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New Dev Watercooler Blog: Content for the Casual 85
2011/06/08 at 11:24 AM
This new dev watercooler blog covers casual content for 85s. As we've covered in recent posts, there's a ton of content to do even if you don't raid with Firelands coming out: dailies, epic questlines, new achievements and zones. Blizzard has created great quest hubs and events that tie into the current plotlines before--Isle of Quel'Danas, the war efforts for Ahn'Qiraj, the Argent Tournament dailies to name a few--and now we get to read a dev's perspective on Firelands.
As this is my first dev watercooler, I thought some introductions would be in order. I'm the lead quest designer for World of Warcraft, but many of you may already be familiar with my writing and webcomics under the pen-name "Fargo" from years past. To all my new and old friends: Hello! I hope to have the opportunity for more chats like this in between cramming our game full of epic experiences capable of melting your frontal lobes with pure liquefied awesome. (It says that on my business card.)
I'm 85. Now What?
World of Warcraft has a pretty big footprint: we try to create a world that appeals to casual and hardcore players alike. There's a whole body of players -- be t
Shifty Hands: A Guide to Picking Pockets
2011/06/04 at 7:48 AM
, for the less-agile and uninitiated, is a unique ability allowing rogues in stealth to loot special items from hostile mobs without entering combat. If done sloppily, it can aggro mobs, annoy your party members, and make you look pretty clumsy. If done correctly (and with enough bag space), you can amass a collection of unique items, and if you’re lucky, some epics inside of a lockbox. There's a lot of mundane objects in the pockets of Azeroth, but one's trash is another's treasure--you might find something amusing like a trashy novel or loaded dice.
This is a guide using Wowhead's vast database to show you every fun item you can pickpocket in World of Warcraft. Either for vanity item collections or just to send your friend something fun, this list will help you rediscover Azeroth and more.
Are Heroics Too Hard? Blizzard Doesn't Think So (And Neither Do I, Hah!)
2010/12/28 at 12:58 PM
As many players hit level 85 and begin to queue for Heroic dungeons, there has been a resounding echo among the users of the official forums and pretty much everywhere else, all preaching a single thought: Heroic dungeons are too damn hard! Many of these players are skipping straight into Heroics as soon as their item level average permits, since (after all) this is the intended "ready" point for the content. But is it too low? Or are the Heroic themselves too difficult?
Today, Blizzard poster Zarhym responded to an angry poster, admitting that Wrath of the Lich King content was actually
and the Heroics are supposed to be as difficult and as much of a test of skill as they now are.
Players were conditioned at the end of Wrath of the Lich King to mow through Heroics at lightning speed. Not only were they too easy to begin with, by the time Dungeon Finder came out players greatly out-geared the majority of these dungeons.
The reality is that it makes sense for Heroics to be a true and necessary stepping stone into raiding. They are more difficult
2009/05/16 at 12:54 PM
So here I am, writing a blog post when I should be studying for a chemistry and physics final for next week.
I've got a question for you all who go to school, or even those who go to work (wait, those things don't happen if you play WoW!): How do you balance WoW (or another video game of your choice) with the obligations you have in real life?
2009/02/04 at 7:55 PM
I'd like you to meet my good friend World of Warcraft. We've been friends for about two years now, off and on.
I could talk about all the positive qualities that my friend WoW has, that he's always available to hang out when I'm free, that he's got a bunch of other friends, invites me to parties, all those things.
More than anything though, I've always thought WoW was awesome because WoW
wants me to succeed
The Casual MMO?
2009/01/20 at 5:30 PM
So I've taken to reading
's news posts lately, and just recently they came out with one that I think was an especially interesting read.
You can find the full story here:
Their new editor, "Pwyff", writes a topic that has some striking similarities to the things we've been discussing
here on the blog
for the last week or so, so I thought I'd take a moment to point it out so as to add to the discussion. Feel free to post your comments and thoughts here, or in the comments thread on the story if you happen to have an Allakhazam account.
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