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My issues with the MoP expansion.
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Post by
Izikiel
1) Dailies
Dailies are boring and not fun anymore, it's all good when you do them the first few days, but after that it becomes a chore. Dailies are boring and tedious, not fun, challenging or difficult in any way.
Cataclysm used the tabard method, where we ran dungeons and received rep for it. Now Ghostcrawler said he does not like that method because, 'it rewards you for content you were going to do anyways'. It's true, but it was a far superior system to what we have now. As it stands we have to do dailies for about 36 days for 2 hours everyday to get what we need. Cataclysm used the method of not limiting us, we could do 6 hours of dungeons for 3 days and be at exalted. 3 days is a lot shorter than 36 and time went by faster because you had more fun in dungeons, more was happening.
You could argue that in Cataclysm we had no incentive to do dailies, because heroics rewarded better gear (mostly), however now the roles are reversed! There's no need to do dungeons if you do dailies because they give the best pre raid gear! Who would honestly prefer dailies over 5 mans with how faceroll content is in LFD?
You might argue that I don't NEED to do dailies, well, yeah, I don't NEED to level to 90 anyways, I don't NEED better gear either. But by that logic I might as well quit WoW and not play anything. What happened to the days where WoW was all endgame? Now it just feels as if I leveled to 90 for no reason.
Which brings me to my second point.
2) Cross Realm Zones
I despise Cross Realm Zones. Leveling a Monk to 90 on a pure PvE realm, it was a nightmare. Players, players everywhere. Players looting my nodes, killing my mobs, killing my quest objectives. There are many quests, especially in OL and NR, that have horrible drop rates and few mobs that spawn. Add two or three players doing the same quest to the area and you just tripled the amount of time you need to spend to complete said quest.
No one in CRZ even teams up, BECAUSE THEY DO NOT WANT TO INTERACT WITH OTHER PLAYERS! I've not been invited to a single party while leveling from 1-90 with my Monk.
Why Blizzard, why do you put people on my realm from other realms? I do not care about them, I'm NEVER going to see them again, so why? Why would I want them on my realm? I ask you with tears in my eyes.
I realize I'm speaking from a PvE perspective here, PvP might actually find it enjoyable, in which case leave that CRZ #$%^ on PvP realms where people like world PvP and competing with other players. I have a total of 3 honour on my Monk, CRZ =/= PvP on PvE realms.
Other than that, I enjoy the content of MoP - the content that they recycled properly, like the addition of Pandaren or the Monk class. Just like when they added Worgens or Death Knights. That ^&*! is still good, but this new daily system? CRZ? Nuh uh. I don't like it.
Post by
Entropyutd
I despise Cross Realm Zones. Leveling a Monk to 90 on a pure PvE realm, it was a nightmare. Players, players everywhere. Players looting my nodes, killing my mobs, killing my quest objectives. .
Your nodes? Your mobs? You do know that this is a multiplayer game right?
They have as much right to the nodes and mobs as you. some of them probably had the same attitude to your presence as you have to theirs.
Why Blizzard, why do you put people on my realm from other realms? I do not care about them, I'm .
Again with the ownership, I bet you didn't share your toys with other kids right?
Once you step into a CRZ it ceases to belong to any realm, hence the term Cross Realm Zone and not Izikiel's Hellfire Peninsular
Dailies are boring and not fun anymore, it's all good when you do them the first few days, but after that it becomes a chore. Dailies are boring and tedious, not fun, challenging or difficult in any way.
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
Cataclysm used the tabard method, where we ran dungeons and received rep for it
You still had to do it on every toon for the factions you wanted, over and over, no matter how you tart it up it was just another way to do the daily grind and open up more gear.
I preferred it too.
You might argue that I don't NEED to do dailies, well, yeah, I don't NEED to level to 90 anyways, I don't NEED better gear either. But by that logic I might as well quit WoW and not play anything. What happened to the days where WoW was all endgame?
