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4.2 PTR Patch Notes Updated (5/13)
2011/05/13 at 7:42 PM
All existing Valor Points in the Currency tab have been converted to Justice Points.
(new achievement): Save all four prisoners before they are sacrificed in Zul'Aman on Heroic difficulty.
Players are once again free to dance in combat (without causing graphic errors). Other animations, such as attacks, will take precedence over dancing. The dance animation will be suppressed until the higher priority animation is complete. Fun has been unnerfed.
Glyph of Ferocious Bite has been redesigned. It now causes Ferocious Bite to heal the caster for 1% of maximum health for each 10 energy used.
has been redesigned. It still reduces the mana cost of Exorcism. However, it no longer has a chance on Holy Shock of making Exorcism free and instant. Instead, it has a 50/100% chance to prevent the Exorcism target from causing critical effe
News Roundup: New Tier Set Bonuses, Holy Paladin Nerfs, and Dancing
2011/05/13 at 12:42 AM
Zarhym's been a busy community manager today, posting in threads about everything from dancing to tier 12 set bonuses. If you recall last week,
we datamined the tier 12 set bonuses from the PTR
, and it generated a lot of buzz. Of course, they weren't balanced; some of them were very underwhelming and others were simply overpowered. As such, Blizzard's been looking into it this week and they have some solid revisions to offer already. They can't possibly be the final ones, though--Holy paladins would have a decent set bonus if that were true and you know Blizzard isn't
nice about tier sets for the class! (Kidding. Sort of.)
Other notable threads included a justification for Holy paladin mana changes in 4.2 and a thread about dancing in combat. Because dancing in combat is important.
New Tier Set Bonuses
We've seen a lot of discussion and debate over the new set bonuses. Just so everyone is aware, we're still assessing the set bonuses for tier 12 as we go through more testing and gathering more feedback.
To give you a heads up on what we'r
Latest Cataclysm Hotfixes (5/11)
2011/05/11 at 9:53 PM
There were several situations on transports or moving objects where players were receiving Movement Enforcement Error messaging, which should now be corrected.
Players using Mobile Guild Chat should no longer sometimes receive error messages incorrectly stating they are not in a guild.
Mail sent from the Auction House should no longer sometimes display incorrect information about the transaction. This also applies to those using the Mobile Auction House.
Parties will no longer disband immediately after all members log out. There is now a 5-minute grace period before the group is disbanded.
Characters who are resurrected by a player on a moving platform should now be transferred to the caster’s world position, rather than the location they were in when the spell was first cast.
Select classes are no longer able to aggro and pull a single enemy NPC from a linked group through various measures of sneakiness.
(Cat) should always properly
News Roundup: Dragonwrath Legendary Staff Clarifications, 4.2 Firelands Preview Updated
2011/05/10 at 7:05 PM
Just a small handful of Blizzard posts today, as it's the start of the week and we haven't been completely flooded with new info from the Blues (though there have been many welcome additions in the latest PTR patches, as I'm sure you guys have noticed)! As expected, most of the forum discussion has focused around since it has finally been datamined (with its datamined stats). I'd like to take this moment to remind you guys that (as always)
that has been datamined from the PTR files is subject to change. All of it. Even the things Blizzard says themselves in their patch notes is subject to change. Remember that the Public Test Realms are just that -
realms - and that you may not be seeing the final version of some of these awesome items which are planned to go live. :)
World of Warcraft's Subscribers Decline and Blizzard Promises Quicker Expansions
2011/05/10 at 12:41 AM
Activision Blizzard earnings call
touched on quite a lot of World of Warcraft and its future as well as a little bit of Diablo III news.
During the call, Blizzard Entertainment's CEO mentioned that subscriber levels had fallen down to 11.4 million this March from its former peak of 12 million. Initially, this seems staggering, but it's important to remember that subscriber levels do not decline linearly and tend to fluxuate. Furthermore, it actually makes quite a bit of sense given two factors: RIFT's launch in March and the absense of a major content patch at that point of time. The new and shiny feeling of Catalysm was disappearing by March and we've only just gotten a new patch a few weeks ago. Unfortunately, 4.1 was fairly light on content for a patch--luckily Firelands will be this summer and it looks much beefier, so it's likely a lot more people will resubscribe to check it out at that point.
In response to the declining subscriber levels, Blizzard has
made some promises for WoW development speeds
News Roundup: World of Warcraft 4.1.0A Fast Patch Notes, Blizzard Posts
2011/05/05 at 1:11 PM
Blizzard has just released a minor live client patch that includes a few major bugfixes that couldn't simply be hotfixed. In addition, Blizzard poster Slorkuz talks PvP as angry forumgoers point out that they're basically never going to be happy with PvP balance in WoW. And life goes on...
Notes for all World of Warcraft patches can be found
Patch 4.1 hotfixes can be found
Fixed an issue that sometimes caused player to disconnect when zoning into another location.
The title Blackwing's Bane awarded for defeating Nefarian on Heroic difficulty is now selectable again by characters who have earned it.
The targeting reticule should no longer disappear when players cast spells.
Resolved some issues that were causing Movement Enforcement Errors.
Resolved an issue affecting death knight runes after switching specializations.
Party member positions should show up corr
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