in your browser.
Rogue Class Changes in Cataclysm!
2010/04/09 at 2:03 AM
Edit: More updates! See below!
As expected, the
has just gone up!
The Rogue changes especially have had a lot of people salivating, so what do you think? Do they live up to your expectations, or are you disappointed?
The complete rundown, as usual, is after the break!
Death Knight Class Changes in Cataclysm!
2010/04/08 at 8:27 PM
Edit: Updates and clarifications at the end of the blog!
Zarhym just posted the 5th in the series of Cataclysm Class Previews, and which one does it happen to be? Our ever lovable (or hate-able) Death Knights!
Lots of changes in this one just like the rest, like a change to the current Rune System and the already discussed about change coming to Blood Tanking! What do all the Death Knights out there think of these changes?
You can read the changes soon in our
or you can view them after the break.
Warrior Class Changes in Cataclysm!
2010/04/08 at 12:32 PM
Edit: More updates to the thread below!
This morning brought us Bornakk's
Lots of changes in here, including talents to let you DW 1-handed weapons in the Fury tree, and the return of the
ability. The general pattern and the goals of the developers in their changes is starting to emerge. What do you think?
The rundown is after the break!
Priest Class Updates in Cataclysm!
2010/04/08 at 2:21 AM
After many long hours of waiting, Zarhym has posted the Priest changes on the official forums!
Lots of really interesting changes are included in this update, including several new spells—such as
Leap of Faith
which sounds really interesting. What's the Priest community reaction to these changes?
The full update
is now available
, or you can read the original post after the break.
Warlock Class Updates in Cataclysm!
2010/04/07 at 2:58 PM
Edit: Zarhym has posted some updates and clarifications to the initial post. Check after the break to see!
Zarhym has just posted the Warlock changes on the official forums.
There are once again a lot of interesting changes in this one just like the Shaman ones posted this morning. So what do all of the Warlocks out there think of the proposed changes? Yay or nay?
The full updates will soon be in our
or you can read the full post after the break.
Shaman Class Updates in Cataclysm!
2010/04/07 at 12:17 PM
Edit: Further posts have clarified some of your questions. Check after the break for the updates!
Nethaera has posted the shaman changes on the official forums!
A lot of interesting changes here, including a full explanation of the bonuses afforded by the
. Let's hear from the shamans in the audience! Awesomeness? Outrage? What's it going to be?
We'll be adding the full details to our
shortly. You can read the full text after the break!
Cataclysm: Blood is for Tank
2010/04/06 at 5:20 PM
Ghostcrawler just dropped a bomb on the
community—It seems Blizzard has aborted their "tri-tank" policy with death knights, and committed to a single "tanking spec" for Death Knights:
The tree itself will contain some new abilities similar to
, and some more of the fun tanking talents from Frost and Unholy will be moved to Blood. Some of the more clunky mechanics like
will be changed, or even removed.
Check out the quote after the break to see the reasoning.
Enhancement Shaman Buff
2010/04/06 at 2:43 PM
Ghostcrawler has just announced an interesting hotfix planned for Enhancement Shamans:
will be increased from 25% to 30% with the full 5 ranks. Blizzard hopes this will give Enhancement that slight boost needed to keep them even with the rest of the raid.
He also goes on to say that they
agree enhancement does have some survivability problems, and while they don't have any changes to deploy right now, it is something they'd like to fix in a future patch.
We agree with some of the recent discussion about Enhancement dps. We are going to hotfix a change to the Flurry talent to increase it from 25% to 30% attack speed with 5 ranks.
We also agree that Enhancement may have survivability problems and understand that players don't necessarily feel they can afford the bonus Stamina from the Toughness talent, at least in PvE. We don't have an immediate change to deploy here, but it's something we'd like to fix and a candidate for future patches.
Cataclysm Class Information Coming Soon
2010/04/06 at 2:16 AM
Bashiok, who you may remember as Drysc, has posted the schedule for information about
class changes. Some of the information you should expect to see are
from 80-85, passive
, a brief outline of changes that are planned for each talent tree, and in some cases low level spell changes for several classes.
You should note these will not be all the changes we will see throughout the beta period and as always are subject to change. Also it should be known that some classes are further along then others so the amount of information will vary.
The dates the information will be released are listed below.
Changes to Dispels in Cataclysm
2010/04/05 at 8:27 PM
A slew of new information is coming out of Blizzard this week - this time it's about the change to
. As it stands right now there are five different types of buffs and debuffs: curses, diseases, poisons, defensive magic, and offensive magic.
In Cataclysm, Blizzard plans to let all healers dispel three out of the five types of abilities, with one of them always being a defensive dispel. This will allow arena teams to be a little more open and will allow encounter designers to assume you will have a dispel magic. In addition to this the mana cost on all dispels will be significantly increased, this will cause people to "think" before they decide to cast instead of just spamming the button.
One last thing,
will be removed from the game.
With all this new info coming out we can only hope that an alpha or maybe even the beta may start in the near future. You can read the original post after the break.
Rage Normalization in Cataclysm
2010/04/05 at 2:08 PM
, Blizzard is taking the opportunity to fix some of the problems with rage for both warriors and druids. Right now there are quite a few problems with rage—we're rage-starved at lower gear levels, and have next to infinite rage at high gear levels.
To fix this Blizzard plans to
rage in Cataclysm. We're going to generate a set amount of rage on auto-attack (200% if you crit), rage from being hit will be calculated based on the warriors health, more sources for instant rage will be introduced, all “on next swing” will be removed and
will become instant attacks.
With these changes Blizzard hopes to make playing these classes a little more interesting, and hopefully make rage-management more a part of playing the character.
You can read the entire original post after the break!
Raiding as an Arcane Mage
2009/12/29 at 2:58 PM
I've recently started raiding heavily with an Arcane Mage, and I have to say, I'm loving it.
, threat management is as close to a non-issue as it could possibly be, and with the potential max DPS of
spam, there's an entirely different mini-game that emerges.
Other ZAM Sites
Final Fantasy XI
© 2017 ZAM Network LLC