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Transmog and 3D Models
Toy Box and UI Changes
Zones, Quests, and Exploration
The highest level alchemist-crafted trinket can be sold to other players (it's bind on equip)
17 hr 52 min ago
, Senior Game Designer
So.. the Draenic Intellect Potions from the follower's daily are Soulbound and they don't stack with my the other ones..
3 days ago
Intended. They give players w/ an Alchemy building useful potions w/o flooding the AH...
1 day ago
Seems like the DRs for CC are now always 15 seconds rather than 15-20, feels like a huge buff for comps like RMD. intended change?
1 day ago
It is intended that it always resets after a fixed amount of time, but it should be 18 seconds; we'll get this fixed.
1 day ago
That said, will the rotation be set in that order or shifted around after every 5 days?
2 days ago
Traders who visit your Garrison will maintain the same order that started on 2/27: ore/dust/cloth/leather/herb.
1 day ago
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Patch 6.1 Hotfixes for March 3rd
6.1.2 PTR: Build 19711 WoW Token Items and Globalstrings
Downtime Tuesday Episode 5; Herb Trader on US Servers
Blizzard Introduces the WoW Token: Exchange Gold and Game Time, Expert Elvine Weighs In
Darkmoon Faire (March 1 - 8): New Toys, Race Unlock Schedule, Achievements
Warlords of Draenor Follower Guide
Warlords of Draenor Legendary Ring Guide
Comprehensive Ashran Guide
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Herb Trader's First Visit to Town Hall
WoW Token: Exchange Gold and Game Time
Darkmoon Faire Race
Voidtalon Mount Found
Raids and Dungeons Q&A Liveblog
New Pet Tamers, Blizzard Warlords interview, Drake Collector Achievement, Black Market Auction House
2014/08/20 at 2:54 PM
Don't forget to enter our
Warlords of Draenor Beta Key Giveaway
And our sister site
giving away Naxxramas t-shirts and Hearthstone pillows.
Tom Chilton Interviewed on Warlords of Draenor
interviewed Game Director Tom Chilton at Gamescom, discussing the criticism levelled at World of Warcraft in recent months. You can read the full interview over at
, but we have summarized the key points below for your convenience.
The dev team wishes Warlords was out by now, but team increases and the expansion's size have slowed them down.
Warlords is probably the most ambitious expansion to date when it comes to high level content.
The setting, if it appeals, will bring players back to WoW, but a bigger influence will be the level 90 boost and associated tutorial zone to get you back into playing your character.
WoW still sees "a pretty large number" of new subscribers on a monthly basis. Making the game more intuitive for them is a goal in Warlords
Working on an older game engine requires creativity from developers, and becomes harder and harder as new tech is added.
The Blood Elf design was perhaps promised for launch too soon, before they'd realised how long it would take to get all the models done.
World of Warcraft combat has stood the test of time, but the devs want to make it feel more visceral some time soon
Tom feels that casting while moving, like flying, cost the world a lot in the long run.
The "Dudebros of Draenor" problem was in presentation as much as anything - there are strong female characters in the expansion.
The end-game questing in Warlords will be far fewer daily quests and far more free-form interaction with the world. They're trying to avoid players feeling like they have to do it all.
Feedback from the beta has been a mixture of positive and negative - flying is a controversial topic, and Garrison feedback has reflected the devs' position on the feature.
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Mists of Pandaria: Black Market Auction House
2012/07/03 at 10:24 AM
Always wanted Tier 3 gear for transmog or never got
Ashes of Al'ar
to drop? You're in luck now, with the Black Market Auction House.
The BMAH was designed to be a fun type of gold sink--where rare items are periodically generated and placed on a special Auction House for players to bid on. Players cannot list items themselves; instead, they are generated by the server and "listed" by an in-game NPC. The AH is "run" by
The Veiled Stair
Rare mounts, vanity pets, TCG items, Tier 3 armor, and epic recipes will find their way to the Black Market Auction House, and more controversially,
heroic raid epics will also be available
. While not many items will be up per week, it does raise concerns that raiders will be forced to buy armor with gold to help progression, which will put an emphasis on gold farming and change the server culture and economy. There's also some ilvl 483 PvP items for sale as well.
