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Experience Reduced for Dungeon Quests
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Looks like Zarhym just jumped on to post that
Experience for 1-60 dungeon quests is being significantly reduced.
We are applying a hotfix today to all level 1-60 dungeon quests for Kalimdor and Eastern Kingdoms dungeons which will significantly reduce the amount of experience they award.
While dungeons should remain integral to our evolving storylines, and great places to collect gear in cooperative environments, we need to make sure each player’s questing progress remains relevant as dungeon quests are completed. In many cases we’re seeing players enter dungeons to complete quests, only to come out ahead of the leveling curve for the zones they’re in.
This change should allow players the opportunity to reap the benefits of running dungeons, while not outpacing the leveling flow from levels 1-60. At this time there are no plans for making any adjustments to dungeon quest experience for Outland, Northrend, and level 80+ Cataclysm dungeons.
You can find a list of all of the latest hotfixes here:
I don't know about you guys, but I'm really happy about this. I love doing dungeons, especially at the periods when they make sense in the storyline, but I always feel like if I run too many of them, I'm going to level out of the zone content. Heck, I've just been leveling my new
normally, doing each quest as I get them—and I'm already two levels too high for the content I'm being asked to do. It'll be nice to be able to run dungeons without having to worry about leveling out of my quest chains. :)
What do you guys think?
Improvement or no?
for the tip!
good, it was stupid gaining 2+ levels in a dungeon run
Yeah, farming dungeons for XP is one thing, but gratuitous amounts of XP from the quests is ridiculous.
I would have to agree with this move. I recently created a Troll druid, since trolls are obviously the coolest race of Azeroth, and by the time I hit Ashenvale, I was already overleveled and had to skip ahead to Stonetalon, all due to quests I had accomplished in Ragefire Chasm, Wailing Caverns, and Blackfathom Deeps. I am 54 now, heading into Winterspring.
Areas that I missed because I leveled too fast:
Scarlet Monastery - Graveyard/Cathedral
Maraudon - Inner Sanctum
And I'm sure there are others.
Don't even get me started on the fact that not once have I stepped off of Kalimdor.
NOW, as a disclaimer, I honestly like the fact that I have two totally separate options for leveling: Kalimdor and Eastern Kingdoms. I really like that we have a choice here. It just means I'll have to A) make an undead hunter, or B) burn through it on an 80.
Love it. Could easily reduce the amount of XP from kills as well, if you ask me.
You poeple are all mad! This is horrible! I am so sick of questing I can't see straight. This was such a nice alternitive.
While I was enjoying getting these "free levels", this is probably for the best.
Blizzard spent along time revamping these zones, and they made what was once some very dull and dire quests fun, just for people too do dungeons and skip these places completely.
One thing I noticed in the article though, how much have they reduced the exp by?
Yay no more idiots!
I wish they reduced the amount of XP you get from quests at low levels too. I am currently about 5 levels too high for the areas I do and I haven't been to any dungeons yet. Yes, I do use heirlooms, but the 20% XP bonus they give can't be the reason of this, can it?
Hate it, I'm trying to get to 80 on this Orc warrior I made last week. (admittedly I procrastinate a lot) It was great going into a dungeon and getting two and a half levels at a time. If anything the xp from doing regular zone quests is way too high. I'm only level 35ish and I'm getting over 3k xp per quest. It's actually just as fast if not faster to just do regular quests and forgo dungeons.
I agree with the reduction on the QUEST experience. My only issue is what if you actually are doing the quests at the 'right' level and are progressing through the area? Doing a level 40 dungeon with a level 40 toon and doing level 39-41 quests isn't unheard of. That would be unfair to me. If you are strictly doing LFG runs sure this makes a lot of sense.
I can assume this applies to no matter how you do the dungeon, whether you get your own group together or use the LFG tool.
What do you guys think? Improvement or no?
Love it. I missed a lot of stuff by going into a dungeon, and I hope it won't happen that way with my Horde alt, so I can see the Horde instead of the players. (Never got a Horde alt above 10. /shrug)
Hate it, I'm trying to get to 80 on this Orc warrior I made last week. (admittedly I procrastinate a lot) It was great going into a dungeon and getting two and a half levels at a time. If anything the xp from doing quests is way too high. I'm only level 35ish and I'm getting over 3k xp per quest. It's actually just as fast if not faster to just do regular quests and forgo dungeons.
So if you can level faster by questing, why do you hate the change? You'll just be questing anyways.
I love people’s mentality. Force people to play the way I like! Yeah! Good for you blizzard for taking another leveling option away. I am sure it is still decent XP from mobs. I am still going to level my alts on rest XP and dungeons. It is much more fun than go here, get 10 of these, and come back. Now go back to where you just came from and get 5 of these. Come back... A-g-g-g-g-g..
For those of us who prefer to level quickly, this sucks. For those of you who prefer do do story arcs, then DO THEM. If you're so interested in the story, then go along with it. Should it not matter if you get green quests versus yellow/orange? I loved getting so much experience in dungeons, and all I wanted to do was powerlevel a character as fast as possible. I have another character lined up that I wanna take it slower on.
Not good, imo. You still have the choice to do stories, and now those of us who wanted to level faster have gotten that reduced.
Very irritating change.
Leveling via instances was how I leveled alts. People are going to level their first main via quests anyway.
I would like to see the heirloom trinkets put instance Xp back up for people speed leveling alts.
unfortunately i prefer randoming over questing, so i dislike this change. I've quested through so many characters already, it's a bore even with the new zones. Slap new text on quests all you want, i'm still just collecting X item, killing Y mobs, or collecting X item from Y mobs.
Arguably this is the same for raiding, except the fights are (generally) more complex. But something about the dynamic of working with people to do the fights that I've enjoyed for 6 years now. Hence, i like dungeons and raids.
Oh well. At least my tauren pally made it to 40 with that exp. What this will realistically mean is instead of skipping from one dungeon to the next, i'll just do a random or two until rested is gone, and then not play my alt until it builds up again. Hooray for slowing down on alt making hehe.
Well... yeah. I'm level 35 and still not out of Arathi Highlands yet because I ran each of the dungeons so far once before I was too high to queue for them because I didn't want to miss them (up through Gnomer and Graveyard, right now). I suppose it's for the best. Though, to be honest... I'm glad I am 35 already... I just want my diseased hawk on my Forsaken Huntress, and then I don't care. I'm fine with 2 levels in 4 hours rather than 5 levels in 4 hours. And, yeah, running around at level 35 with level 20 gear is kind of ghetto, though I still don't have much trouble killing stuff.
I'll stop babbling. Good change.
PS: They better not change general quest xp. Dungeon quest xp reduction is fine, though.
I love people’s mentality. Force people to play the way I like! Yeah! Good for you blizzard for taking another leveling option away
Very irritating change.
Leveling via instances was how I leveled alts.
These confuse me slightly, I'll admit. I know alot off people that leveled rapidly pre-4.0.1 in dungeons only, and that was without any dungeon quests. just because the experience has been reduced, people seem too think that
the experience has gone away, when that obviously isn't the case.
I actually kind of agree with this. I would do instance runs and be way way over-level for the zone I was questing in. So this will make things a lot more even.
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