Post by Myrroddin
In all the major faction cities, there's an NPC who sells Guild Charters. You'll need to buy one, and then have four other players sign before you'll be officially recognized as a guild. Whatever you do, don't go around randomly shoving your guild charter in peoples' faces. This is considered rude and annoying, and you should be beaten with sticks if you do
Link for more information about guilds http://www.wowpedia.org/Guild
Post by justvisiting
You need people to sign your charter before the guild is created. I the following information is copied from Wowpedia
, you can read a lot more there regarding guilds. Also, since it's not included in the Wowpedia text, any person that signs your charter will become a member once the guild is created. If you plan to create a private guild (e.g. only for your own banker characters), then you may kick them afterwards. However, I strongly suggest that you are clear in your communication with those you ask for a signature so they are aware that they will get kicked. After all, they have given you a helping hand so you should at least be polite to them and not just simply surprise them with a guild kick.
Copied from Wowpedia
Talk to a guild master NPC in a major city. A charter can be purchased for 10s. You will need 4 other Players to sign the charter before you can turn it in and start your guild. Due to a bug, your Guild Charter must be in your original backpack when you give it to the Guild Master to create your guild. Another bug is that sometimes the charter breaks and tells you that any name you choose already exists, including random letters. The only 'fix' for that is to delete the charter and start over. Choosing a tabard design costs 10g, but the guild can be created without paying for the tabard design. When you still have the guild charter you can change the guild name to something that isn't taken.
Guild names are case sensitive - this means that there could be two guilds, one named Guild of Rogues, and the other named Guild Of Rogues, on the same server. (Note the "o" in "of" is capitalized in the second.)
Note: When signing a guild charter, once a player's character signs, no alternate characters on that account may sign. The charter must have signatures from 4 other Players, each on a different account. This is why people sometimes offer to pay to have their charters signed. Yet you can have different character from the same account join the guild after charter is turned in.
Also, it is considered polite to ask someone to sign your charter before giving them the charter. When you spam someone your guild's charter it closes out the main bag window and any other windows they may have open (vendor, trade, etc.) It is extremely rude and annoying to the other player to do this. So please be polite.
Once you begin getting signatures on your charter, focus on getting the remaining signatures on your charter and registering the guild. Signatures can disappear if you delay, since players are allowed to put signatures on other charters until you turn yours in