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A "reset=0.3 0,0,0" question
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i recently came back to WoW again afther a break and was looking trough the forums and i saw alot of new macro's that had in the time reset something like
/castsequence reset=0.3 0,0,0,mindbender
i knew a bit of macro's before my break, but can somebody explain to me what exactly the reset=0.3 0,0,0, does? i know you could do reset=target//combat. but mili seconds and random numers afther a reset are new to me.
thanks in advance
Well, I've always been quite dubious about a decimal number as the reset time actually working.
If you have a reset time of exactly zero, the eye-observed results I had were seemingly the same as with 0.9 - which leads me to believe zero beginning decimals are interpreted as a zero.
I THINK the castsequence time reset conditions are evaluated approximately every one second or something, so a zero beginning decimal will actually be anywhere from 0 to 1 second plus the time it takes to draw the next frame, which is why I guess people think decimal numbers work there :p
Or, well, that's just my theory.
Anyways, the latter part is part of the castsequence itself.
When you /use or /cast with numbers, you are using an inventory slot (e.g. 10 for gloves, 15 for cloak, 13-14 for trinkets).
0 is your backpack, but that is irrelevant.
HISTORY TIME: since the olden days, you had been able to give empty spells to /castsequence, which would essentially do nothing, but still required a key press to advance in the sequence.
(e.g. /castsequence ,,,,,Power Word: Shield)
This was fixed recently, however, so that these empty spells would now be skipped. But, apparently by giving /castsequence an inventory slot number that DOESN'T contain anything usable (even a slot that doesn't exist will work, e.g. 9999), you would achieve the same outcome as with the empty-spell castsequence in the past (using a non-usable inventory slot is always a "successful" action for the /castsequence, and will thus advance the sequence on each key press.)
(e.g. /castsequence 0,0,0,0,0,Power Word: Shield)
Zero just happens to be a nice round number that is guaranteed to not be /usable.
Now, as to the reason why someone would want to do such things... well, MOSTLY they've got something to do with "smart" one-button priority macros, which generally will not work (at least in a consistent fashion. OR smart.)
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