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Patch 4.2 Will Allow Players to Group With Friends Across Realms
2011/05/17 at 2:50 PM
One of the more interesting features that's been requested since Real ID was implemented has been a way to actually group with your Real ID friends. It seems that Blizzard intends to make this possible fairly soon as it will be available on the PTR for testing this patch. It's worth noting that some features of the system will require what Blizzard vaguely refers to as a "premium" service, indicating a fee of some sort.
With this feature on the way, you have to wonder if they'll make cross factions available with cross server groups. Right now, the answer seems to a resounding no; the feature will only support same faction groups. So unfortunately, if your friends are Horde and you're Alliance, it will be largely worthless. Of course, with instances like the WotLK faction specific ones, it's probably quite a headache to code and it's development time better spent elsewhere. Still, I'd love to run a ZG/ZA with Perculia for once!
With the continued popularity of the Dungeon Finder, many players have been asking for a way to group up with real-life friends who play on other realms to take on instances together. Today, we wanted to give you a head
Ask the Devs #7 Answered, Firelands Next Topic
2011/05/16 at 11:27 AM
Blizzard have just posted the answers to their latest installment of Ask the Devs focusing on
! Not a whole lot of definite details, unfortunately, just a bunch of "yes we're going to add more fun stuff" and "yes we know some professions kinda suck and we're looking at changing that." Still, positive notes all around! We may have new profession daily quests to look forward to in the future (including Archaeology ones!) and Blizzard confirmation that
will indeed be unbound in a future patch (as most similar tradeskill reagents have been in the past).
The next topic should be an exciting one:
! Hopefully we'll find out some awesome new details about the upcoming 4.2 raid!
Check out the full results of Blizzard's seventh Q+A after the break!
Brand New Hairstyles on the 4.2 PTR
2011/05/15 at 3:15 PM
A number of races got additional hairstyles on the PTR this weekend! We’ve taken advantage of the race/faction changing-options to find out what exactly you can get on the PTR: we've got screenshots and names of all the available cosmetic options.
Of course, there’s been hairstyles on previous PTRs that weren’t implemented, but with so many additions, hopefully some will stay--these seem to be generating quite a buzz, so maybe it will even encourage Blizzard to add more. We'll keep updating if more customizations become available.
Dungeon Journal Preview: All Seven Firelands Encounters Unveiled
2011/05/15 at 7:55 AM
The PTR updated this weekend with the encounter journal. The developers at Wowhead have been working on integrating it into our database entries and it's an exciting feature you should see soon. However, in this case, soon isn't enough: you probably want to see it right now. Well, you can! With the help of volunteers ArgentSun, Perculia, and Remnath, I've transcribed the data you care about--!
Below are the encounter journals for all seven bosses in the zone (plus Occu'thar in Baradin Hold), so tread lightly if spoilers scare you. Of course, if you're into seeing what you'll be facing on 4.2, go and indulge yourself. It's worth it. Ragnaros is the best looking fight in particular; it's epic on a level that
Alone in the Darkness (25 player)
and quite similar in design, too. During the fight on heroic mode, you will face an additional stage in which you will be aided by three familiar friends: Cenarius, Arch Druid Hamuul Runetotem, and Malfurion Stormrage. It sounds a lot like the Keepers in Ulduar.
Anyway, if these journals are any indication, this dungeon should cure a lot of burnout players have been facing. And hey, who knows, maybe those ~600,000 subscribers Blizzard "lost" will come back on patch d
Get Ready for WoW's 7th Anniversary: A Guide to Collecting Tabards
2011/05/14 at 8:56 PM
With datamined on the PTR, it’s time to give tabards another look. If this goes live, it appears that for this year’s anniversary you can transform the appearance of your tabard, possibly into ones you’ve previously obtained. And even if this goes the way of the dance studio, it’s still a good time to brush up on available tabard options with the new achievement
in patch 4.1.
This guide is organized by tabards that were introduced in each expansion as well as the means for obtaining them. When changing factions, many tabards will convert accordingly as we’ve noted below. Also, if you destroy some tabards (PvP, BC reputation, select achievement rewards), they can be obtained again from
in major cities. Some rare tabards cannot be replaced and we’ve noted them as such. Other common tabards for Wrath/Cataclysm are cheap and you can simply buy them back for a few silver from their respective quartermasters.
PST - Episode 29
2011/05/13 at 11:06 PM
How can I tell if my DPS is slacking?
Why only dual spec?
Why does Blizzard let new 85s gear up so quickly now?
What defines 'casual'?
Would 'casual legendaries' that are replaced by raiding gear be acceptable?
Has the dungeon finder made recruitment harder?
