Overview Koralon is a relatively easy fight, especially compared to Emalon. In fact, he is only slightly more difficult than Archavon, the only major difference being the gear requirement. He hits hard, and does quite a bit of raid damage. Start off my dragging Koralon to one of the sides of the room. Tank him there until his fires became uncomfortable for either the tank or the melee DPS. Then kite him a little to a safe area and proceed normally. Koralon will continue dropping fires underneath random raid members - move out of them as quickly as possible. If the fire texture is not very visible, watch your debuffs - it will show there. Periodically Koralon will gain Meteor Fists, similarly to the trash before him. Your tanks should be stacked in front of the boss (the OT can put Fire resist gear if they have it, it helps a bit), with all other players - at least 10 yards away from them. If the melee is positioned behind the boss, they will be fine. Burning Breath is the other big damager the boss will do - unfortunately it's a straight-forward raid-wide fire AoE, and there is nothing you can do about it. Koralon also has a soft enrage timer - he gains a stacking damage buff over time, so your raid simply won't be able to take the damage after some time, presumably around the 5th minute. Abilities - Inflicts 3,900 to 4,100 Fire damage to all targets every 1 second for 3 seconds. - Causes Koralon to gain Meteor Fists, giving his attacks 120% extra Fire damage split between targets in 10 yards range of the primary target. Blazing Embers - Inflicts ~2,000 Fire damage every 1 second for as long as the target remains in the flame. - Increases all damage by 5%, stacking. Koralon will gain this buff every ~20 seconds.