The game is barely off the shelves and you want everything handed to you on a silver plater is how you come across right now.
The whole point of the dailies, rep, etc is longevity. As a recent blue said they don't want you rushing through in a couple of weeks, this stuff should take you months.
Relax and enjoy it or move on to a game that will more satisfy your need for instant gratification
Post by
Izikiel
They aren't my nodes, but prior to CRZ they might as well have been. All it did was make the game more tedious, more drawn out.
All CRZ is good for is getting more responses from Barrens Chat trolling.
The point of dailies in this expansion is to get gear, gear superior to that of heroics. That is the issue, aren't you the one who said this is a 'multiplayer game'? Yet dailies are a single player grind rewarding superior gear.
I don't want everything handed to me on a silver platter, I want Blizzard to not ruin the game. The prior method was superior, you even agreed on that.
Post by
Pyreth
They aren't my nodes, but prior to CRZ they might as well have been. All it did was make the game more tedious, more drawn out.
All CRZ is good for is getting more responses from Barrens Chat trolling.
The point of dailies in this expansion is to get gear, gear superior to that of heroics. That is the issue, aren't you the one who said this is a 'multiplayer game'? Yet dailies are a single player grind rewarding superior gear.
I've used CRZ to it's fullest while leveling my monk to 90. Got into groups in each zone and tore through the quests in less then half the time it would have taken me solo. Seems to be working as intended.
Dailies, while boring, can be done in groups as well. It speeds them up considerably. Though in no way are the a necessary step in your progression. You can walk right into 10m/25m normal raids using only 463s from running heroics.
Post by
Entropyutd
They aren't my nodes, but prior to CRZ they might as well have been. All it did was make the game more tedious, more drawn out.
All CRZ is good for is getting more responses from Barrens Chat trolling.
The point of dailies in this expansion is to get gear, gear superior to that of heroics. That is the issue, aren't you the one who said this is a 'multiplayer game'? Yet dailies are a single player grind rewarding superior gear.
I don't want everything handed to me on a silver platter, I want Blizzard to not ruin the game. The prior method was superior, you even agreed on that.
I like grinding through dungeons as a tank, it was faceroll, yes, its human to take the path of least resistance.
But it is also arrogant to claim you own the nodes in a zone just because you were on a dead realm.
Yes I said it's a multiplayer game, and I do my dailies in a group, either guildies, or I'm socially competent enough to post for a group in local.
Either way, quest/daily+more people=faster run=less tedium
I didn't say it was superior, I said I preferred it. This is from someone who has a lot of 85's to level, so again path of least resistance, I'd love to be able to run dungeons on them all for a month or so and be done. BUT if I just had a couple of toons I'd prefer how it is now.
I get it, you made more money when you had zones to yourself, or you're a loner, but you must understand that the way you played before was actually broken, not the other way around.
The zones are meant to be busy, well at least busier that a couple of people at zone level and 3 max level gathers.
(And for the record, I'm on one of the highest pop realms in the US, other than the traditionally pain in the ass Fel Iron and Cobalt, the nodes are pretty much the same as they always were imo)
Post by
bearmug
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
That's the point, dailies are NOT optional any more. I got to 90 with 4k JP, and I can't find anything to use them on unless I get more rep, with only rep gains coming from dailies.
Post by
Adamsm
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
That's the point, dailies are NOT optional any more. I got to 90 with 4k JP, and I can't find anything to use them on unless I get more rep, with only rep gains coming from dailies.
Which really...is no different from every other expansion except for Vanilla; want to get a head in BC? Do the dailies, run the endless specific dungeons for the rep. Want to get ahead in Wrath? Oh have fun running the Sons of Hodir over and over and over and over again to get those rep enchants. Want to have fun in Cata? Enjoy doing Deepholme on every character to unlock that one rep to get the shoulder enchants.
The simple fact is that Dailies are part of the game.