Why do we have both Dodge and Parry?
How can I know when my guild is ready to start raiding?
Do Conquest points reset with a new patch?
What do the different colors of Tier 12 armor mean?
What's with the staring contest going on behind you?
4.2 PTR Patch Notes Updated (5/13)
2011/05/13 at 7:42 PM
All existing Valor Points in the Currency tab have been converted to Justice Points.
(new achievement): Save all four prisoners before they are sacrificed in Zul'Aman on Heroic difficulty.
Players are once again free to dance in combat (without causing graphic errors). Other animations, such as attacks, will take precedence over dancing. The dance animation will be suppressed until the higher priority animation is complete. Fun has been unnerfed.
Glyph of Ferocious Bite has been redesigned. It now causes Ferocious Bite to heal the caster for 1% of maximum health for each 10 energy used.
has been redesigned. It still reduces the mana cost of Exorcism. However, it no longer has a chance on Holy Shock of making Exorcism free and instant. Instead, it has a 50/100% chance to prevent the Exorcism target from causing critical effe
Patch 4.2 - PTR Build 14107 - Achievements, Spell Changes, Items, and More
2011/05/13 at 5:22 PM
Another patch on the PTR just in time for Friday. There's tons of stuff, but the most important thing we have is that we think we've figured out the proc of from our spells in our database.
This is purely speculation and is subject to change, so take it with a grain of salt, but I wouldn't be surprised if we're right.
It looks like you gain an aura () and it duplicates your harmful spells sometimes: . Their damage appears as which is arcane damage.
Other notable finds
WoW's 7th anniversary might have a little more than just a vanity pet or a feat of strength: ! You will most likely be able to change the appearance of your tabard so you aren't stuck wearing the same old one for its benefits.
Pet collectors are going to be very happy with 4.2 it looks like. will introduce the return of from the TCG. There will also be which will reward a new pet: .
Achievement hunters should be happy, too: from achievements for Zul'Aman that should have existed ([achi
Patch 4.2: Tier 12 Armor Sets for Shaman and Warlock
2011/05/13 at 11:43 AM
Shaman and Warlock tier 12 were just shared with us this morning--the Shaman set has particularly awesome shoulders! Be sure to check out our previews of
the tier 12 color variations
the official tier 12 previews
from the past few weeks if you're interested.
News Roundup: New Tier Set Bonuses, Holy Paladin Nerfs, and Dancing
2011/05/13 at 12:42 AM
Zarhym's been a busy community manager today, posting in threads about everything from dancing to tier 12 set bonuses. If you recall last week,
we datamined the tier 12 set bonuses from the PTR
, and it generated a lot of buzz. Of course, they weren't balanced; some of them were very underwhelming and others were simply overpowered. As such, Blizzard's been looking into it this week and they have some solid revisions to offer already. They can't possibly be the final ones, though--Holy paladins would have a decent set bonus if that were true and you know Blizzard isn't
nice about tier sets for the class! (Kidding. Sort of.)
Other notable threads included a justification for Holy paladin mana changes in 4.2 and a thread about dancing in combat. Because dancing in combat is important.
New Tier Set Bonuses
We've seen a lot of discussion and debate over the new set bonuses. Just so everyone is aware, we're still assessing the set bonuses for tier 12 as we go through more testing and gathering more feedback.
To give you a heads up on what we'r
Patch 4.2: Lord Rhyolith PTR Strategies and Preview
2011/05/12 at 9:44 PM
Today on PTR we got some time with the newly renamed
. He's a well-tuned encounter and one we preferred to yesterday's boss,
. Some of his mechanics were refreshing, particularly in the way you actually controlled him, and we managed to test both phases of the fight thoroughly. If you've done
, you'll find some elements from those bosses borrowed and rehashed with
Phase one starts out different from most fights as there is no need to tank him. He ambles around slowly and does not attack directly; instead, the real threat is where he intends to walk. Consequently, you'll need to steer him where you want him to path by attacking his left and right legs--applying DPS to the leg in which direction you want him to turn. We found it best to only have two or three melee on him at most communicating on ventrilo where they wanted him to turn and calling out switches. There is also a bar on the screen the indicates how much in the respective direction Rhyolith will be turning to help you out.
Your immediate goal in steering him is to make sure that he stays
BFF Report - Ep 67 - Spiral Knights
2011/05/12 at 3:45 AM
Spiral Knights is a recently released java based hack n' slash/dungeon crawler from Three Rings and SEGA. Last time I played a SEGA game was.. a while ago. Initially, I was a bit of a skeptic getting into Spiral Knights, but now.. pfftt I'm still a skeptic, no game is going to change that :P
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