Overview The fight will be split into 2 Phases - Ground and Air, similarly to Nightbane in Karazhan. During Ground phase, Sapphiron will Cleave, Tail Sweep and cast Blizzard around the room, while keeping Frost Aura up, inflicting damage to the whole raid. Every 45 seconds, he will fly up, entering Phase 2. During Air phase, Saphiron will randomly imprison 2 (3 on 25 Player mode) people in an Ice Block-like spell, and soon after - drop an ice bomb in the middle of the room. Players will need to position themselves so the Ice Blocks are between them and the center of the room, essentially standing out of line of sight of the ice bomb. Players who fail to avoid the ice bomb damage will die instantly. After this Sapphiron will re-enter Phase 1. When Sapphiron's health reaches 10%, he will stop flying in the air. Abilities Phase 1: Land - The aura will hit everybody for 1,200 (
25 Player: 1,600) Frost damage every 2 seconds. - Sapphiron will Cleave up to 10 targets in front of him, hitting them for 100% of his normal attack +50. - Sapphiron will Tail Sweep players behind him, hitting them for 1,500 to 2,500 (
25 Player: 2,188 to 2,812) damage, and knocking them back. - Sapphiron will apply a Life Drain curse on 2 (25 Player: 5) random players every 24 seconds. The curse drains 2,188 to 2,812 (
25 Player: 4,500 to 5,500) health as Shadow damage and heals Sapphiron for 4,376 to 5,624 (25 Player: 9,000 to 11,000) every 3 seconds, for 12 seconds. - Will summon Chill, which is larger and denser version of Mage's Blizzard. Chill will drift around in Sapphiron's room, slowing movement speed of the affected targets by 50% and inflicting 3,500 to 4,500 (
25 Player: 5,550 to 6,450) Frost damage every 2 seconds. Frost Resistance - Sapphiron has a very high frost resistance, reducing damage done by Frost-based attacks by a large portion. Change Phase: Air - As long as his health is above 10%, Sapphiron will fly to the air every 45 seconds, entering Phase 2. - After 15 minutes Sapphiron will Berserk, increasing attack speed by 150% and damage done by 500%, wiping the raid. Phase 2: Air - While in the air, Sapphiron will hit 2 (25 Player: 3) people with an Ice Bolt, which will trap them in a prison of ice for the duration of the Phase, and will hit nearby players for 2,625 to 3,375 (
25 Player: 6,300 to 7,700) Frost damage. Players imprisoned by Ice Bolt will not take damage from Frost Breath, and will protect players behind them as well. - Right after he shoots the second Ice Bolt, Sapphiron will emote "Sapphiron takes in a deep breath". 7 seconds after that an ice bomb will hit the middle of the room and hit everybody in line of sight for 112,500 to 187,500 Frost damage. Change Phase: Land - After Frost Breath goes off, Sapphiron will land and re-enter Phase 1.