This site makes extensive use of JavaScript.
Please
enable JavaScript
in your browser.
BFA
Live
Growing Frustration on Timeless Isle's PVP players strategy to flag PVE players
Post Reply
Return to board index
Post by
Siella
I play on a PVE server in the U.S. and my realm is Velen.
I am truly enjoying the new content, but I as well as a slew of people and friends that PVE are becoming so frustrated with the tact and strategy of those (almost 100% of them being Alliance, as we play Horde) players that will purchase a Censer of Eternal Agony which will then reward their flagged player kills a Bloody Coin.
In theory all this sounded great as the Censer of Eternal Agony only works on Timeless Isle and users of this won't be able to kill ANY player on PvE realms until they turn on their PvP or they attack you. You will be hostile to them but they won't be to you.
Sounds wonderful in theory, but isn't working out quite as great as it was intended, at least to myself and many others within my realm that are spewing the same frustrating sentiment within open chat each day.
My main is a level 90 Demonology Warlock, which I love to play, on a side note it massively sucks that the Kil'jaeden's Cunning was changed and basically made us back to a stand still sitting duck of a target, but that's for another day.
So here is the problem I and we are facing, as we are solo attacking a mob, an elite or a rare and any of us happen to use an AOE attack, which for my squishiness is quite helpful and necessary to handle all the tough add's that surround a lot of the Rare's, these lovely shiny yellow Censer of Eternal Agony users will then run into our AOE attacks and we then become immediately flagged for PVP. Many it seems are stealthed and will run into the AOE and then the others are quickly upon our newly pvp flagged carcasses like ravished piranha.
Then they will actually have some players or sometimes the same players that just killed the lot of us will then camp the Rezz spot and re-kill our now PVP flagged as not even worthy of a bloody coin toons, I mean seriously?
I realize this may or may not be hilarious to some that read this and PVP, good for you, glad you enjoy your new found fun, but it sure sucks for a lot of us now as I know I now as a Lock mind you, try to only use single target attacks on multi-mobs and this leads to way more deaths and sweet repair bills as well as just overall crappy feeling of playing a toon you normally love to play.
Last night there were a few Horde players that in open chat began actually writing that they were going to go switch to their PVP ally toons and utilize this aforementioned "run into their AOE attacks and then we'll ambush their as**" unquote.
When a bunch of us started writing in chat back at these few they then wrote oh crap wrong chat, sorry and logged off.
So after this happened a bunch more times last night it just motivated me to share this ever-growing frustration with the forum community.
Hard enough to deal with these new Toughie Rares and angry Yaungul mobs when you are able to use any and all available attacks at your disposal, but now to have to NOT use any AOE attack whatsoever.....well, hopefully you can see the irritation and frustration in my and fellow players plight.
Not sure if anything can be done to somehow, someway fix this.
Thanks to any and all for your feelings and or helpful comments.
Post by
Pathstrider
I thought your AoE only hit them if you were flagged prior to casting.
Post by
Rankkor
That shouldn't happen. They made an adjustment so that when you use an AoE attack, and a flagged player stands near you, your attacks will ignore them, unless you specifically target them. As long as you don't target them, there's few things they can do to flag you.
I'd report that as a bug if I was you.
Sadly there is a different strategy they use to flag others for their bloody "bloody coins". Whenever a rare spawns, they flag themselves, then run to the rare, and when it dies, they stand on its corpse. As soon as you try to right click on the corpse to loot it, some unfortunate souls will instead right click a flagged player, earning a swift execution, and a 5min wait until their flag wears off.
But using AoEs should not be flagging you for pvp (Again, unless you specifically target a player). So if its doing that, report it as a bug.
Post by
Berndorf
What I find to be troubling on the isle is how easily a group of 4-5 players can simultaneously farm the opposing faction at the respawn site near the celestials and also kill the guards meant to keep the peace in that area. The guards just do not have enough health and don't hit hard enough.
Post by
Siella
Rankkor, what you described happened exactly like that when I was on my lvl 90 hunter and was attempting to loot..next thing I knew 3 rogues were slicing and dicing me into pieces...ugh.
As for the AOE bug, maybe that's it, hadn't thought of that, as my inner frustrated rage has been clouding my thought process.
Tonight I'm going to pay special/careful attention and use my AOE attacks at will, if I haven't clicked on a particular Censer user and I get flagged my next immediate action will be to submit a ticket regarding a bug of some sort.
Thank you for your insight.
Post by
Izichial
Small tip: if you want to avoid accidental clicks you can /target the mob and use the interact with target keybind (I believe you have to bind this yourself as it doesn't have a default bind - it's under "Targeting Functions") to loot it.
That said, as someone who has always played on a PvP server and unlike some never had a problem with accepting the consequences thereof it's pretty low to play on a PvE server and "bait" people into getting flagged.
Post by
yukonjack
I was fighting a mob on my frost death knight and next thing I knew I was flagged, I can only guess but what I think happened was my howling blast jumped to the pvp flagged player thus flagging me in the process as it was only one mob I was fighting and i was not changing targets. I happen to despise pvp and so have grown very adept at avoiding it so it is a mystery.
Post by
sniperorc
Agree, but there are a lot of people who regard trying to get someone to flag themselves a challenge. I suspect on some level it's akin to the impulse in criminal sociopaths to attempt to get away with "a perfect crime".
