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The Video Game Review Thread!
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Post by
Behelich
>.>
*Vader-style inhale-exhale*
<.<
Post by
149406
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Post by
cheezedood21
Fathios, did you play the Xbox 360 version, or the PC version?
And
excellent
review. :)
Post by
149406
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Post by
Interest
Short but sweet.
Post by
cheezedood21
Nintendo Gamecube
- Animal Crossing
:
This is a game that really hits home for me. Among five or so other games, this is one of my most favorite titles. A town full of anthropomorphic, talking animals awaits you. Not creepy at all :D.
In the game, you start out as a drifter on a train. A friendly stranger begins speaking with you, and it comes up that you don't have any money. He works a deal out with a friend of his, and he says he can find a house for you in a town nearby. All around your home, there are rivers in which you can fish, other peoples' houses which you can visit, the ocean, a museum, etc. Animal Crossing packs tons of enjoyable content into a quaint, little town.
The gameplay here relies mostly on the items you can buy at the store: Shovels to dig, fishing poles to fish, etc. Throughout the game, you'll come across little pieces of odd furniture to decorate your house with. As well as tons of clothing you can buy or design yourself! I really liked these features of the game. I made a little 'Leaf Forest' headband when I was younger :).
You'll also be:
Chopping down trees
Getting more neighbors
Adding on to your house
Filling the museum with different fish, bugs, paintings, and dinosaur skeletons
And so on. You are
creating
your own town.
Animal Crossing also uses a unique feature that most games do not use: A real-time clock. This forces you to check in on your town often, or else weeds will grow in your town, and your neighbors will start leaving. Now you can manipulate the clock forward, like I used to do, since you can run out of things to do that day (Although, that doesn't really happen at first.). But, you cannot turn time backward, so you'll
have
to check in on it often, or your town will decay. That unfortunately means, that you cannot just toss it aside and play it in a few months from then. Unless, you want to pick over one-hundred weeds, plus gathering new neighbors, plus (etc). This feature works at first, but like I said, some days you'll have nothing else to do (again, sometimes), and you'll be wanting to do more. So you'll have to save your game, reset, go into options, change the clock to the next day, go back into your game, and play it again. It gets a little monotonous after a while.
Along with the real-time clock, you'll get a real-time calendar. You'll be able experience the delightful spring, summer, fall, and winter seasons, with night/day detail. I was highly impressed with the well designed texture for each season. And, with new seasons, you get different fish to catch, different events to attend, etc.
The music in the game is very calm and peaceful; It fits the mood spectacularly. Catching bugs at 12:00 midnight, you have near-silence, with this little notes playing in the background. You can even set a little "theme song" to play whenever you begin a conversation with someone. I preferred a little 'Saria's Song' ditty, haha.
The voice acting is actually reall-
JUST KIDDING.
Obviously from the details mentioned, this game is not for everyone. The cutesy design will turn away many hardcore gamers, who are seeking adventure and action, but this is not that kind of game. This is a game to chill out, catch some fish, make some shirts, and stick some freaking dinosaur bones in your house, while you set up a mock movie theater in your basement.
So in closing, the endless amount of design and collecting in this game draws in gamers similar to myself like a magnet. But, the action/adventure junkies will probably grow bored of it quickly. There are also a few, minor issues with the 'fast-forwarding' that can get annoying. But again, you probably won't run out of things to do. :)
9.4/10
Post by
Interest
Hawt.
Btw, you might wanna consider doing the N64 version of Animal Crossing too. There's a lot of fun little hidden things in it =).
Post by
615683
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Post by
cheezedood21
Hawt.
Btw, you might wanna consider doing the N64 version of Animal Crossing too. There's a lot of fun little hidden things in it =).Thanks. :) And, I didn't even know there was a N64 version.
edit: ps2- sims 2, pc- notdoppler, x-box- halo, gameboy advance- spiro, nintendo- brain trainingI don't quite follow.
Post by
421339
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Post by
cheezedood21
I think he was like saying his favourite games for the platforms.Oh. Well Shikeale, this thread is for video game reviews. If you would like to post your opinions on the games you mentioned, that would be great! :)
Also, I wonder if anyone will review WoW. xD
Post by
Hunger
Game
: Fire Emblem: The Sacred Stones
Platform
: GameBoy Advance
This review's going to be shorter than the last one. I kind of rambled a bit.
