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5.4 PTR Patch Notes: Updated July 8th
2013/07/08 at 7:55 PM
Blizzard updated the 5.4 PTR Patch Notes this evening, with numerous class changes as well as a few PvP tweaks. Here's the highlights:
Player spells with different target limits depending on raid size will gradually increase their limits based on the number of players in Flexible Raid difficulty.
now also has a chance to activate when the Death Knight dodges or parries a melee attack.
: Guardian Druids now gain Vengeance when their Treant takes damage with
: Counter Shot is now a baseline interrupt ability learned by all Hunters.
: Numerous Windwalker changes, including redesigned Bottled Fury and Tigereye Brew.
no longer has a chance to restore mana on attacks.
no longer has a chance to activate from Crusader Strike and Hammer of the Righteous, but now has a 30% chance to activate when dodging or parrying a melee attack (up from 12%).
are now treated as a missile, and is no longer an attackable creature.
: Numerous Rogue changes, including an
nerf, talent cooldown changes, and buffed
News Roundup: Darkmoon Faire in Town, Transmog Posts
2013/07/08 at 12:18 PM
Today's news roundup covers some recent transmog debates on the EU forums as well as a reminder that the Darkmoon Faire is back in town!
is back in town for a week--be sure to try for your
Darkmoon Game Prize
, which is needed for
Collect Your Deck (Season 2)
. Unfortunately, another Patch 5.3 change is that the Faire appears to be CRZ now, meaning getting
will be harder to do.
Players leveling alts may also find
Darkmoon Top Hat
useful for experience boosts.
For more details on the complete faire, including vanity pets and achievements, check out our
Over the weekend, the EU forums have been having a lively discussion on transmog artwork through expansions. We love transmog here at Wowhead, so we're always curious to see what sets are popular among users.
Many posters are nostalgic for the look of
Transmogrification Guide: BoE Armor Sets (Updated for 5.4)
2013/07/06 at 12:17 PM
Continuing with our series of transmog guides, today's guide will cover world-drop greens. You can either hope to get lucky when killing mobs out in Azeroth, or check the Auction House to see if your BoEs are for sale!
Many of these sets from vanilla and TBC do not have matching helms or shoulders, but are especially coveted for their artwork and rarity.
Check out the complete updated series of Transmogrification Guides:
PvE and PvP Tier Armor
Lookalike Tier Without Class Restrictions
Talk Azeroth - Episode 5 - Cross-Realm Arena, Recent Hotfixes
2013/07/05 at 1:26 PM
We've got another episode of Talk Azeroth with Olivia up, as well as some recent hotfixes for the holiday weekend!
This week on Talk Azeroth Episode Five, Olivia gives everyone a lesson in what she calls the After Eight challenge, before firing up the show. If you think you can do it faster, prove it!
Moving into the show, Olivia starts off by picking up your viewer questions from previous episodes. If you have a viewer question, you can now email them over to Olivia direct on Olivia@zam.com, or tweet her at
. The questions this week touch on Virtual Realms, as well as a couple of thoughts on the Arena Tie-Break System.
This weeks' show deals with some huge PvP news, the introduction of cross-realm arenas and the removal of teams. Olivia explains the existing system, as well as the changes, before thinking through the pros and cons of the new system, including flexibility, rating, rankings, MMR and potential exploits, as well as the camaraderie of teams and whether it's really important.
Click the cut for the recent hotfixes!
5.4 PTR: Build 17153 - Legendary Cloaks, Tier 16 Armor Models, Glyphs, and More
2013/07/03 at 12:23 PM
A new build will be coming to the 5.4 PTR soon! As always, take the datamined spell changes with a grain of salt, and refer to the
official patch notes
for confirmed changes.
Highlights include legendary capes and their 3D models, Tier armor models, mount models including the Storm Crow possibly for killing Heroic Garrosh, new datamined glyphs, and
Enduring Elixir of Wisdom
, which hints at future micro-transactions with the Blizzard store.
Check out the latest additions!
Edit: Zarhym has clarified some of the details behind the
Enduring Elixir of Wisdom
We are currently exploring the possibility of adding a way for players in certain regions to make purchases directly within the game. As part of this process, elements related to this will be appearing on the PTR. We’ll provide additional updates on our plans as development progresses.
Legendary-quality capes, which come with
5.4 PTR: Currency and Reputation Gear Changes
2013/07/03 at 11:54 AM
On the latest 5.4 PTR, reputation gear costs have been nerfed pretty hard, making it easier to gear up fresh characters. Many
items will cost
items will have greatly reduced costs.
As this is still the PTR, currency costs are subject to change, but here's what we observed in-game:
Honored items now require Friendly--chest, hands, legs, backs. In addition, the costs have been reduced by 34%:
5.4 PTR: Siege of Orgrimmar Mount Rewards and Zone Preview
2013/07/02 at 11:41 AM
The Siege of Orgrimmar has recently been open for testing on the PTR--today we've got a visual preview of the zone, as well as some details on the mount rewards.
Tier 16 will have three raid mounts as rewards. These are handled a bit differently than the other raid mounts in MoP.
