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Table of Contents
Table of Contents
Arms Warrior Quick Start Guide
This guide will familiarize new and returning Arms Warriors with the basics, so that they can jump right into the game, whether they're questing, doing dungeons, raiding casually, collecting achievements, or just just trying out a new spec. For more in-depth information on individual talents, rotations, artifact investment, gearing, and other optimizations, take a look at the main
Arms Warrior guide
using the links below. This guide is written and maintained by
, the Warrior class theorycrafter, of
To join the WoW community, visit the
Rotation & Abilities
Macros & Addons
*Note this guide is currently being updated for the 7.2.5 patch. To avoid erroneous tooltips and broken links until the patch goes live, make sure to check "PTR" at the top of the page.
Use Second Wind and Victory Rush to maintain health between and during combat, especially while leveling.
Use Double Time for more mobility if stunning isn't necessary.
Use Sweeping Strikes on multi-target encounters, and Anger Management if cooldowns are needed more often than usual.
Patch 7.2 allows Artifact Knowledge to quickly catch up to the rest of the player base, making it easy to gather artifact traits at level 110.
After unlocking the Broken Shore and
empowering your weapon
, new artifact traits will become available:
Haste and Mastery tend to be very close in value, while Critical Strike is devalued due to Battle Cry, and Strength fluctuates depending on gear level.
While leveling, simply choose the highest item level gear available, as stats fluctuate too much to bother balancing. At 110, World Quests are an easy source of gear, along with trading in Nethershards for Dauntless and Relinquished Tokens on the Broken Shore. Use the
Legion Gearing Before Raids
guide to learn more, and remember that any gear can randomly Titanforge into a higher item level version, allowing the chance for upgrades from practically any source.
are usually the first priority to collect in raid content, as they provide powerful bonuses not found elsewhere.
are powerful, but limited equipment which are awarded randomly over time. To maximize your chances of receiving them, complete as many Emissary Cache daily quests, Dungeons, and Raids as possible.
This is a basic priority list for Arms Warriors. Note that it differs slightly from the more advanced rotations found in the main guide, depending on your talent choices and target content.
to initiate combat and generate rage.
to maintain the debuff and apply
(hits up to three close-range targets with
if the target is below 20% health, to apply
Fervor of Battle
against groups of enemies or elite mobs to quickly burst them down.
triggers after most killing blows, and is quite effective for chaining combat, or facing multiple opponents in succession.
Die by the Sword
can completely negate physical damage for a short period of time; great for pulling large groups of enemies.
can ignore some forms of indirect damage, completely negating many DoTs and other environmental damage.
locks the stance for 10 seconds, so it's best used to mitigate predictable, large bursts of damage, rather than constantly toggled.
is very beneficial while questing, to virtually eliminate downtime between combat. The recipes first rank can be obtained in Azsuna.
Share your comments about this guide in our Warrior forum!
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