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Reduced Cooldown on Paid Character Transfers
2009/07/20 at 1:24 PM
Eyonix, on the official forums, has just let us know that they're changing the cooldown on paid character transfers from 30 days to 3 days, in an effort to lend a hand to people who make a character transfer they regret!
Lot of big changes coming up for transfers these days. I'm definitely curious to hear how you guys feel this is going to affect the game experience.
The original blue post is after the break!
WoW Armory for the iPhone: A Review
2009/07/15 at 11:39 PM
Now THIS is interesting. I assume all of you who are both Blizzard fans and iPhone owners have already heard the news, but for those of you who haven't: Today, Blizzard released the
WoW Armory app for the iPhone
. I'm a Mac user and an iPhone owner, so I thought I'd take the time to write a quick review.
I've also included a gallery of screenshots, and the text of the actual app info in the iTunes store. Check after the break to see all the info. :)
Faction-Change Service Q&A Released!
2009/07/01 at 2:08 PM
On Monday, we brought you the
that Netherea announced a Faction-Change Service was in the works. Well today, we have another update to bring you—Blizzard's decided to make a Q&A to answer any questions they're currently able to provide an answer to. We'll definitely know more information in the near future!
You can read the Q&A in its full entirety after the break.
Upcoming Engineer Changes
2009/06/29 at 5:50 PM
Hey, everyone—MasterOfDisguise here with some big news! The Engineering profession will be undergoing some MAJOR changes and, for once, it's actually mostly awesome! Before I get to the break and share the good news, I just have one thing to say: Engineers rejoice!
You can read the full details after the break!
More Huge News: Faction Change Service Coming
2009/06/29 at 4:15 PM
Nethaera has just announced on the official forums that we will soon be receiving the ability to change our faction.
This may be the most radical, fundamental change to the game dynamic that I've seen since the game came out. I admit i've always wanted this for my own characters, but really...I guess it was one of those things I never thought would change. Now that it's changing, it's kind of...scary.
The full quote from Nethaera is after the break.
Death Knight Q&A with Ghostcrawler
2009/06/25 at 12:41 PM
I don't know about the rest of you guys, but this is the Q&A I was waiting for.
Ghostcrawler has posted his Q&A about the Death Knight Class! You can read all about how they're not overpowered (we swear) after the break, or in its original form on the official site here:
The Crusader's Coliseum!
2009/06/17 at 9:48 PM
Well the updates are just coming fast and furious now. The latest update is about the newest tier in raid content—tier 9—to be released in Patch 3.2!
Apparently the next raid tier to come out will be the Crusaders' Coliseum. No info released yet on what the actual encounters will be like, but there have been a few interesting tidbits—apparently there will be four difficulty levels on this one: a normal and heroic 10-man, and a normal and heroic 25-man. They're unlocking one encounter at a time, one per week, Sunwell-style. They're ALSO creating a system (which has already generated some controversy) which limits the number of attempts you get on each boss per raid lockout, and increases the quality of rewards based on how many "tries" you have left when you down him.
Add in a new 5-man dungeon that rewards
s, and new Alliance-only and Horde-only skins for gear, and this one sounds ESPECIALLY interesting. The blue post is after the break!
Shaman Changes in 3.2
2009/06/17 at 8:35 PM
Class mount spells changes...check!
Class changes...class changes...loading...check now!
That's right, Call of the Crusade is getting juicier and juicier! Must be because of the word "crusade" in it...crusade -- paladins -- awesomeness! Hmm...
Anyway, it looks like the Shamans are getting some love now. I myself have a shaman, and one of the most annoying things in the world (you can all confirm that) is dropping totems, pulling them back, dropping again, making sure none of them is dead, and if there is one, drop it again... It's a pain, brothers and sisters! Well, Blizzard has heard our cries of pain, and is about to make our lives a whole lot easier -- the
awaits us in 3.2, along with spells like
Call of Fire
drops all of our totems at once
, Totemic Call being renamed to
Call of Earth
; and two more,
Call of Air
Call of Water
, which work like the Fire one, just using different presets of totems.
For details and healing juiciness -- read on!
Profession Changes (Buffs) in 3.2
2009/06/17 at 12:26 AM
Looks like Patch 3.2,
Call of the Crusade
, will a patch that brings joy and happiness to many, if not all of us. After the
Argent Tournament Changes
, now we get Profession Changes! Long story short, all of the professions are being buffed.
On a slightly side note, a lot of information starts to leak. Something like this happened about...I believe 2 months before
The Secrets of Ulduar
was released. Do you think we can expect 3.2 around the end of the summer?
Argent Tournament Changes in 3.2
2009/06/16 at 3:49 PM
Update - Check the second quote panel.
Content patch 3.1 brought us not only Ulduar and its secrets, but the Argent Tournament as well - a place where brave heroes of both the Alliance and the Horde fought and still fight for recognition from the Argent Crusade. But more important than any of that (for many players) were the nice rewards - weapons on par with Heroic loot, mounts, pets, tabards, banners... and in the upcoming patch,
! New seal-rewarding dailies, new mounts, pets, tabards, heirloom items, and even a (costly) upgrade for your squire! In exchange of 150 Seals, your loyal follower will be able to serve as bank, mailbox or vendor!
Read on, and find out about the other changes in the preview!
Isle of Conquest Preview
2009/06/12 at 2:56 PM
Alterac Valley, Arathi Basin, Eye of the Storm, Strand of the Ancients, Warsong Gulch...and soon the
Isle of Conquest
Blizzard have finally released some info about their new battleground, to be launched in the next major content patch - 3.2, Call of the Crusade. Apparently the events from the Wrathgate, Undercity, the Broken Front, and a few other locations of conflict have led to something very close to all-out war between the Alliance and the Horde. Even places of no clear significance have become contested zones, certain areas of which are literally ravaged by war! One such place will be the Isle of Conquest, a small island somewhere in the Frozen Sea.
But enough fluffy-talk! Take a look at the entire article, following the link below...
...or simply continue reading to see it here!
Traveling Changes in 3.2
2009/06/11 at 2:20 PM
EDIT: More changes, this time class-related!
will be trainable at
(as opposed to 20 or 30 right now).
Summon Thalassian Warhorse
(as opposed to 30 now).
Summon Thalassian Charger
(as opposed to 60 now).
, and its speed will be raised to
(as opposed to level 68 and 60% now)
Here is the original post:
Leveling players, rejoice! Zarhym not only presented us with a mount system
, but with new traveling routes as well!
The first change was announced a little while ago - new zeppelin connecting
. Now it was just confirmed to be a change in Patch 3.2.
But the second change is an entirely new story. A coup
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