Post by
Entropyutd
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
That's the point, dailies are NOT optional any more. I got to 90 with 4k JP, and I can't find anything to use them on unless I get more rep, with only rep gains coming from dailies.
Oh because you MUST use the VP?
Or you could gear via dungeons, then onto LFR without even leaving your capital city.
Again optional, a different way to do things.
Post by
Rystrave
Blizzard went back to the "You want it bad enough, you'll have to earn it" method. I like doing dailies and earning my keep a lot better than wearing some tabard and repping some faction to get purples. Makes it more meaningful. Sure, it's going to suck on my alts when I want to get them geared, but like Entropyutd and Adams said, everything is entirely optional and there are many different ways to get 'geard.'
Post by
Azrile
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
That's the point, dailies are NOT optional any more. I got to 90 with 4k JP, and I can't find anything to use them on unless I get more rep, with only rep gains coming from dailies.
JP gear does not require any reputation
. The items are sold on the reputation vendors, but you can buy them as soon as you ding 90 without doing any dailies.
I also think you are crying a ton about daily quests when the reality is, you do NOT have to do that many of them. All of the epic rewards require VP. There is no reason to do dailies and get every faction to revered because you will not have the VP to buy anything anyway. Sloooow down.
Each faction also has 1 or 2 items that you can buy at honored, which you can mostly get just by questing through the zones. So once you get those two factions to honored (very very fast).. you basically had 3-4 weeks worth of VP to spend.
Players are just stupid about the reputations.. there is no reason to feel the need to únlock´ every reputation reward the first month when you can only earn 1k VP (4k total in that first month).
All you guys who insisted you ´had´ to grind all 4 reputations every day for the first month now have all these cool shiny epics unlocked ... and NO VP TO BUY THEM..
I still am not revered with SP or AC.. and yet I still have items on vendors that are unlocked that I can´t buy because I only have 700 VP.
Not going to comment on the CRZ issue because even with the change, it is very easy to gather herbs and ore. Yes, on my low-population server before, I could literally have 10 yellow dots on my mini-map at the same time and my herbalism was usually maxed way before I finished a zone.. but that was not WAI. My last alt had herb at like 340 when he was level 45.
Post by
Izikiel
I was reading some threads on EU Forums of WoW and someone said something of quite some interest.
Were are still in the beginning stages of MoP. Remember in Cataclysm when Rise of the Zandalari came out? The items were ilvl 353, so when 5.1 comes out will dungeon gear or future dungeons make dailies obsolete?
Or will 5.1 bring its own set of dailies?
Post by
Adamsm
I was reading some threads on EU Forums of WoW and someone said something of quite some interest.
Were are still in the beginning stages of MoP. Remember in Cataclysm when Rise of the Zandalari came out? The items were ilvl 353, so when 5.1 comes out will dungeon gear or future dungeons make dailies obsolete?
Or will 5.1 bring its own set of dailies?
New quests, new scenarios, new dailies; welcome to MoP, so if you don't like it now, you won't like it as time goes on. Just like any time new patches come out, the old stuff goes obsolete, same as it ever does.
Post by
Sas148
So Entropyutd... removed
Izikiel is making several valid points but you're blowing him off by towing the standard company line. CRZ, whether you care to believe it or not, is a truly horrible piece of spaghetti code that even Blizzard can't control. (How hard is it to shut off CRZ for fishing tourney zones? Simple, you'd think, right? But no, they've had months and still can't figure it out, and yet were able to change the mechanics of an unbeatable raid boss in a matter of hours, which inadvertently reveals where the real priority lies.)
I suppose you weren't there that Thursday night when CRZ completely eradicated everything but level 1 critters from Hyjal, a screw-up so bad it required a rolling restart the next morning. Even if that problem has been fixed and will never happen again (which I sincerely doubt), CRZ is still causing dismounts at zone boundaries if not delays, visual hiccups and debuff resets every single time you cross (And just how much fun was that when going back and forth between SW and Elwynn to acquire and then turn in the Hallow's End quests on several alts?)
