Post by Karlzone
They arent slowable.
........but that fact is irrelevant since they already move at an incredibly slow pace
Yup. If you are having issues with bloods on spine you:
Have a bad tank.
You have a blood dk kiting.
You dont kill any bloods. (Soaking them up isn't even needed anymore but it is helpfull. Having a dps on the bloods until tank needs to start kiting is enough to not get overrun. You can still have your pala healer (if you have one) stun them with the glyph. Or have priest lifegrip.
Or your tank just doesn't communicate.
And practise. That plays a big part on spine. Have your tank watch vids on his class' pov.
The most important and difficult part about spine is now to survive the time between the 5. and 6. tendon is good shape so you wont get killed by the amalg explosion.
Remember to have both
your tanks put down aoe threat abilities like DnD, and just spam aoe abilities when they are near the raid (watch the healers... please... It hurts.). Restro druids get smashed by the bloods. Shammies also, but not that much.