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PTR
11.0.2
PTR
11.0.5
Beta
Weapon choices for prot
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Post by
138583
This post was from a user who has deleted their account.
Post by
Varaconn
The "Weapon Damage" used by Crusader Strike (120% Weapon Damage) is the number attained by the Normalization equation, and not your listed damage.
Post by
Raleandris
Can anyone please explain why you are bragging about Crusader strike being normalised or not while this thread is about protadins and last time i checked they dont use crusader strike?
This is just plain wrong.
I can't count how many players with an inflated estimate with themselves I meet in a given evening
I seriously laughed at this. Hard.
Edit: Where'd you transfer/what did you rename yourself Aestu? I was going to laugh at you since last I checked you were still 11/12, making your whole "I do content" argument moot, since anyone with half a brain was 11/12 months ago. LK too hard?
Post by
93865
This post was from a user who has deleted their account.
Post by
Raleandris
Hey now, a self-serving guy like you can only sit in a failure of a guild so long before you have to give up and buy your Light of Dawn title (they do that on Mal'Ganis right?). But of course you're not doing that. Probably just buying the achievement points.
I'm also so glad you know what I think! Of course I don't think people with or without achievements either know or don't know (respectively) encounters in a given instance. However, with how great you seem to think you are, it begs the question to be asked: Why have you not killed the hardest encounter in the game yet?
Post by
blademeld
Can anyone please explain why you are bragging about Crusader strike being normalised or not
while this thread is about protadins
and last time i checked they dont use crusader strike?
Hammer isnt normalised.
Post disappeared again, something about Wowhead and wrong Captchas.
Short version:
Some idiot argued that CS isn't Normalized.
OP asked with CS and HotR in mind.
I covered that midway through the thread.
Thanks for the confirmation.
Post by
Raleandris
Aestu, you're not getting the point. Normalisation has NOTHING to do with the weapon damage. They are normalized around WEAPON SPEED. Of course the slower weapon with the same DPS will do more damage; it has higher weapon damage. However, the speed of the weapon itself has nothing to do with the output. Unless you want to say that as a byproduct of a weapon being slower it has higher base damage, then sure. But otherwise? No.
Post by
Djane
Your post is non sequitor. You don't understand what the word "normalized" means. It means weapon speed is a non-factor and the damage done is based directly off DPS.
Crusader Strike, in its current implementation, goes directly off weapon damage.
Bam. Cstrike is NOT normalized. Weapon speed is a significant factor in the damage it deals.
I am happy with this conclusion.
In response to the original poster. In current gear, with 2 piece T10(it's a shame the glyph is broken) HotR does do more damage than crusader on single mobs. Obviously though our tanking model is not based around T10 so this will go away in cata. Not only that but crusader strike seems to have a higher AP coefficient than HotR(When i'm under a lot of vengence crusader does do more than HotR) so we can expect this model to balance properly come 85. There is definitely a pronounced difference on the beta.
Post by
93865
This post was from a user who has deleted their account.
Post by
blademeld
http://www.wowhead.com/forums&topic=169251
Lol.
Post by
93865
This post was from a user who has deleted their account.
Post by
pezz
Now, I do have a definite purpose in writing this. The point I want to make to those who read this is:
if you really want something in this game, you can get it
. Take the initiative. Host a pug. Evaluate players. Build a reputation...and you, too, can have anything you want.
You even did the bolding for me, so I don't have to add the emphasis in!
Post by
79224
This post was from a user who has deleted their account.
Post by
Djane
That's...an interesting view on it. I guess.
So. You won't join a guild that -can- do the content. Ok. You can't solo it. Therefore. What, exactly? I don't follow why this is relevant. I have done heroic LK. And. Strangely enough there wasn't a tanking theorycrafting lecture in the RP video. I don't really see the relevance here.
I think the thread is resolved. The original question has been answered, fairly comprehensively.
Post by
424512
This post was from a user who has deleted their account.
Post by
blademeld
For clarification:
So you had a 1200 damage difference in your CS?
Yep. Pretty amazing. Hence Theck noted that Broken Promise is pretty close in threat output to late ICC weapons now.
277 BVB: 514.3 DPS, 1141-1533 dmg
: Recount - Damage Done for Overall Data
: 2. Aestu 195800 (1291.1, 40.1%)
: Recount - Aestu's Hostile Attacks: Crusader Strike
: 1. Hit 37 (90%) (Min: 2515 Avg: 2952 Max: 3384)
: 2. Crit 4 (10%) (Min: 5063 Avg: 5361 Max: 5715)
277 Last Word: 530.6 DPS, 820-1091 dmg
: Recount - Damage Done for Expert's Training Dummy 10:50:56-10:53:44
: 2. Aestu 192048 (1170.5, 15.8%)
: Recount - Aestu's Hostile Attacks: Crusader Strike
: 1. Hit 39 (93%) (Min: 2277 Avg: 2563 Max: 2869)
: 2. Crit 3 (7%) (Min: 4913 Avg: 5192 Max: 5532)
Bam. Cstrike is NOT normalized. Weapon speed is a significant factor in the damage it deals. This is why slow weapons are better...they were always a bit better because of lower risk for parry-gibbing and non-normalized Seals but the difference was marginal; now they are MUCH better than fast weapons..
400 != 1200, 400 is the difference in base weapon damage (after CS damage modifiers 120% and talents).
normalized_damage =
base_weapon_damage
+ (X * Attack Power / 14)
Anyone with a brain who looks at the above formula and above data can tell you that it is the result of normalization.
It is normalized, Aestu's claims are unfounded and he himself has proven that is is indeed normalized.
I brought up Last Word as an example that Aestu's words are often unfounded and ignore my advice due to his attitude.
Post by
93865
This post was from a user who has deleted their account.
Post by
Squishalot
As it happens you are partly correct. Final damage goes off that formula, but it doesn't fully "normalize" the damage. Weapon damage is a significant factor, even if as you say it doesn't fully scale - a slow weapon is, as I said, better, and significantly better relative to fast weapons than before.
It's normalised in the sense that people generally understand it to be, from pre-4.0.1 - that fast and slow weapons scale equally with AP.
But having said that, yes, slower weapons will be higher DPS. It's arguable whether it's 'significant' - we're looking at 2% in this particular instance.
Post by
blademeld
It's not only what people understand it to be, it's what blizzard defines it to be in their terminology, if anyone argues that, they're idiots.
It's 2% only if you include the auto-attacks, it's larger once you factor in seal damage.
If you look at Theck's numbers, there's ~400 DPS difference at ~9k DPS including seal damage et al.
that's ~4.5% total.
Post by
138583
This post was from a user who has deleted their account.
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