Bids start in the - range and there is no buyout option. The sky is the limit when competing against other collectors for items.
We've compiled a list of BMAH items across beta servers and organized them under the cut!
Click the cut to see a list of items and learn about the NPCs selling them!
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News Round Up: Purchasable Raid Epics on the Black Market Auction House
2012/06/19 at 6:28 PM
The Black Market Auction House was a hot topic today for blue posters--after beta players noticed that raid-quality epics will be occasionally up for sale in addition to rare/removed mounts and pets. Since some wealthy players pay guilds for mounts/titles already, some players think this isn't a big deal, but others think it changes the character of the game. One of these heroic items is up for sale currently, so we added a screenshot on beta:
In other news, Ghostcrawler recently addressed Death Knights, Hunters, Rogues, and Paladins on beta. The new TCG deck was released and there's also a feature on PrintWarcraft's custom T-shirts!
Black Market Auction House
No one should count on this even being close to a viable option for gearing up a character. If you can raise that kind of gold in the game, you're going to have much better success paying your way into raids for gear than hoping the right items appear for you in the black market AH (which doesn't include set pieces), hoping you can afford to outbid everyone else on your realm, and hoping you're the last one to bid before the auction ends.
Sure, it'll have some of the best rewards for sale. But that doesn't mean it'll be remotely reliable for one person to gear up quickly. It's the black market, after all. :)
Ultimately the system is going to benefit the extremely wealthy and the extremely lucky. But in all likelihood the benefits won't at all be consistent, even for those who can pony up the gold.
The two actually aren't mutually exclusive concepts. You're glossing over far too many details for this to be a valid argument.
The overwhelming majority of WoW players will not suddenly be buying their gear at the magic armor store. Taken in the context in which that quote was originally made -- where we were referring to players collecting tokens from bosses to shop at a magic store -- it still holds true.
So buying armor with a token from a boss was bad, but buying armor with gold is good?
I'm trying to be a rationale skeptical person here but that makes absolutely no sense. The problem with players buying their loot from the magic armor shop was not the currency used to make the purchase, it was how purchasing gear with a currency detracted from the experience of looting a defeated enemy.
No, my point was that those can't be equally compared. For that to be true, we'd first have to create a situation where the standard for all PvE players switches from spending tokens on powerful items, to spending gold on powerful items.
The BMAH can't be compared to the token system that way. As I mentioned before, that's glossing over far too many details about both systems.
The token system, which that original quote about the magic shop was referring to, was a means for virtually everyone to obtain their PvE tier sets. What we said was that this ended up not feeling as rewarding, 'cause you ended up just collecting a currency to spend at a vendor rather than grabbing your loot straight off the dead bodies of bosses.
The token system was implemented to try and make RNG feel a little less punishing, but it had some side effects.
The BMAH system can hardly be compared to that system. You never know when the BMAH will have something you can use, you can't buy anything out, items are BoP, and you're competing with everyone on your realm who might want/need the item.
That's much more RNG and isn't a system that, in anyway, will completely replace the act of killing bosses for loot. It will be randomly rewarding to a small minority of people who happen to have a lot of gold and are lucky with timing. But as I said originally, even then it won't be reliably or consistently rewarding.
It's just a shoddy comparison.
For those speculating about the rate of gear gains from the black market auction house, here's how things currently work. Keep in mind it's still beta and this is all subject to change.
The chances that a tier-13 raid or PvP item of any given armor type will be listed each day is roughly 10%. Logistically, this means there will be plenty of days where no new armor is available to anyone. Some days, if the black market vendors are extra fortunate in their scavenging for goods, you might see a piece of gear for each armor type. The items under each armor type include belts, boots and bracers, and there will be a separate vendor offering jewelry.
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