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Live
PTR
10.2.7
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10.2.6
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Discipline Priest Recount
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Post by
311796
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Post by
cloudp
Since you learned how to make it account shields for each owner checking debuff/buff duration. the only things that we could add to make it perfect is the pally/mages etc shield. and make it so it detects stuff like pain suppression.. say. it detect is up. and then it gives you a corresponding ammount,, say a tank took 6k damage during a pain suppression buff, it will asign to your count 4k healing... 10k-60% damage taken = 4k
That has raised me a question. How does Pain Suppression actually mitigates? Magical damage ignored, a tank has a very significant physical damage reduction, lets say, 70% after everything is applied. Pain Supression would make them armor-capped (Stacking additively but not going above mitigation cap), effectively reducing damage taken by 5%, or reduce the already mitigated grand total damage by 40%?
Post by
316336
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Post by
Apraxas
It should be a 40% damage reduction from any damage he would take.. if he was going to take a 10k dmg after all his mitigation he would take only 6k with pain sup.
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311796
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251475
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316336
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328067
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311796
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61342
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179389
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Post by
Glowyrm
It's not extremely accurate the way this mod calculates the absorbs but it IS a general idea. I hope sometime soon a more accurate way is determined... a way that
PARTIAL absorbs
could be counted also.
Still though, I would say this is a must have mod for any disc priest.
The reason that would be so good is because sometimes I will shield a large group of people quickly and maybe 3 of those shields didn't get used at all, but I got credit for them. Add that up throughout a fight and I might have an extra 20-50 shields that didn't "really" protect/heal anyone.
What I do though, is if I "feel" (keeping mental track of the fight) that I had a lot of shields go "unused" I will just subtract a decent number from my healing (depending on much much I feel didn't get used) like around 100-200k or something.
Turns out even if you subtract that and sometimes up to 400k I'm still in first on many fights :)
Post by
Glowyrm
I have ran into a little problem using Dual Spec. I think it was mentioned earlier in this thread somewhere also.
When I switch to Holy, I still get Divine Aegis numbers added to my healing. Obviously I don't have the talent when I switch to Holy and it's not really procing on anyone but I get around 50-150k extra healing that just didn't happen.
The only thing I can do for now is use the add on OptionlessHouse to turn off the module without logging out...unless there's a way to switch off the GuessedAbsorbs through Recount itself that I don't know about?
This would be a nice little glitch to have fixed. Appreciate the mod much though, it's great.
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330140
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327123
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282517
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332701
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