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Wowhead's Mists of Pandaria Guide
2012/02/19 at 12:37 PM
With the recent massive
talent calculator updates
, we thought it would be a fitting time to highlight our
Mists of Pandaria Guide
. We created it
right after BlizzCon
, including everything from BlizzCon transcripts to blue posts organized by topic for easier reference.
Most importantly, we've been updating it regularly since November with subsequent Blizzard coverage and talent calculator updates. In the past few weeks alone, there's been a ton of new information released that we've added to our comprehensive guide. Even if you've browsed our guide when it was first released, there's bound to be something new for every topic now!
--Official FAQ from BlizzCon.
--General features and additions!
News Round Up: Mists of Pandaria News Coming Soon, Bug Fixes, And More
2012/02/03 at 1:43 PM
We have a bunch of blue posts from throughout the week for you to read. It's been a busier week than normal, with Blizzard seemingly finally waking up and getting ready to show us the goods! With this week's earlier announcement that a press event scheduled for March, we can only hope February passes as quickly as possible, because I think we're all dying to hear more about those pandas.
And possibly their brews.
With all the recent posts turning focus back to Mists, what do you guys think--
when will Mists of Pandaria be released?
Do you think we could be leveling this Fall in the new continent...or do you think it will be further off than that? Or hey, maybe sooner?
Mists of Pandaria
I like your thread, Vorps! It's great to see some positive discussion and speculation about where this game is headed. :)
We're definitely very focused on opening the doors a little wider to new ideas to really grasp onto what will make this game as fun as possible. It's 7 years old after all. We're not going to reinvent the wheel in Mists of Pandaria, but we want to introduce new types of compelling content with meaningful rew
Patch 4.3.2 Will be Cataclysm's Last According to Dave Kosak
2012/01/17 at 5:45 PM
Dave Kosak, Blizzard's lead quest designer, gave a
solid interview with Videogamer.com
late last week. He highlighted 4.3's successes, failures, and also confirmed that there will be no extra content in the wings for Cataclysm--meaning anyone betting on a Ruby Sanctum styled encounter should stop while they're ahead.
In the interview, Kosak also touched on World of Warcraft's recent subscriber losses as well as Blizzard's overall feelings towards Cataclysm as an expansion. Although many have been disappointed with Cataclysm, he was quick to note the sheer level of content it brought to the world and how much of an epic undertaking that truly was for the World of Warcraft development team. Overhauling all those low level quests took massive amounts of time--and were desperately needed, whether players realize it or not.
While Cataclysm may not have been the highlight of WoW's timeline, it was a necessary one to prolong the life of Azeroth.
Hit the break for a transcript of the full interview and let us know your thoughts on both the interview and the expansion. Was Cataclysm a good expansion? Should there have been anot
Dev Watercooler: Seeing the Forest for the Talent Trees
2011/12/08 at 11:19 AM
Following the release of the updated Mists of Pandaria talent calculator yesterday, Ghostcrawler explains some of the changes in today's Dev Watercooler. Without sugarcoating things, he talks about why the old talent system was fundamentally flawed and addresses player concerns like how it seems the new system presents fewer choices or emphasizes PvP abilities.
class="detail"><p>We’ve gotten a lot of feedback on our crazy, exciting, and scary talent overhaul, for which we are enormously appreciative. For real and for true. We *<strong>want</strong>* your feedback on the new talents. That is why we are presenting so much detail so early. While we will continue to iterate on talent specifics, your feedback is an important part of that process. Don’t abstain because you’re convinced that things will change without you. Your input is one of our most important tools for improving the game.</p><br>
<p>We have seen a few consistent responses from players concerned or dismissive about the model, so we thought we’d take the opportunity to explain the philosophy behind some of our decisions, to provide a
Mists of Pandaria Talent Calculator Updated
2011/12/07 at 5:28 PM
A new version of the Mists of Pandaria Talent Calculator went live today. While some talents and specializations simply moved places or changed names, there are some fun new abilities--priests can turn invisible now and mages finally got some new level 90 talents! Also, keep in mind that not all classes are complete or have been updated, like hunters and rogues.
We'll have our calculator here at Wowhead updated shortly, but in the meantime, take a look at some of the highlights!
We trust you’ve all had ample time to plug away on the Mists of Pandaria Talent Calculator. You may have even found a few mind-bottling class changes in the works (you know, when things are so crazy it gets your thoughts all trapped, like in a bottle?).<br /><br />To that end, we’re pleased to announce we’ve just released an update to the calculator! In addition to bug fixes, we've made s
Introducing Wowhead's Mists of Pandaria Guide
2011/11/13 at 9:48 AM
Mists of Pandaria was announced last month, but Wowhead has a strong tradition of expansion guides--and this expansion will be no different.
