in your browser.
Table of Contents
Table of Contents
Guardian Druid Talents & Build Guide – Legion 7.3.5
Last updated 2018/01/31 at 5:08 AM
Welcome to the Guardian Druid Talent Guide! Updated for Patch 7.3! This guide provides an overview of all talents, information on which Guardian Druid talents work well in different situations, and popular Guardian Druid builds in Wowhead's talent calculator. This guide is written by
For more Druid discussion, visit their
, or ask our guide writers questions on
For additional class and community Discord links
visit our Discord Servers page
Rotation & Abilities
Macros & Addons
A good Guardian Druid build for a new-ish player involves a lot of the passive choices. For example:
A more experienced player trying to min-max their performance would opt for more active Guardian Druid talents. For example:
Tier 1 Talents
: Absorbs and reflects damage based on your attack power. Take for DPS or as a basic talent.
: Generates Rage every
tick. Take for long term cleave/AoE situations, or if you don't yet know how/when to min/max
: Generates Rage based on damage taken. Highest Rage generation potential. Take if you understand how the encounter or dungeon is going to flow and you can maximize effectiveness.
Tier 2 Talents
: Decreases cooldown and increases radius of Stampeding and Incapacitating Roar. Take if you need more or raid-wide
to fear affected targets instead of incapacitating them. This will typically cause them to remain CCed longer than they otherwise would. Strong for dungeon or M+ content.
: Charge towards an enemy and immobilize them (
). This will generally be the default talent.
Tier 3 Talents
: Gain some Balance abilities and increased range. Take for kiting or to be able to hit larger groups of mobs at once.
: Gain some Feral abilities and 15% movement speed. Take for extra speed or if you have the opportunity to swap to DPS during an encounter.
: Gain some Resto abilities and heal yourself periodically. Default survival talent.
Tier 4 Talents
: Single target stun. Generally the default talent.
: Roots many targets in place. Generally a bad talent except for some achievements. Avoid.
: Knockback and snare most enemies (some are immune) within 15 yards. Functions as a secondary interrupt.
Tier 5 Talents
Back to Top
Share your comments about this guide in our Druid forum!
All Transmog Sets for Druids
Restoration Druid Talents & Build Guide – Legion 7.3.5
Feral Druid Talents & Build Guide – Legion 7.3.5
Legion Druid Class Changes
Balance Druid Talents & Build Guide – Legion 7.3
More Class Guides
Blood Death Knight M+ Guide - Legion 7.3.5
Feathermane Hunter Pet Guide
Restoration Shaman Guide – Legion 7.3.5
Warlords of Draenor Druid Changes
Elementals in Draenor: An In-Depth Guide to Elemental Shaman
Prestige PvP System and Rewards
Raid Entrances of Classic World of Warcraft
Raid Entrances of The Burning Crusade
Raid Entrances of Wrath of the Lich King
Raid Entrances of Cataclysm
Warlords of Draenor Follower Guide
Heirloom Collections Guide
Warlords of Draenor Legendary Ring Guide
Hidden Artifact Weapon Appearances and Effects
Draenor Pathfinder: How To Unlock Flying in Draenor
More Guides by Deastin
Guardian Druid Rotation Guide – Legion 7.3.5
Guardian Druid Artifact Weapon: Claws of Ursoc – Legion 7.3.5
Guardian Druid Guide – Legion 7.3.5
Guardian Druid Enchants, Gems & Enhancements – Legion 7.3.5
Guardian Druid Gear, Tier Sets & BiS – Legion 7.3.5
Get Wowhead Premium
$1 a month or
to enjoy an ad-free experience, unlock premium features, and support the site!
Other ZAM Sites
Final Fantasy XI
© 2018 ZAM Network LLC