Storyline
: Princess Eirika of Renais escapes from her father's castle after they are attacked by soldiers from the neighboring nation of Grado. Apparently, Grado is trying to destroy the Sacred Stones, which were used by heroes of old to seal the Demon King's prison.
Eirika and her brother, Ephraim, seek to get to the heart of this matter and find out why the usually friendly nation of Grado has been so strange lately. Their childhood friend, Prince Lyon of Grado, seems to have turned evil, and his father is no more than a puppet issuing Lyon's orders.
With the help of sacred weapons used by heroes of old, Eirika, Ephraim, and their party members fight through many undead monsters to reach the Demon King and defeat him once and for all.
Things I liked and disliked:
This game has a lot of replay value. You can play the game with Ephraim as the main character, or play it with Eirika as the main character. After you've beaten the game with both lords, you unlock a new class for some of your units.
The Tower of Valni (Training): I liked this because it allowed me to train my weaker units more easily, and had unlimited uses. However, I didn't like that I sometimes got carried away and trained my units so far that the game wasn't really fun anymore.
This is also why I didn't like the Creature Campaign at the end of the game (after you've beaten it). I thought it was pretty cool that you could unlock playable characters who were enemies during the game, but it just wasn't fun when there was no driving storyline and your characters were ridiculously powerful.
The fact that you can choose between classes when promoting units isn't too useful, because one class is almost always significantly better.
Final opinion:
I don't think this game has that good of a storyline - you just don't know the characters as well, and it just seemed a bit dull after playing Rekka no Ken. The game just isn't as fun as its predecessor.
Rating: 8.5/10. It's a good game, one that's worth playing.
Oh, and I'll probably edit my last review to make it better sometime.
Post by
421339
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Post by
149406
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Post by
149406
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Post by
Interest
Hunger: Regarding Sacred Stones. That game is horribly broken. You can actually get 15-move characters without any cheating whatsoever.
Besides that the game was fun =).
Edit: One more thing. The point of Creature Campaign is to unlock Lyon by beating the Langdou Ruins 3 times.
(And that place is hard, even with max stat chars, if you do it wrong)
Post by
364076
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149406
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Post by
Kristopher
Dungeons and Dragons Online: Ebberon Unlimited.
Gameplay:
While some people think "Moving square by square, rolling dice, all that boring stuff" when they think DnD, they will be sorely mistaken if they happen to try out DDO. Movement is the same as (most) all MMO's, and 99% of dice rolls are done by the server.
Quests are all handled in instanced dungeons (No waiting for that quest mob to respawn to complete it), almost all with their own puzzles of various difficulty involved, and puzzles are not often repeated. You can group up with up to six people and take down the challenges, or go solo, or use a hireling* NPC to aid you. The Looking For Group panel in the Social interface makes it a breeze to advertise for groups for quests.
Character creation is done neatly. While there are options to choose pre-defined builds, custom builds are generally more powerful and most stats, feats, and skills are described well, leading to little confusion to new players. While there are builds discussed around the forums and various fan sites, you will be hard pressed to find someone who is the exact same as you are, unlike other MMO's.
Gear isn't a major part of pre-epic questing, the stronger the enemies you fight, the stronger gear you will need, but if you have skill, it doesn't matter often.
Every game has its bugs, and or lag issues, this one is no exception. Raid zones are often laggy due to the amount of two-weapon fighting going on, not to mention the sheer size of the zone. Thankfully, if someone D/C's, any monsters attacking them will stay on them until sufficient hate is generated, and will do no damage to the disconnected person.
9/10
*Hirelings are pretty stupid, AI wise, however, if you learn to cope with their faults, they can be very useful, especially ones that can heal.
Graphics:
I cannot play in maxed settings, because my computer isn't good enough for it, but from what I've seen with what I can play on, things are pretty well detailed. There are quite a few issues with certain things clipping, however.
8/10
Lore/story:
Each individual quest hub, and the quests therein, have their own story. The quests within the zone often share similar problems with other quests, such as the Harbor zone, Kobolds have infested the sewers beneath, and thus you deal with Kobolds often. I often feel immersed in quest chains, and feel like I've impacted the area when I complete major quests (If not only because merchants give me discounts afterwards ;) )
10/10
Did I do it right?
Post by
cheezedood21
GJ, KRIS.
YOU ARE AN INSPIRATION TO THE FORCE.
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