And yes, people from other realms are STEALING nodes because they take the resulting mats back to their own realms. It does hurt the economies of all the other realms linked to that CRZ, the stats are there. If the nodes respawned quickly enough that we didn't have to run, run and rerun Mana Tombs to get that one node of adamantite then maybe CRZ would be a tad more supportable but that hasn't been happening.
As for tabards vs. dailies, dungeon runs were simply more efficient, yielding gold, JP, VP, rep, and gear you might actually need. But with dailies we get a strictly limited amount of gold, rep, a microscopic amount of VP and coins that when added together in batches of 90 will give us a shot at a extra raid drop...which we can't even use until we unlock the gear kept behind a rep wall. I currently have over 110 of those coins and can't do a thing with them because my iScore is still nowhere near the 470 required for the raid finder.
I've given up entirely on Blizzard's boards because they keep deleting CRZ topics, unread, and turned instead to Twitter, which they can't delete, to publicly embarrass them over these issues which they're either indifferent to or incapable of fixing.
If they can't fix CRZ then either turn it off or make it optional, which 58% of WoWInsider's readers wished they could do according to a recent poll. So don't dismiss CRZ's "haters" as a vocal minority--we're actually a disgruntled majority.
Post by
Admetix
Ok, a few things that i don't agree with, one being the mentality on node spawns. even if there wasnt CRZ, and node isnt yours until youve gathered it. i understand that with nobody else in the zone, you essentially get anything you see. but if you were in a well populated zone, only on your server, and people were also gathering nodes, would you be accusing them of stealing? i mean really, you are playing an MMORPG, you need to expect other people to be playing the game. i kinda miss when someone would beat me to a node, and we'd chat for a bit, or congratulate the other, or exchange a "better luck next time!" kinda thing. and this happened while i was levelling.
as for CRZ bugs, well, that's kinda the way the game works. they can't know all the bugs in the game or coding until it gets pushed out. personally ive never had one of those dismounts happen, but if i had, i would have submitted a ticket, which seems to be something people dont like doing. from some people ive spoken to, instead of informing Blizz of the problem, they would rather just curse at them, and move on. Things don't always work on the first try.
and regarding the WowInsiders poll, yes, the vote is currently at roughly 4900 to 3975, with people preferring to opt out winning. the only problem is that, in a 10 million player fanbase, this doesn't seem to be indicative of the entire population, i don't think. if there were 6 million people who didnt like it, and said this verbally, i would agree with you. however, i dont think your assessment of being a "disgruntled majority" is correct.
EDIT: Also, in the original post, you said that nobody ever invited you to a group for a quest or something. quick question, did you ever invite anyone? you'd be surprised how often they agree. don't wait for others to invite you, take the initiative to do it yourself.
Post by
GaidinBDJ
I like having alternatives to dungeon runs to upgrade gear. I think it's a good thing that you can match Heroic gear with rep purchases. Not everybody runs dungeons, and it would suck to get topped out below everyone else gear-wise (when that increase in gear is still useful in everyday use) just because you don't like a particular thing. Letting people top out rep in 3 days (by running dungeons that they'd get gear from anyways) takes something away from the accomplishments of people who choose not to partake in that activity.
As far as CRZ, I've also leveled up toons now, and I've noticed significantly fewer people in zones now than there have ever been with any of the expansions where *everyone* is running the same places in roughly the same timeframe. And now that, since the majority of players are in top level areas (which aren't CRZed, if you see someone from another realm there, they were invited across), it makes sense to conserve hardware on the older, less populated zones.
Post by
Usury
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
That's the point, dailies are NOT optional any more. I got to 90 with 4k JP, and I can't find anything to use them on unless I get more rep, with only rep gains coming from dailies.
