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Guild Transfer Option Coming Soon
2011/03/23 at 11:43 AM
Transferring servers as a guild has always been needlessly hard. Your guild bank usually has too much gold to bring over and your guild ranks are disrupted when reformed--and with the guild reputation system that's now in place, it's become an even bigger nightmare. It seems that Blizzard finally intends to do something about this, as today they've announced that there is going to be a guild relocation and renaming feature coming sometime in the future to World of Warcraft.
If nothing else, this should provide some more incentive to take use of free server transfers that are offered time to time. And hey, who hasn't dreamed of renaming their guild before?
We want to give everyone an early heads-up regarding our plan to implement a guild relocation service for World of Warcraft. The idea is for a guild leader to be able to transfer a guild to another realm. The guild structure remains intact, including the guild leader, guild bank, ranks, and guild name (depending on availability).
Guild members who decide to relocate with their guild may initiate their own paid character transfer. Upon a successful transfer they will automatically be par
Blizzard's Second Q+A Answered, UI Selected for Next Topic
2011/03/22 at 1:32 PM
Blizzard just posted their next set of answers to the
their second global Q+A session they held through the forums
recently. It's mostly a mixture of questions about balance, how PvP has changed from its earlier iterations, and what Blizzard is doing to address PvP in the future. Somehow there managed to not be that much complaining, all things considered!
Of course, there will be more of these sessions coming up in the near future. The topic of user interfaces is slated to be tackled next; starting at 4PM PDT today, Blizzard will field questions from NA players while
they are currently already taking
ones from EU players. We'll edit this post with a link when it goes alive.
Some of the topics of the questions they were asked include:
Death Match Battlegrounds
Will a PvP Guild Ever Progress the Same as a PvE Guild?
The Value of CC in Cataclysm PvP
Hybrid Classes and Their Effectiveness
Blizzard Posts on Cataclysm Raid Content: Is It Too Inaccessible?
2011/03/21 at 4:26 PM
Some fresh new Blizzard posts today discussing the accessibility and difficulty of Cataclysm raid content. While I'm sure most of this will be immediately dismissed as "casuals whining, lol" the posters do bring up some valid points and the Blizzard posters provide some excellent and thought-out answers. Not everyone is in a big guild, or can commit the time to meet certain raiding expectations - is Cataclysm content not intended for them? If not, what content is? Remember when it was the
who got buffed in raid dungeons (
Chill of the Throne
How do you feel about the current state of Cataclysm raid content? Too hard? Too easy? TOO SOON?
Check out the Blizzard posts after the break and let us know what you think!
Blizzard's Ask the Devs #3: User Interface
2011/03/21 at 3:17 PM
Blizzard has opened up yet another Ask the Devs Q+A thread, with this one asking for questions related to the World of Warcraft User Interface. Ever wonder why so many seemingly fundamental functionalities are limited to addons instead of being included in the default interface? Curious about upcoming UI changes in 4.1? Now's your chance to ask!
Be sure to check out Blizzard's previous Q+As:
Ask the Devs Q+A #1: General
Ask the Devs Q+A #2: PvP
As this is a
Q+A, threads will be made available to both US and EU. So far, EU players can submit their questions
and the US thread has yet to be posted. We will, of course, update the blog when it has been - so think of some really good questions!
Do not despair. We post the question for each region at an optimal time for that region (thus why EU posted "early".) In this case, we haven't posted for the North Ame
Changes to Valor Points and "Heroic Dailies" in Patch 4.1
2011/03/19 at 12:55 AM
Blizzard poster Lylirra has just revealed some details about the upcoming changes to the "daily" dungeon system and documents the new procedures for earning Valor Points this way. You can check out the full Blizzard posts after the break, but the basic rundown is:
You can earn
980 VP per week from random Heroic dungeons.
Of that 980 VP, only 490 VP can be earned from tier 1 Cataclysm Heroics. The remaining 490 VP must be earned by running Rise of the Zandalari Heroics (tier 2).
Alternatively, you can reach the 980 VP cap exclusively by running tier 2 Heroics.
The 980 VP you can earn from running tier 1 and tier 2 random Heroic dungeons will count towards your weekly overall cap of 1250 VP.
And, as stated before, if you want to maximize your VP gains, you can still reach the overall weekly cap of 1250 by defeating raid level content.
What do you think? Personally, I'll enjoy being able to run all of my Heroics on a day that I can dedicate the time rather than sitting in queues every day, but how do you think this will affect Dungeon Finder queue dura
News Roundup: Just a Few Blizzard Posts...
2011/03/18 at 10:48 AM
There haven't been a whole lot of Blizzard posts lately, as most attention has been given to their recent developer Q+A posts (which you can check out
Also, I <3 Bashiok.
Latest topics include:
Nethaera Speaks The Truth!
Broken "Promises" and the Development Process
On "Noobifying WoW", "Grinding" and Bashiok's Mom
Check out the full Blizzard posts after the break!
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