Reins of the Kor'kron War Wolf
are rewarded if you've completed
Ahead of the Curve: Garrosh Hellscream (10 player)
Ahead of the Curve: Garrosh Hellscream (25 player)
. This is the first Ahead of the Curve achievement to award a mount, and also the first to be split into 10 and 25 player versions since the lockouts became shared in Cataclysm.
Mythic: Garrosh Hellscream
will have a 100% droprate on a truly epic mount, that will be nerfed to 2% when the next tier comes out.
Glory of the Orgrimmar Raider
Reins of Galakras
mount. Blizzard has confirmed that the achievements required for the
Glory of the Orgrimmar Raider
will not include heroic ones, and that the needed achievements can be completed in Flex mode.
At last week's fansite mixer held at Blizzard, I asked Lead Encounter Designer Ion Hazzikostas about the mount changes, and here's a (summarized) version of his reply:
The mounts and achievements tied to the Siege of Orgrimmar ra
5.4 PTR Patch Notes: Updated July 1st
2013/07/01 at 1:08 PM
Updated 5.4 PTR Patch Notes are now available! There's some details on the changed arena system, as well as changes to old reputation gear and
Players no longer need to create or join an Arena team to compete. Similar to the Rated Battleground system, players in a party of the appropriate size (cross-realm groups are supported) may queue for an Arena bracket of the same size (2v2, 3v3, or 5v5).
Epic quality (purple) Valor items sold by the
now have their reputation requirements reduced to Friendly or below, and have their
cost reduced by 34%.
Epic quality (purple) Valor items sold by all other Mists of Pandaria faction quartermasters no longer have reputation requirements, and will now cost
instead of Valor.
The conversion rate for
have changed. The conversion rate is now 0
(up from 5
Sacred Shield changes were reverted from the last build--it's remaining a talent for now.
Click the cut for the full notes!
Patch 5.4 Arena Update: Cross-Realm Arenas, No Premade Teams Needed
2013/07/01 at 11:08 AM
As revealed at the
Fansite Dev Roundtable
on Friday, some big changes are coming to arenas in 5.4. The team requirement is lifted, and you can compete with cross-realm friends!
<div class="detail"><p>Big changes are coming to World of Warcraft’s Arenas that will make participating more convenient and competitive than ever before, and some of those changes may begin appearing on the PTR very soon.</p></br>
<p>Today, competition is limited to the realms within your Battlegroup, and your ability to participate in the Arena system requires having a static team with friends on the same realm. In the upcoming Patch 5.4, we’re building on technological improvements we’ve made over time (such as region-wide matchmaking) to expand the pool of competitors and improve the Arena experience for all World of Warcraft players.</p></br>
<p>One of the first things you’ll notice in Patch 5.4 is that you’ll no longer need to join or create an Arena team to compete. Instead, queuing will work much as it does for Rated Battl
2013 Blizzard Fansite Mixer, 5.4 Dev Roundtable Summary
2013/06/29 at 2:43 PM
The Blizzard CM team invited Wowhead and fansite members from Convert to Raid, Curse, Gamebreaker TV, and WoW Insider to Blizzard campus for a social fansite mixer on Friday, June 28th!
We spent the day hanging out with the fabulous Community team--
-- and discussed how fansites and Community can better support each other.
We also got to playtest Hearthstone for a bit, got a preview of licensing products like the
adorable Mini Sylvanas
, and enjoyed Bashiok's cooking on Community's Lil' Ragnaros BBQ.
I walked away with some sweet loot, including a
Big Blizzard Bear
Mega Bloks Sha
in my goodie bag, and a
Magical Ogre Idol
for doing well at WoW Trivial Pursuit!
5.4 PTR: Build 17124 - Spell Changes, Legendary Quest Rewards, Trinkets, and More
2013/06/27 at 3:46 PM
Check out the latest additions!
Drums of Rage
, new consumable if you're missing heroism: Increases melee, ranged, and spell haste by 30% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
The reward from Chapter V of the Wrathion questline is a legendary cloak.
Chapter V: Judgment of the Black Prince
now reads "Work with Wrathion to create your legendary-quality cloak and complete his quest to defeat Garrosh Hellscream." Based on new spells unearthed today, these capes may be tied to the following unique procs:
Essence of Yu'lon
: Your damaging attacks have a chance to empower you with the Essence of Yu'lon, causing your next direct damage spell to also burn the target with jade dragonflame, dealing 5000 damage and an additional 30000 damage over 6 sec. This damage also affects other enemies near the burning target.
Endurance of Niuzao
: The Endurance of Niuzao fully absorbs the damage of one attack that would normally kill you. This effect has a 60 sec cooldown.
Talk Azeroth - Episode 04 - Arena Tie-Break System
2013/06/27 at 11:45 AM
This week Olivia takes a look at the proposed changes to the arena tie-break system. She starts off with a look at where we're at right now, explaining the current system, before running viewers through the new tie-break system, and then dives head-first into the potential issues with the systems old and new, while also examining why Blizzard decided to shift away from the old system in the first place.
The new system, she asserts, provides a fairer look at arena matches, likening them to boxing. The pugilistic metaphor continues as Olivia discusses how the current system is much like demanding a TKO to win any boxing match, while technical victories are completely absent.
However there is a downside, as Olivia explores, with the way the system changes the psychology of the arena, as players might look to play the system rather than play the game.
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