Today we're excited to launch a preliminary version of Wowhead's
Mists of Pandaria Guide
that organizes all the coverage from BlizzCon as well subsequent coverage from Blizzard. We've included screenshots, BlizzCon transcripts, and blue posts to make the information easy to reference. More importantly, this guide will be updated quite frequently to stay current as we learn even more details about the expansion.
Here's a peak inside, with links to each guide page:
--Official FAQ from BlizzCon.
--General features and additions!
New Race: Pandaren
--Learn more about this peaceful and mysterious race.
New Class: Monk
--New abilities, resources, and animations!
Dev Watercooler - The Great Item Squish (or Not) of Pandaria
2011/11/04 at 11:33 AM
The item level and stat inflation on gear gets more and more pronounced between expansions--or even new patches. The devs wanted to touch upon this problem at BlizzCon, but ran out of time. In this Dev Watercooler, they address the problems related to stat budgets and propose several solutions. Nothing is set in stone, but the solutions are really interesting to analyze.
We've also got some minor changes to 4.3 PTR patch notes at the end of the post. Of particular note is that Tol Barad Veteran now requires 25 wins, down from 100, and Death Knight pets now properly inherit their master’s crit and spell penetration stats.
class="detail"><p>The lead designers were originally going to talk about this topic at BlizzCon, but it didn’t really match the content of the rest of our “Intro to Pandaria” presentation, and seeing as how we finished our 90-minute slot with 93 seconds remaining, there wouldn’t have been room for it anyway. But several of us did bring up the issue with players and media we talked to, and it even ended up in at least one FAQ, so we figured we’d go
Mists of Pandaria Live Developer Q&A and Transcript
2011/10/27 at 6:24 PM
While there's been developer chats in the past, tonight's chat is quite special--it covers Mists of Pandaria mere days after all the BlizzCon 2011 announcements. I'll be transcribing the Q&A below, after some highlights.
Separate player hubs for both Horde and Alliance on Pandaria--will encourage world PvP.
New cap for professions is 600, no plans to add a new professions. Pet battles will be fun alternative to powerleveling professions.
Unhappy with the implementation of Prime glyphs since they are no-brainers to choose--may be removed.
Pet battles will grant XP in the same way to gathering professions--a decent perk.
Cooking will remain a secondary skill, but there will be specializations.
Valor, conquest, profession, and faction vendors will be scattered around world to encourage travel.
Possibility of increasing conquest point caps by 10-15%, for extra rewards for world pvp.
New guild levels and perks in MoP.
Expect quest hubs that change faction/control like Baradin Hold in MoP.
Players can only queue for scenarios in specific areas--goal is not to have players waiting for queues in major cities only.
BlizzCon 2011: Exclusive Interview with Dave Kosak, WoW Lead Quest Designer
2011/10/23 at 3:38 PM
Saturday afternoon, I was fortunate enough to get a one-on-one interview with Dave Kosak, WoW Lead Quest Designer, before his Lore and Story Q&A. Ashelia and I brainstormed some questions together before I sat down with Dave. During the interview, I made sure to ask him about some of our favorite--and least favorite--questing experiences, as well as how they were handling phasing and truly epic questlines in Mists of Pandaria. I hope you enjoy reading the summarizes of his responses--he shared details unreleased at BlizzCon such as a potential new MoP faction, the Lorewalkers!
We were also able to attend a group Q+A with J. Allen Brack and Jay Wilson about World of Warcraft and Diablo III. We've got the all the answers under the break--some of the information was already covered in other panels, so be sure to check our full coverage for details.
Exclusive Interview with Dave Kosak
Q: It's always been a struggle to make players feel like they truly impact the world. How are you showcasing this in MoP? Do the zones progress and change depending on questlines? What about phasing?
A:One thing we always struggle with--is we have this tool, phasing, but a large problem is that it separates players easily. Phasing, as I
BlizzCon 2011: Mists of Pandaria and What We Know
2011/10/21 at 1:52 PM
Update: we had a huge day of panels on Saturday as well. We also have a
Mists of Pandaria talent calculator
Cheat Sheet for Mists of Pandaria
Rather than force you to sift through liveblogs and official previews, Perculia and Ashelia have broken down exactly what is coming with Mists of Pandaria. Find out what's happening, what you'll be doing, and more with this first peak cheat sheet we've included right here at the top of the post.
And, of course, Perculia got some immediate hands-on time with the starting zone. Word on the street is that she rolled around a lot and had a blast--but maybe you should read her actual preview below!
Pandarens and Pandaria
Leveling in Pandaria
Pandaria has been shrouded in a mist. The alliance and horde wash up on the shores of Pandaria during a naval battle. They immediately want it for their own for the war--so they are going to destroy the pandaren to get its resources!
I was able to test out most of the starting zone in the press room--here's my thoughts!
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