrike damage to always generate an additional
charge, up to a maximum of 15.
will consume any charges beyond 1, dealing their total damage to the enemy target.
's damage has been increased by 100%, and now ticks faster with Haste.
's chance to trigger has been reduced by 20%.
Searing Totem's Searing Bolt now has a 2-second cast time (up from 1.5 seconds), but casts faster with Haste, and its damage has been increased by 120%
's cooldown will now not reset until the player leaves combat. Healing from this ability is now a flat amount (instead of a % of maximum health) and can no longer be a Critical Effect.
now increases periodic damage by 30% (down from 35%).
has been slightly changed. It now passively increases all damage by 6% regardless of form. While in
, it further increases the damage of
while by 12%.
now increases all damage by 30% (up from 20%) while using one-handed weapons.
now increases damage by 10% (down from 15%).
deals 50% additional damage while
We also expanded
to affect all damage, not just Physical damage, and increased its duration slightly so that it can cover burst windows like
Warlords of Draenor Beta: Screenshots and Video of New Spell Effects for All Classes
2014/08/03 at 12:30 PM
Many Level 100 talents and revised abilities have cool spell effects in Warlords of Draenor, so we've put together a series of screenshots and videos! In addition, we've updated our
Warlords of Draenor Class Changes Guides
with new sections highlighting the spell effects for each class.
We're also giving away some Warlords of Draenor beta keys if you
sub to our YouTube channel and leave a comment on the latest Wowhead Weekly with your favorite topic
Updated WoD Class Previews: Tier 17 Set Bonuses and 3D Models
2014/06/24 at 11:30 AM
Warlords of Draenor Class Previews
have been updated with the 3D models and Tier 17 set bonuses from the latest build!
Olivia also put together a video of the new Tier 17 and Mythic models we've added to our guides. If you like our Warlords video coverage, consider giving our
Youtube channel a subscribe
Introducing Wowhead Class Guides
2014/03/28 at 4:21 PM
Class information is a crucial resource for boosted 90 players and alts. Here at Wowhead we try to build tools and present data in the best possible way to help players, and since class gameplay lends itself well to guides, we've launched a new Class Guide section!
Click here to check out our new class guides!
These guides are in the style of our popular guides written by Wowhead staff, such as our holiday and patch guides. We've asked a number of raiders and bloggers, many of which were familiar faces at WoW Insider, to write guides aimed towards beginners. We've aimed for brevity, to give you just the core facts you need to get started, without bogging you down with hugely detailed strategies.
The guides include everything you need to get started:
Spells: core abilities, rotations and priority systems, self buffs, utility, CC and more
Talents: basic builds and optimal choices for different situations
Glyphs: the most popular choices and options for different contexts
Stats/Reforging: your main pr
Blizzard Dev Notes, Patch 5.0.5 Hotfixes
2012/11/08 at 11:35 AM
Earlier this week, the Blizzard Community Team shared notes from weekly developer meetings to fansites! While this is a partial transcript as not all questions and answers can be shared with the public, there's a ton of useful information covering a wide breadth of topics and it's a neat to see what's discussed at dev meetings. We've summarized the highlights below, and be sure to check out (removed) the complete Q&A over at Wowjuju, as well as their extremely-useful (removed).
Several class issues and abilities were brought up:
pet storage, PvP Balance for
The instance creation cap can be dodged by resetting while inside the instance.
Challenge Mode mounts are intended to be account-wide.
Leaderboards are planned to not be reset this expansion.
Blizzard is happy with PvP vendors on the wall: map icons and in-game mail clarify their locations. The rewards from random Battlegrounds and dungeon bonuses were changed to fit the new reward structure in MoP. Discip
Mists of Pandaria Launch Guide
2012/09/24 at 8:46 PM
Mists of Pandaria, the fourth World of Warcraft expansion,
went live on September 25th
. We've rounded up our daily beta previews and created a guide to
that's new--from Tier Armor to neon Pandaren hair streaks.
Our database is completely updated for Mists of Pandaria as well and we added several features earlier today, most notably an
interactive world map
visual database for battle pets
Read more about all the new features
Some quality-of-life changes and clarifications relevant to Mists' launch:
not need to log out at midnight PST
to play Mists. You will get a quest at midnight directing you to quest in the new zones, and will be able to create Pandaren on the character selection screen.
Quest rewards in Mists are
. This means th
5.0.4 Survival Guide
2012/08/24 at 9:17 AM
With the release of Patch 5.0.4, a number of features and changes that aren’t strictly in the continent of Pandaria will be added to the game. I’ve drummed up this guide (with the help of a lot of other people) to ensure you’re prepared for the patch, aware of how it will impact your characters and experience, and ultimately get you into and enjoying the improvements the patch brings as quickly as possible.