The point of gaining rep. with the factions is to get gear, which you can also acquire from doing quests, scenarios, heroics and raids. You don't need to do dailies, they're optional.
Post by
Azrile
That's the point of dailies, totally optional, and when have they been fun once you've gone past the novelty aspect?
That's the point, dailies are NOT optional any more. I got to 90 with 4k JP, and I can't find anything to use them on unless I get more rep, with only rep gains coming from dailies.
The point of gaining rep. with the factions is to get gear, which you can also acquire from doing quests, scenarios, heroics and raids. You don't need to do dailies, they're optional.
Why is nobody else pointing out that he is completely wrong. You can use that 4k JP as soon as you hit 90... you do NOT need rep to use your JP.
I honestly think these negative threads are written by people who have not played the game. Even if you are in heirlooms, and leveling fast, you will have no problems finding enough nodes to raise your skills.
JP gear can be bought with 0 reputations...
You do not have to do a ton of dailies every day.. in fact, you could probably go 3 weeks after launch without doing any dailies and not run out of things to spend you 1k per week VP on.
Just so many wrong things in the OPs comments.
Post by
RudyVassar
As far as CRZ, I've also leveled up toons now, and I've noticed significantly fewer people in zones now than there have ever been with any of the expansions where *everyone* is running the same places in roughly the same timeframe. And now that, since the majority of players are in top level areas (which aren't CRZed, if you see someone from another realm there, they were invited across), it makes sense to conserve hardware on the older, less populated zones.
Then instead of creating a fakey consolidation that saves them money while causing all sorts of technical headaches, Blizzard should come right out and declare that they're going to consolidate realms. All the CRZ problems will disappear and the game will go back to running as smooth as before.
Post by
RudyVassar
I've given up entirely on Blizzard's boards because they keep deleting CRZ topics, unread, and turned instead to Twitter, which they can't delete, to publicly embarrass them over these issues which they're either indifferent to or incapable of fixing.
If they can't fix CRZ then either turn it off or make it optional, which 58% of WoWInsider's readers wished they could do according to a recent poll. So don't dismiss CRZ's "haters" as a vocal minority--we're actually a disgruntled majority.
More people complaining that Blizzard have dared to bring the MMO experience back into a MMO. Perhaps Wowhead should take a leaf from Blizzards book and start deleting threads from people complaining about WOW being a MMO.
Huh, you quote me and then completely jumble up what I had actually been saying. I have no problem with other people playing on my realm if they're actually from my realm. Otherwise, thanks to CRZ, they're stealing goods and taking them back to their own realms. These goods will not appear in my AH or in tradechat or show up ever again on my realm, so yes, that is theft. Others have already complained elsewhere that it's nearly impossible to find nodes and yet the AH remains empty because the mats are being looted by folks from other realms.
And yay, at the cost of extremely glitchy code we get to see ghostly players from other realms running around and, like usual, not interacting with anyone else. Whoopee. But making more players appear to appear isn't the reason for CRZ--it's a ploy to consolidate without actually consolidating so Blizzard can shut down some servers and save some money.
Post by
civgw
As far as CRZ, I've also leveled up toons now, and I've noticed significantly fewer people in zones now than there have ever been with any of the expansions where *everyone* is running the same places in roughly the same timeframe. And now that, since the majority of players are in top level areas (which aren't CRZed, if you see someone from another realm there, they were invited across), it makes sense to conserve hardware on the older, less populated zones.
Then instead of creating a fakey consolidation that saves them money while causing all sorts of technical headaches, Blizzard should come right out and declare that they're going to consolidate realms. All the CRZ problems will disappear and the game will go back to running as smooth as before.
You are not thinking about the implications of merging servers.
The Pandaren areas would be a nightmare way beyond that which CRZ is now and major cities would be a laggy hell.
CRZ is much better as it solves the empty zone problem without affecting the major cities or the new Pandaren areas.
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