If you play on a PvE server, caution in right-clicking is highly suggested. Left-clicking and the "interact" keybind is a good suggestion.
In general, treat "accidentally flagged myself" errors like raid errors like not avoiding the next big attack...spend a few minutes in timeout allowing the flag to drop, and be more careful next time.
Post by
Lordplatypus
auto-target abilities are also a easy way to get someone to hit you.
And yes, a combination of lowbie taunting, corpse-hidery and autotargets are generally held as one of the few ways to one-up the pvers when they go outside.
Hillarious fun to watch a raider figure out where his health pool went.
Post by
yukonjack
Agree, but there are a lot of people who regard trying to get someone to flag themselves a challenge. I suspect on some level it's akin to the impulse in criminal sociopaths to attempt to get away with "a perfect crime".
If you play on a PvE server, caution in right-clicking is highly suggested. Left-clicking and the "interact" keybind is a good suggestion.
In general, treat "accidentally flagged myself" errors like raid errors like not avoiding the next big attack...spend a few minutes in timeout allowing the flag to drop, and be more careful next time.
I came up with a guaranteed method to not wind up flagged on timeless isle and that is simply to avoid it, its working great so far.
Post by
Rankkor
Small tip: if you want to avoid accidental clicks you can /target the mob and use the interact with target keybind (I believe you have to bind this yourself as it doesn't have a default bind - it's under "Targeting Functions") to loot it.
Or do what I do :P I'm an engineer, and I use the Loot-A-Rang to loot any corpse. No need to right click anything, thus they can't possibly flag me.
Hillarious fun to watch a raider figure out where his health pool went.
I wouldn't know. I'm just too smart for those thugs to get me. I never target them when I AoE, and I use my trusty Loot-A-Rang to loot anything.
Also why doesn't it surprises me that you engage in such an activity.......? =/
Post by
Alkony
My husband and I did some testing after he kept getting flagged on his mage. Living Bomb is apparently one of the spells that will auto-target any nearby enemies, even flagged players. It is incredibly frustrating when we both find ourselves flagged because that spell spreads to PVP targets and I heal him.
And yes, I submitted a bug report outlining this.
Post by
Monday
I actually find it amusing as well >.>
Post by
yukonjack
My husband and I did some testing after he kept getting flagged on his mage. Living Bomb is apparently one of the spells that will auto-target any nearby enemies, even flagged players. It is incredibly frustrating when we both find ourselves flagged because that spell spreads to PVP targets and I heal him.
And yes, I submitted a bug report outlining this.
I had a similar experience with the druid ability thrash.
Post by
Zuji
I came up with a guaranteed method to not wind up flagged on timeless isle and that is simply to avoid it, its working great so far.
I went there on the second day or so - saw everything littered with bones and animal corpses and made a straight u-turn. I will return there when the crowd has moved on to the next shiny dangling object.
Post by
Lordplatypus
Also why doesn't it surprises me that you engage in such an activity.......? =/
Am I supposed to take offense to that?
I just like watching raiders die cuz of how much they complain about pvp changes ruining their e-peen.^.^
Post by
Azrile
My husband and I did some testing after he kept getting flagged on his mage. Living Bomb is apparently one of the spells that will auto-target any nearby enemies, even flagged players. It is incredibly frustrating when we both find ourselves flagged because that spell spreads to PVP targets and I heal him.
And yes, I submitted a bug report outlining this.
Yeah, this is the problem. a lot of the very basic aoe spells do not flag you, but there are a ton that will. And if you are in a group, and someone gets flagged, most likely any healer will get flagged just because we have so many smart heals now.
This is one of those things where someone at Blizzard should have realized that what sounds like a neat idea on paper just does not translate into the real game. Their intent was for people to make themselves ´monsters´.. and then allow anyone to kill them... but the reality is that the VAST amount of people attacking flagged people are doing it accidently.
And that creates the other problem. There is always supposed to be disadvantage towards the flagged player. The other player should have the element of surprise. But what happens now is the unflagged players are the ones getting ganked before they even realize they are flagged.
Post by
Nulgar
What I find to be troubling on the isle is how easily a group of 4-5 players can simultaneously farm the opposing faction at the respawn site near the celestials and also kill the guards meant to keep the peace in that area. The guards just do not have enough health and don't hit hard enough.
Guard NPCs have been but a lip service since people whined about the IoQD guards weirdly onehitting players attacking others in a neutral questhub.
Post by
sztruksik1
I found out paladin's Light's Hammer does AoE heals to ally players who are flagged for PvP. Thus, by "healing" a player who is marked for PvP marks me for PvP too, although I did no target that player and healed nor am I in a group with him/her. While killing rares both flagged and not flagged players come, using aoe heals may, unfortunately, tag you for PvP and you're an easy pray for those in pvp gear. Furthermore, having 5 minutes to disable PvP is wasting your time as you would noramlly proceed with killing rares or w/e you're doing. I wrote a ticket about it but as always, with a lovely kindness, I was directed to Submit Suggestion tab :D lol
as for PvPers....have guts to challenge proper players :) challenge me and I will switch to pvp gear, attacking vulnerable players is just being a coward :D
Post by
oldnewb
Not being very tech savvy,how hard would it be for blizz to make it impossible to hit a player or oppposing faction npc on a PvE server unless you manually flagged yourself for PvP.This would solve all these issues.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.
© 2018 ZAM Network LLC