You Are Prepared!
With any large patch, you’ll want to ensure you have it pre-downloaded, and ready to start up the game for the first time when it goes live. The 5.0.4 patch has been available on our
for a couple weeks now, and if you haven’t yet, you’ll want to ensure you have the majority of the patch data downloaded before its release on August 28. The
Background Downloader FAQ
can help answer just about any question for how to get this done. To verify you have the patch fully downloaded already, just run the BackgroundDownloa
Jaina and Theramore Scenario Spoilers, New Warlock Pet Sounds and Emotes
2012/05/31 at 9:10 PM
included a lot of sound files for the Theramore scenario that's been talked about since BlizzCon. So if you want to hear Jaina in all her fury, look no further! Naturally,
this post contains a lot of spoilers
, so tread lightly and don't watch them if you don't want to be spoiled.
The patch also included completely new voice overs for all of the Warlock's pets. They're really ridiculous--including tons of jokes and overacting--and worth listening to. These pets and their emotes will all come from
talent that Warlock's will get in Mists of Pandaria.
Theramore Scenario Spoilers
New Warlock Pet Emotes
Theramore Scenario Quotes
My marines are already on shore holding the harbor entrance. You have your orders. Do your jobs and return safely. The eyes of Hellscream are upon you!
The ships are aflame! Troops, to the harbor!
News Round Up: Patch 4.3.4 Live, Hotfixes and Customer Support Changes
2012/04/17 at 3:21 PM
World of Warcraft: Cataclysm patch 4.3.4 is now available on all realms. Below you'll find the official patch notes.
Notes for all World of Warcraft patches can be found
Ticket Submission UI Improvements
A new Submit Bug button has been added. Clicking this option will open a report dialog box, along with basic instructions on what to include in your bug report.
A new Submit Suggestion button has been added. Clicking this option will open a text dialog box, along with a description of what to include in your suggestion.
The Report Lag button has been removed.
The Report Abuse button is now called Report Player.
The Report Player function offers four categories: Spamming, Language, Name, and Cheating.
Reporting a player for Cheating now opens a text window in which a description of the occurrence can be written.
Reporting a Name opens a window with three categories: Player Name, Guild Name, a
Symbiosis Breakdown: What Abilities it Brings to Each Class
2012/04/13 at 6:33 PM
This covers an outdated beta version of Symbiosis. For the current version, please check our
Mists of Pandaria Druid Preview
was announced, it's been talked about
. New to Mists of Pandaria, Symbiosis will create symbiotic link which grants the Druid one ability belonging to the target's class while giving a druid ability to the target in exchange.
A few days ago, a patch allowed players in the Mists of Pandaria beta are able to get their druids up to 87 and see the ability first hand. We decided to give you guys a sneak peek at what the druid class will be casting on themselves and fellow players using our database! Special thanks to our own
, and blogger
for helping us with information--we also had our own two staff member druids verify this information! (A few select abilities aren't filled in--some class swaps currently don't work, or crash the beta.)
If this spell
Mists of Pandaria Spell Animations and Changes for Warlocks and More
2012/03/27 at 1:16 PM
There have been so many spell animation changes in Mists of Pandaria so far. We already touched on
the monk class
the druid class
changes, but in our latest videos, Krelumian covers other classes. This includes the warlocks who have some pretty huge changes--so many that we've broken it down in its own separate video!
Hit the break to see the details of every change broken down with images.
Brewmaster Monk Ability Animations, Pandaren Racials, Character Customization, and More
2012/03/22 at 10:02 PM
Mists of Pandaria Talent Changes
We saw some of the awesome Pandaren racials and default abilities at BlizzCon--and now there's even more, thanks to the addition of auto-attack.
: You take half falling damage.
: Your love of food allows you to receive double the stats from Well Fed effects.
: The Monk's Jab ability will change depending on what weapon is equipped, altering the Monks fighting style appearance. Damage and resource cost remain the same.
: Your Cooking skill is increased by X.
: Your rested experience bonus lasts twice as long as normal.
: You have a 10% chance to gain Tiger Strikes when you auto-attack, increasing your attack speed by X% and causing your next 4 auto-attacks to cause an extra attack.
: Dual-wield one-handed weapons: Auto-attack damage increased by 40%. Two-handed weapons: Melee attack speed increased by 40%.
Pandaren Character Selection Screen
We took a video of the character creati
Other ZAM Sites
Final Fantasy XI
© 2018 ZAM Network LLC