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Realm first 30 level guild!
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Post by
makaka
Anyone know, will be the daily limit of experience guild in MOP?
Or after the start of September 25 one can be to level with a 25-30?
I want check quick guild achieve first on realm guild 30 level.
Post by
Adamsm
Far as I know, there is no cap anymore.
Post by
Interest
I foresee Realm First level 30 guild happening within a day or two on the more populated realms.
I kinda wonder if the clever people will just spam level 1s and do quests constantly to get guild exp =P.
Post by
jcf190
I foresee Realm First level 30 guild happening within a day or two on the more populated realms.
I kinda wonder if the clever people will just spam level 1s and do quests constantly to get guild exp =P.
Isn't there a reputation req. to gain guild exp?
Post by
Mokal
I foresee Realm First level 30 guild happening within a day or two on the more populated realms.
I kinda wonder if the clever people will just spam level 1s and do quests constantly to get guild exp =P.
Isn't there a reputation req. to gain guild exp?
noup, that would just be silly
Post by
hymer
Well, every hour spent on running lowbies is an hour you could've spent approaching 90 with your main, getting mats for your proffs and earning a lot more cash. And it's not like you wouldn't improve your guild's XP running your main, either. And then there's a bit of time lost in creating and inviting.
Sure, some people may do it, but their gain is their loss. I don't see it as a problem.
Post by
Interest
I foresee Realm First level 30 guild happening within a day or two on the more populated realms.
I kinda wonder if the clever people will just spam level 1s and do quests constantly to get guild exp =P.
Isn't there a reputation req. to gain guild exp?
noup, that would just be silly
This, pretty much. It's easy to get rep anyways.
Post by
Magician22773
I honestly hope that the current rep rewards are just a filler, and not the way they will be in MoP. Guild rep, both personal, and overall, were the last real, meaningful grind left in the game for me. Maxing out a guild's level, or hitting Exalted with your guild was something that was an accomplishment, both for the guild, and for the participants. It is one thing that should take some time, and some effort...IMHO.
The current system is just a joke. I transferred a couple toons back into my main guild in preparation for the new content, and I hit Exalted in 2 days with no exploits. Just 2 days worth of TB and FL dailies, Therzane and Dragonmaw dailies, and maybe a coupe hours of cleanup quests, and I went from Zero to Hero.
I think they need to do 1 of 2 things.....cap the rep, or lower the rep gained. Personally, I would rather see the rep gained lowered, so that every player and every quest counts. I really hated that when I would log in after work, I would see the guild had already capped for the day. But I do think it is something that should not be accomplished in a matter of a couple days.
Post by
Interest
I honestly hope that the current rep rewards are just a filler, and not the way they will be in MoP. Guild rep, both personal, and overall, were the last real, meaningful grind left in the game for me. Maxing out a guild's level, or hitting Exalted with your guild was something that was an accomplishment, both for the guild, and for the participants. It is one thing that should take some time, and some effort...IMHO.
The current system is just a joke. I transferred a couple toons back into my main guild in preparation for the new content, and I hit Exalted in 2 days with no exploits. Just 2 days worth of TB and FL dailies, Therzane and Dragonmaw dailies, and maybe a coupe hours of cleanup quests, and I went from Zero to Hero.
I think they need to do 1 of 2 things.....cap the rep, or lower the rep gained. Personally, I would rather see the rep gained lowered, so that every player and every quest counts. I really hated that when I would log in after work, I would see the guild had already capped for the day. But I do think it is something that should not be accomplished in a matter of a couple days.
I actually like how the current system works. Transferring guilds no longer ^&*!s you out of 42k+ reputation (about half of that now). Guild reputation gains are increased (they may need to decrease this by a bit) and no more bull#$%^ cap. It still takes a time investment to get exalted as the gains from quests are less than the amount an average quest gives with the reputation tied to the questgiver itself. On top of that, lower level characters don't get like 1 reputation every time they do 5 different activities.
I will admit, however, that this is a lot more exploitable.
Post by
Sas148
I don't think they went with the guild level increase to 30... I'm fairly sure they changed their mind on that.
At least, on beta there used to be that information and now it's gone and just shows the cap as 25 as it was previously.
Also there was for a time a Guild achievement for reaching Level 30 and it was also removed.(##RESPBREAK##)8##DELIM##sas148##DELIM##
Post by
1030838
This post was from a user who has deleted their account.
Post by
hymer
Excellent! My solo guild will actually be able to catch up! :)
Post by
581897
This post was from a user who has deleted their account.
Post by
Interest
So, fine.
When're they giving us back "Have Group, Will Travel" ?
I miss that perk like WHOA
I doubt it will come back.
Post by
Sas148
So, fine.
When're they giving us back "Have Group, Will Travel" ?
I miss that perk like WHOA
It's not coming back... at least not anytime soon.
Post by
makaka
Can anybody confirm this?
Ghostcrawler and Cory Stockton were talking on Twitter the other day about how they decided not to increase the guild level cap. I was confused because that was the first I'd heard of it, but that seems to be the case.
Post by
200248
This post was from a user who has deleted their account.
Post by
Sas148
Can anybody confirm this?
Ghostcrawler and Cory Stockton were talking on Twitter the other day about how they decided not to increase the guild level cap. I was confused because that was the first I'd heard of it, but that seems to be the case.
Basically, there was nothing all that great about increasing the Guild Level. In fact, originally they had it so you only received two additional guild perks at lvl 27 and 30. Nothing worth getting excited over, and they weren't even great perks (in my opinion).
So, they just scrapped it.
Post by
makaka
I guess we can not wait for level 30 guild after release after MOP.
Post by
Interest
Can anybody confirm this?
Ghostcrawler and Cory Stockton were talking on Twitter the other day about how they decided not to increase the guild level cap. I was confused because that was the first I'd heard of it, but that seems to be the case.
Basically, there was nothing all that great about increasing the Guild Level. In fact, originally they had it so you only received two additional guild perks at lvl 27 and 30. Nothing worth getting excited over, and they weren't even great perks (in my opinion).
So, they just scrapped it.
I guess that's true.
Maybe there should be a contest for more guild perk ideas.
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