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Diablo III Beta Opt-ins Now Open
2011/09/02 at 9:31 PM
Interested in signing up for an advance look at Diablo’s coming invasion of Sanctuary? To be eligible to participate in the Diablo III beta test, you need an active Battle.net account with any Blizzard game title attached to it. If you don’t already have an account, it’s easy to
one. Once you’ve set up a Battle.net account, or if you’ve already got one, you can access it by visiting
and clicking the Account button on the upper right. Then, to opt into the beta, just click the Games & Codes section of your Account Management page, and then select the
Beta Profile Settings
option from the drop-down menu. You’ll be prompted to download the System Check beta opt-in application; running it will opt you in to the Diablo III beta. If your system specifications change, you can run the System Check application again to update your information.
While running the System Check application doesn’t guarantee you a place in the Diablo III beta, we wish you luck and hope to
In with the Newb, Out with the Old: The Future of World of Warcraft
2011/09/02 at 7:44 AM
It was an interesting week for outside sources, with
an interview featuring Tom Chilton on IGN
a very in-depth examination of WoW's subscriber woes at Gamasutra
The catch? Both of them deal with the future of Azeroth in different ways. Gamasutra analyzed the shortcomings of Cataclysm, interviewing players and even Blizzard employees to figure out what's in store. IGN took a more basic approach, going directly to the source with both Tom Chilton and WoW's art director explaining everything in their own words without leaving room for speculation.
IGN With Tom Chilton on 4.3
Chilton didn't waste time getting to the point in
. He immediately started dropping juicy tidbits about the Deathwing encounter, saying: "The fight takes place in multiple different environments, you'll actually potentially get loot at different points in the encounter so it's broken up into larger scale overall. Players will start at Wyrmrest Temple and then eventually it progresses to players fighting on back flyin
Patch 4.3 Preview: Worgen Racial Mounts
2011/09/01 at 11:16 AM
Mount-collectors rejoice: there's new Worgen racial mounts in 4.3!
For months, players have complained how it was unfair that Alliance mount-collectors had nothing to collect from Worgen quartermasters--especially next to the snazzy Horde
Goblin Turbo-Trike Key
. Well, it seems Blizzard has listened to player feedback. The new mounts resemble the old unarmored mounts from vanilla--a nice touch next to the current heavily-armored mounts seen everywhere.
We're not going to make it very far without transportation, are we? If we just hightail it out of here, the forsaken will catch up to us in no time at all.
Rounding up some horses from the stable grounds southeast of here would normally be a breeze, but there's one snag. That last quake must've spooked Koroth, the ettin, down from the mountains. If we don't get our horses soon, I fear that he will.
In patch 4.3, we’ll be introducing worgen racial mounts to the stables of Azeroth. These sleek horses have been constant companions for the denizens of Gilneas since time immemorial, and your worgen characters will now be able to claim their ancestral mounts.
Click on the images below for a preview of what’s
4.2.2 Live on Servers
2011/08/30 at 2:16 PM
4.2.2 just hit the live realms--it's a real quiet one in terms of a patch, just miscellaneous technical fixes that couldn't be hotfixed in. However, the good news is that with 4.2.2 off of the PTR, it's time for 4.3 to start. We'll be watching out for it and we're definitely cooking up a storm of surprises for 4.3 coverage.
Table of Contents
Dungeons & Raids
Dungeons & Raids
The visibility of
ability has been increased.
The size of Ragnaros' hit box during the final phase of the Heroic encounter has been increased.
Raid Frames should now remember whether they were shown or hidden upon subsequent logins.
Players using multiple accounts should now be available to be invited to a Real ID Party.
Hotfixes (August 16th - 29th)
2011/08/29 at 8:06 PM
should no longer hit enemies with whom the player is not in combat in Grim Batol or the Firelands.
The Feral druid 4-piece tier-12 set bonus (
Item - Druid T12 Feral 4P Bonus
) should now interact properly with
The radius of effect of the Restoration druid 4-piece tier-12 set (
Item - Druid T12 Restoration 4P Bonus
) has been increased.
now properly triggers
on the primary Fireblast target, even if that target was not yet in combat.
The radius of effect of the Holy paladin 4-piece tier-12 set (
Item - Paladin T12 Holy 4P Bonus
) has been increased.
Dungeons & Raids
A few of the
patrols in the entrance area of Firelands have gone on vacation.
The number of enemies that must be killed before Shannox spawns has been reduced.
News Round Up: Diablo III Community Site, Model Updates, and More
2011/08/29 at 2:31 PM
There were some blue posts last week and today that mostly dealt with the onslaught of questions about transmogrification, the Darkmoon Faire, and model updates. Yes, model updates--with everything else being revamped, including the long sought after armor customization, a lot of people have been pretty curious about the prospect of new models coming someday.
Highlights from today's news round up:
Replica items may mean that items from DMF may just be art skins, rather than the original gear--so it may be impossible to tell replicas from the real thing.
Death Knights will get their stater gear back, probably set up in Archerus, so non-DKs can't steal their unique armor!
Diablo III community site was launched!
Murkablo was confirmed as BlizzCon's pet reward, but everyone already knew that from when he was datamined--right?
Some character model discussion by two wonderful Community Managers.
our LoL sweepstakes
is over and the winners are in. Thanks everyone for being such great sports and supporting our friends from Razer and Riot. If you didn't win this time, remember we always have fun giveaways a
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