Post by Littlewillow
The default stat weights for a shadow priest category in the new wowhead item comparison filter are incorect. as of wotlk the changes in shadow priests talents and spells the following stat ratios apply..
**value theorycrafting Explained here
http://www.shadowpriest.com/viewtopic.php?f=62&t=16992**
* 1 spellpower = 1
* 1 crit rating = 0.61
* 1 haste = 0.56
* 1 spirit = 0.21
* 1 int = 0.19
* 1 hit = 1.12 (when not hit-capped)
basing each stat as the value as added to ur dps..
however the current values place it as such. *adjusting the default scale to make the comparison easier*
spell hit = 100 = 100/84 = 1.19
spell power = 84 = 84/84 = 1
spell haste = 71 = 71/84 = 0.83
spell crit = 13 = 13/84 = 0.15
Spirit = 9 = 9/84 = 0.11
Int = 4 = 4/84 = 0.05
Now that the wowhead values have been converted into the first scale lets directly compare
| Stat ------- |
www.shadowpriest.com ------------------------------
www.wowhead.com |
| Hit - - - - - - - - - - - -1.12 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1.19 - - |
| Power- - - - - - - - - -1.00 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1.00 - - |
| Haste - - - - - - - - - -0.56- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -0.83 - - |
| Crit- - - - - - - - - - - -0.61 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -0.15 - - |
| Spirit - - - - - - - - - - 0.21 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -0.11 - - |
| Int - - - - - - - - - - - - 0.19 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -0.05 - - |
Its easy to tell that wowhead values are behind it would appear that they are still based on 2.0 principles. Because of the following changes however many of the stat weights have been in need of update for a long time....
From the 2.4 patch notes:
"Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit."
---This greatly increases the value of Intellect where on the current wowhead default it is only counted for itz + to crit%.
3.0 Changes
"We'll be increasing Mind Flay's coefficient (base) by roughly 30% to start, and allow Mind Flay to crit."
"Your Shadow Word: Pain, Devouring Plague and Vampiric Touch do an additional percentage damage equal to your critical strike chance"
---This makes Crit officially useful for shadow priest where previousely it was just wishful thinking.. again it would appear that the default wowhead values are representing crit as it was in 2.0.
Lastly, with the addition of new 51 point talent trees in preperation for wotlk, blizzard changed things up for shadow priests by including the following talents changes..
http://www.wowhead.com/?spell=15336 - Spirit Tap
http://www.wowhead.com/?spell=15338 - Improved Spirit Tap
http://www.wowhead.com/?spell=33225 - Shadow Power
http://www.wowhead.com/?spell=51167 - Twisted Faith
Post by Skosiris
Please post a link to this thread in
that thread.
Thanks!