Overview Gormok will linger by the door for less than 10 seconds after his entrance, after which he will attack your raid - have your tanks ready to pick him up. Compared to other fights, Gormok is very close to tank n' spank. He will apply a stackable DoT on his current tank, which will force a two-tank-rotation every 2-3 stacks. He also has a point-blank AoE - your melee DPS will be taking some damage as well, and the tanks - even more. Casters should stay spread out at ~20 yards away from the boss. To bother the casters, Gormok will throw Snobolds at random raid members (he seems to prefer ranged, but it's entirely possible for melee to get them too). The Snobolds will stay at their target's back and interrupt any non-instant spellcasting from both their target and other casters nearby. Those should be killed quickly. The last thing to watch out for are fires on the ground. These are spawned by the Snobolds, so you can stop worrying about them when you stop worrying about Snobolds (as there is a limited number of Snobolds spawned). Abilities - Inflicts 1,400 to 1,800 Physical damage per application every 2 seconds, for 30 seconds. - Inflicts 7,800 to 8,200 Physical damage to all enemies within 15 yards and interrupts spellcasting for 8 seconds. - Increases all damage dealt by 15%. Applied every time Gormok throws a Snobold. Snobolds - Throws a Snobold Vassal at a random player. Gormok has 4 Snobolds to throw. They will use the following abilities at their target (who will receive Snobolled! debuff) and other players nearby: - Inflicts 75% of normal melee damage, interrupting spellcasting for 5 seconds. - Inflicts 4,813 to 6,187 Fire damage every 1 second to all enemies within 8 yards of the target. - Stuns an enemy for 2 sec. - Inflicts 2,625 to 3,375 Physical damage per application every 2 seconds, for 30 seconds. - Inflicts 7,800 to 8,200 Physical damage to all enemies within 15 yards and interrupts spellcasting for 8 seconds. - Increases all damage dealt by 15%. Applied every time Gormok throws a Snobold. Snobolds - Throws a Snobold Vassal at a random player. Gormok has 4 Snobolds to throw. They will use the following abilities at their target (who will receive Snobolled! debuff) and other players nearby: - Inflicts 75% of normal melee damage, interrupting spellcasting for 5 seconds. - Inflicts 4,813 to 6,187 Fire damage every 1 second to all enemies within 8 yards of the target. - Stuns an enemy for 2 sec. - Inflicts 2,188 to 2,812 Physical damage per application every 2 seconds, for 40 seconds. - Inflicts 9,263 to 9,737 Physical damage to all enemies within 15 yards and interrupts spellcasting for 8 seconds. - Increases all damage dealt by 15%. Applied every time Gormok throws a Snobold. Snobolds - Throws a Snobold Vassal at a random player. Gormok has 5 Snobolds to throw. They will use the following abilities at their target (who will receive Snobolled! debuff) and other players nearby: - Inflicts 75% of normal melee damage, interrupting spellcasting for 5 seconds. - Inflicts 4,813 to 6,187 Fire damage every 1 second to all enemies within 8 yards of the target. - Stuns an enemy for 2 sec. - Inflicts 3,938 to 5,062 Physical damage per application every 2 seconds, for 45 seconds. - Inflicts 11,700 to 12,300 Physical damage to all enemies within 15 yards and interrupts spellcasting for 8 seconds. - Increases all damage dealt by 15%. Applied every time Gormok throws a Snobold. Snobolds - Throws a Snobold Vassal at a random player. Gormok has 5 Snobolds to throw. They will use the following abilities at their target (who will receive Snobolled! debuff) and other players nearby: - Inflicts 75% of normal melee damage, interrupting spellcasting for 5 seconds. - Inflicts 4,813 to 6,187 Fire damage every 1 second to all enemies within 8 yards of the target. - Stuns an enemy for 2 sec. Trial of the Grand Crusader For details about the specific differences in this fight on Heroic difficulty, check
this blog.